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Personalized binaural audio reproduction is the basis of realistic spatial localization, sound externalization, and immersive listening, directly shaping user experience and listening effort. This survey reviews recent advances in deep…
Measuring personal head-related transfer functions (HRTFs) is essential in binaural audio. Personal HRTFs are not only required for binaural rendering and for loudspeaker-based binaural reproduction using crosstalk cancellation, but they…
Precise elevation perception in binaural audio remains a challenge, despite extensive research on head-related transfer functions (HRTFs) and spectral cues. While prior studies have advanced our understanding of sound localization cues, the…
Content-aware graphic layout generation aims to automatically arrange visual elements along with a given content, such as an e-commerce product image. In this paper, we argue that the current layout generation approaches suffer from the…
High fidelity spatial audio often performs better when produced using a personalized head-related transfer function (HRTF). However, the direct acquisition of HRTFs is cumbersome and requires specialized equipment. Thus, many…
The characteristics of a sound field are intrinsically linked to the geometric and spatial properties of the environment surrounding a sound source and a listener. The physics of sound propagation is captured in a time-domain signal known…
Head-Related Transfer Functions (HRTFs) have fundamental applications for realistic rendering in immersive audio scenarios. However, they are strongly subject-dependent as they vary considerably depending on the shape of the ears, head and…
In room acoustic environments, the Relative Transfer Functions (RTFs) are controlled by few underlying modes of variability. Accordingly, they are confined to a low-dimensional manifold. In this letter, we investigate a RTF inverse…
This article presents a novel undersampled magnetic resonance imaging (MRI) technique that leverages the concept of Neural Radiance Field (NeRF). With radial undersampling, the corresponding imaging problem can be reformulated into an image…
Head-related transfer functions (HRTFs) individualization is a key matter in binaural synthesis. However, currently available databases are limited in size compared to the high dimensionality of the data. Hereby, we present the process of…
Individual Head-Related Transfer Functions (HRTFs), crucial for realistic virtual audio rendering, can be efficiently numerically computed from precise three-dimensional head and ear scans. While photogrammetry scanning is promising, it…
Virtual sound synthesis is a technology that allows users to perceive spatial sound through headphones or earphones. However, accurate virtual sound requires an individual head-related transfer function (HRTF), which can be difficult to…
Most existing sound field reconstruction methods target point-to-region reconstruction, interpolating the Acoustic Transfer Functions (ATFs) between a fixed-position sound source and a receiver region. The applicability of these methods is…
In this work, we propose a deep beamforming framework for speech enhancement in dynamic acoustic environments. The framework learns time-varying beamformer weights from noisy multichannel signals via a deep neural network, guided by a…
A deep learning framework for dynamically rendering personal sound zones (PSZs) with head tracking is presented, utilizing a spatially adaptive neural network (SANN) that inputs listeners' head coordinates and outputs PSZ filter…
With recent advances in speech synthesis including text-to-speech (TTS) and voice conversion (VC) systems enabling the generation of ultra-realistic audio deepfakes, there is growing concern about their potential misuse. However, most…
Feature generation can significantly enhance learning outcomes, particularly for tasks with limited data. An effective way to improve feature generation is to expand the current feature space using existing features and enriching the…
Individualized head-related transfer functions (HRTFs) are crucial for accurate sound positioning in virtual auditory displays. As the acoustic measurement of HRTFs is resource-intensive, predicting individualized HRTFs using machine…
The objective of Audio Augmented Reality (AAR) applications are to seamlessly integrate virtual sound sources within a real environment. It is critical for these applications that virtual sources are localised precisely at the intended…
While the spatial directivity of multichannel speech enhancement algorithms improves with the number of microphones, fitting large capture arrays into real-world edge devices is typically limited by physical constraints. To overcome this…