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Accurately reconstructing a 3D scene including explicit geometry information is both attractive and challenging. Geometry reconstruction can benefit from incorporating differentiable appearance models, such as Neural Radiance Fields and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Ancheng Lin , Yusheng Xiang , Paul Kennedy , Jun Li

Underwater exploration offers critical insights into our planet and attracts increasing attention for its broader applications in resource exploration, national security, etc. We study the underwater scene understanding methods, which aim…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Wei Xu , Cheng Wang , Dingkang Liang , Zongchuang Zhao , Xingyu Jiang , Peng Zhang , Xiang Bai

To address the data scarcity associated with 3D assets, 2D-lifting techniques such as Score Distillation Sampling (SDS) have become a widely adopted practice in text-to-3D generation pipelines. However, the diffusion models used in these…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Utkarsh Nath , Rajeev Goel , Eun Som Jeon , Changhoon Kim , Kyle Min , Yezhou Yang , Yingzhen Yang , Pavan Turaga

We present 3D PixBrush, a method for performing image-driven edits of local regions on 3D meshes. 3D PixBrush predicts a localization mask and a synthesized texture that faithfully portray the object in the reference image. Our predicted…

Graphics · Computer Science 2025-07-08 Dale Decatur , Itai Lang , Kfir Aberman , Rana Hanocka

As the most common representation for 3D shapes, mesh is often stored discretely with arrays of vertices and faces. However, 3D shapes in the real world are presented continuously. In this paper, we propose to learn a continuous…

Computer Vision and Pattern Recognition · Computer Science 2023-01-13 Zhongpai Gao

Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and afterwards performs the normal integration on a triangle mesh. Our key insight is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Moritz Heep , Eduard Zell

Rendering huge biological scenes with atomistic detail presents a significant challenge in molecular visualization due to the memory limitations inherent in traditional rendering approaches. In this paper, we propose a novel method for the…

Graphics · Computer Science 2025-10-17 Ruwayda Alharbi , Ondřej Strnad , Markus Hadwiger , Ivan Viola

Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yifei Zeng , Yajie Bao , Jiachen Qian , Shuang Wu , Youtian Lin , Hao Zhu , Buyu Li , Feihu Zhang , Xun Cao , Yao Yao

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

In facial image generation, current text-to-image models often suffer from facial attribute leakage and insufficient physical consistency when responding to local semantic instructions. In this study, we propose Face-MakeUpV2, a facial…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Dawei Dai , Yinxiu Zhou , Chenghang Li , Guolai Jiang , Chengfang Zhang

Recent advances in 3D scanning technology have enabled the deployment of 3D models in various industrial applications like digital twins, remote inspection and reverse engineering. Despite their evolving performance, 3D scanners, still…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Stavros Nousias , Gerasimos Arvanitis , Aris S. Lalos , Konstantinos Moustakas

We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…

Graphics · Computer Science 2025-04-24 Rao Fu , Kai Hormann , Pierre Alliez

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

This paper presents a novel decoder-based approach for generating manufacturable 3D structures optimized for additive manufacturing. We introduce a deep learning framework that decodes latent representations into geometrically valid,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Abhishek Kumar

Lane detection is crucial for vehicle localization which makes it the foundation for automated driving and many intelligent and advanced driving assistant systems. Available vision-based lane detection methods do not make full use of the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Ruohan Li , Yongqi Dong

Although the recent rapid evolution of 3D generative neural networks greatly improves 3D shape generation, it is still not convenient for ordinary users to create 3D shapes and control the local geometry of generated shapes. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Xin-Yang Zheng , Hao Pan , Peng-Shuai Wang , Xin Tong , Yang Liu , Heung-Yeung Shum

We introduce TreeMeshGPT, an autoregressive Transformer designed to generate high-quality artistic meshes aligned with input point clouds. Instead of the conventional next-token prediction in autoregressive Transformer, we propose a novel…

Graphics · Computer Science 2025-03-17 Stefan Lionar , Jiabin Liang , Gim Hee Lee

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun

Masked Modeling (MM) has demonstrated widespread success in various vision challenges, by reconstructing masked visual patches. Yet, applying MM for large-scale 3D scenes remains an open problem due to the data sparsity and scene…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Mingye Xu , Mutian Xu , Tong He , Wanli Ouyang , Yali Wang , Xiaoguang Han , Yu Qiao

Accurately retargeting facial expressions to a face mesh while enabling manipulation is a key challenge in facial animation retargeting. Recent deep-learning methods address this by encoding facial expressions into a global latent code, but…

Graphics · Computer Science 2025-05-29 Sihun Cha , Serin Yoon , Kwanggyoon Seo , Junyong Noh
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