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Related papers: Information Design for Adaptive Organizations

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This paper addresses information design in a workhorse model of network games, where agents have linear best responses, the information designer maximizes a quadratic objective, and the payoff-relevant state follows a multivariate Gaussian…

Theoretical Economics · Economics 2025-08-18 Masaki Miyashita , Takashi Ui

We consider the information design problem in spatial resource competition settings. Agents gather at a location deciding whether to move to another location for possibly higher level of resources, and the utility each agent gets by moving…

Computer Science and Game Theory · Computer Science 2019-09-30 Pu Yang , Krishnamurthy Iyer , Peter Frazier

By leveraging information technologies, organizations now have the ability to design their communication networks and crowdsourcing platforms to pursue various performance goals, but existing research on network design does not account for…

Social and Information Networks · Computer Science 2013-08-15 Benjamin Lubin , Jesse Shore , Vatche Ishakian

We study information design settings where the designer controls information about a state, and there are multiple agents interacting in a game who are privately informed about their types. Each agent's utility depends on all agents' types…

Theoretical Economics · Economics 2022-01-31 Ozan Candogan , Philipp Strack

Information sharing between individuals is crucial to improve performance in collective tasks. However, in a competitive world, individuals may be reluctant to share information with the others, and it is still unclear how the presence of…

Physics and Society · Physics 2026-05-04 Ye Wang , Andrea Civilini , Anzhi Sheng , Xiaojie Chen , Long Wang , Vito Latora

This paper addresses the distributed consensus protocol design problem for multi-agent systems with general linear dynamics and directed communication graphs. Existing works usually design consensus protocols using the smallest real part of…

Optimization and Control · Mathematics 2016-11-15 Zhongkui Li , Guanghui Wen , Zhisheng Duan , Wei Ren

During an epidemic, the information available to individuals in the society deeply influences their belief of the epidemic spread, and consequently the preventive measures they take to stay safe from the infection. In this paper, we develop…

Systems and Control · Electrical Eng. & Systems 2022-07-26 Shraddha Pathak , Ankur A. Kulkarni

We study optimal information provision in transportation networks when users are strategic and the network state is uncertain. An omniscient planner observes the network state and discloses information to the users with the goal of…

Computer Science and Game Theory · Computer Science 2023-12-01 Leonardo Cianfanelli , Alexia Ambrogio , Giacomo Como

Collective action and group formation are fundamental behaviors among both organisms cooperating to maximize their fitness, and people forming socioeconomic organizations. Researchers have extensively explored social interaction structures…

Physics and Society · Physics 2023-11-09 Jordan T Kemp , Adam G Kline , Luís MA Bettencourt

We study information design in multi-agent systems (MAS) with binary actions and strategic complementarities, where an external designer influences behavior only through signals. Agents play the smallest-equilibrium of the induced Bayesian…

Computer Science and Game Theory · Computer Science 2026-02-27 Farzaneh Farhadi , Maria Chli

Real-world social and/or operational networks consist of agents with associated states, whose connectivity forms complex topologies. This complexity is further compounded by interconnected information layers, consisting, for instance,…

Social and Information Networks · Computer Science 2016-02-22 Shahin Mahdizadehaghdam , Han Wang , Hamid Krim , Liyi Dai

We study the use of Bayesian persuasion (i.e., strategic use of information disclosure/signaling) in endogenous team formation. This is an important consideration in settings such as crowdsourcing competitions, open science challenges and…

Computer Science and Game Theory · Computer Science 2019-10-03 Chamsi Hssaine , Siddhartha Banerjee

This paper studies the multi-agent average consensus problem under the requirement of differential privacy of the agents' initial states against an adversary that has access to all the messages. We first establish that a differentially…

Optimization and Control · Mathematics 2017-03-01 Erfan Nozari , Pavankumar Tallapragada , Jorge Cortés

It is well-known that the eigenvalue spectrum of the Laplacian matrix of a network contains valuable information about the network structure and the behavior of many dynamical processes run on it. In this paper, we propose a fully…

Multiagent Systems · Computer Science 2010-01-26 Victor M. Preciado , Michael M. Zavlanos , Ali Jadbabaie , George J. Pappas

Designing networks to optimize robustness and other performance metrics is a well-established problem with applications ranging from electrical engineering to communication networks. Many such performance measures rely on the Laplacian…

Social and Information Networks · Computer Science 2025-12-23 Samuel Rosa , Radoslav Harman

In this paper, we study platforms where resources and jobs are spatially distributed, and resources have the flexibility to strategically move to different locations for better payoffs. The price of the service at each location depends on…

Computer Science and Game Theory · Computer Science 2023-07-18 Ozan Candogan , Manxi Wu

Adaptive networks are well-suited to perform decentralized information processing and optimization tasks and to model various types of self-organized and complex behavior encountered in nature. Adaptive networks consist of a collection of…

Multiagent Systems · Computer Science 2013-05-07 Ali H. Sayed

The hidden-action model captures a fundamental problem of principal-agent theory and provides an optimal sharing rule when only the outcome but not the effort can be observed. However, the hidden-action model builds on various explicit and…

General Economics · Economics 2020-04-15 Stephan Leitner , Friederike Wall

In mechanism design theory, agents' types are described as their private information, and the designer may reveal some public information to affect agents' types in order to obtain more payoffs. Traditionally, each agent's private type and…

Theoretical Economics · Economics 2023-12-20 Haoyang Wu

We study information design in games where players choose from a continuum of actions and have continuously differentiable payoffs. We show that an information structure is optimal when the equilibrium it induces can also be implemented in…

Theoretical Economics · Economics 2026-04-23 Alex Smolin , Takuro Yamashita
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