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Related papers: Dense-SfM: Structure from Motion with Dense Consis…

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Non-rigid structure-from-motion (NRSfM), a promising technique for addressing the mapping challenges in monocular visual deformable simultaneous localization and mapping (SLAM), has attracted growing attention. We introduce a novel method,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Yongbo Chen , Yanhao Zhang , Shaifali Parashar , Liang Zhao , Shoudong Huang

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

We propose a novel dense mapping framework for sparse visual SLAM systems which leverages a compact scene representation. State-of-the-art sparse visual SLAM systems provide accurate and reliable estimates of the camera trajectory and…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Hidenobu Matsuki , Raluca Scona , Jan Czarnowski , Andrew J. Davison

Structure-from-Motion (SfM) is a fundamental 3D vision task for recovering camera parameters and scene geometry from multi-view images. While recent deep learning advances enable accurate Monocular Depth Estimation (MDE) from single images…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Shengjie Zhu , Ahmed Abdelkader , Mark J. Matthews , Xiaoming Liu , Wen-Sheng Chu

While Structure from Motion (SfM) achieves great success in 3D reconstruction, it still meets challenges on large scale scenes. In this work, large scale SfM is deemed as a graph problem, and we tackle it in a divide-and-conquer manner.…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Yu Chen , Shuhan Shen , Yisong Chen , Guoping Wang

Our long term goal is to use image-based depth completion to quickly create 3D models from sparse point clouds, e.g. from SfM or SLAM. Much progress has been made in depth completion. However, most current works assume well distributed…

Computer Vision and Pattern Recognition · Computer Science 2022-12-05 Yuqun Wu , Jae Yong Lee , Derek Hoiem

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high-quality geometric fidelity remains a core challenge. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Kehua Chen , Tianlu Mao , Xinzhu Ma , Hao Jiang , Zehao Li , Zihan Liu , Shuqin Gao , Honglong Zhao , Feng Dai , Yucheng Zhang , Zhaoqi Wang

Recovery of articulated 3D structure from 2D observations is a challenging computer vision problem with many applications. Current learning-based approaches achieve state-of-the-art accuracy on public benchmarks but are restricted to…

Computer Vision and Pattern Recognition · Computer Science 2019-11-13 Onorina Kovalenko , Vladislav Golyanik , Jameel Malik , Ahmed Elhayek , Didier Stricker

Obtaining dense 3D reconstrution with low computational cost is one of the important goals in the field of SLAM. In this paper we propose a dense 3D reconstruction framework from monocular multispectral video sequences using jointly…

Computer Vision and Pattern Recognition · Computer Science 2018-07-09 Yuanhong Xu , Pei Dong , Junyu Dong , Lin Qi

In this paper, we proposed a new deep learning based dense monocular SLAM method. Compared to existing methods, the proposed framework constructs a dense 3D model via a sparse to dense mapping using learned surface normals. With single view…

Robotics · Computer Science 2019-03-25 Jiexiong Tang , John Folkesson , Patric Jensfelt

Two-view structure-from-motion (SfM) is the cornerstone of 3D reconstruction and visual SLAM. Existing deep learning-based approaches formulate the problem by either recovering absolute pose scales from two consecutive frames or predicting…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jianyuan Wang , Yiran Zhong , Yuchao Dai , Stan Birchfield , Kaihao Zhang , Nikolai Smolyanskiy , Hongdong Li

Structure-from-Motion (SfM) is a fundamental technique for recovering camera poses and scene structure from multi-view imagery, serving as a critical upstream component for applications ranging from 3D reconstruction to modern neural scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jiankun Zhong , Zitong Zhan , Quankai Gao , Ziyu Chen , Haozhe Lou , Jiageng Mao , Ulrich Neumann , Chen Wang , Yue Wang

Multi-view 3D reconstruction, namely, structure-from-motion followed by multi-view stereo, is a fundamental component of 3D computer vision. In general, multi-view 3D reconstruction suffers from an unknown scale ambiguity unless a reference…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Lilika Makabe , Kohei Ashida , Hiroaki Santo , Fumio Okura , Yasuyuki Matsushita

Incrementally recovering 3D dense structures from monocular videos is of paramount importance since it enables various robotics and AR applications. Feature volumes have recently been shown to enable efficient and accurate incremental dense…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Xingxing Zuo , Nan Yang , Nathaniel Merrill , Binbin Xu , Stefan Leutenegger

Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Chen Kong , Simon Lucey

To advance the state of the art in the creation of 3D foundation models, this paper introduces the ConDense framework for 3D pre-training utilizing existing pre-trained 2D networks and large-scale multi-view datasets. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Xiaoshuai Zhang , Zhicheng Wang , Howard Zhou , Soham Ghosh , Danushen Gnanapragasam , Varun Jampani , Hao Su , Leonidas Guibas

Streaming reconstruction from uncalibrated monocular video remains challenging, as it requires both high-precision pose estimation and computationally efficient online refinement in dynamic environments. While coupling 3D foundation models…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Kerui Ren , Guanghao Li , Changjian Jiang , Yingxiang Xu , Tao Lu , Linning Xu , Junting Dong , Jiangmiao Pang , Mulin Yu , Bo Dai

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Pengcheng Zhu , Yaoming Zhuang , Baoquan Chen , Li Li , Chengdong Wu , Zhanlin Liu

Structure-from-Motion is a technology used to obtain scene structure through image collection, which is a fundamental problem in computer vision. For unordered Internet images, SfM is very slow due to the lack of prior knowledge about image…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Zhichao Ye , Chong Bao , Xin Zhou , Haomin Liu , Hujun Bao , Guofeng Zhang

Accurate 3D foot reconstruction is crucial for personalized orthotics, digital healthcare, and virtual fittings. However, existing methods struggle with incomplete scans and anatomical variations, particularly in self-scanning scenarios…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Kyle Fogarty , Jing Yang , Chayan Kumar Patodi , Jack Foster , Aadi Bhanti , Steven Chacko , Cengiz Oztireli , Ujwal Bonde