Related papers: Fast Underwater Scene Reconstruction using Multi-V…
Recent methods for neural surface representation and rendering, for example NeuS, have demonstrated the remarkably high-quality reconstruction of static scenes. However, the training of NeuS takes an extremely long time (8 hours), which…
The present Multi-view stereo (MVS) methods with supervised learning-based networks have an impressive performance comparing with traditional MVS methods. However, the ground-truth depth maps for training are hard to be obtained and are…
Multi-view inverse rendering aims to recover geometry, materials, and illumination consistently across multiple viewpoints. When applied to multi-view images, existing single-view approaches often ignore cross-view relationships, leading to…
Underwater Image Rendering aims to generate a true-tolife underwater image from a given clean one, which could be applied to various practical applications such as underwater image enhancement, camera filter, and virtual gaming. We explore…
Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…
The precise reconstruction of 3D objects from a single RGB image in complex scenes presents a critical challenge in virtual reality, autonomous driving, and robotics. Existing neural implicit 3D representation methods face significant…
We propose a learning-based multi-view stereo (MVS) method in scattering media, such as fog or smoke, with a novel cost volume, called the dehazing cost volume. Images captured in scattering media are degraded due to light scattering and…
Underwater visual enhancement (UVE) and underwater 3D reconstruction pose significant challenges in computer vision and AI-based tasks due to complex imaging conditions in aquatic environments. Despite the development of numerous…
Due to the unique characteristics of underwater environments, accurate 3D reconstruction of underwater objects poses a challenging problem in tasks such as underwater exploration and mapping. Traditional methods that rely on multiple sensor…
While originally developed for novel view synthesis, Neural Radiance Fields (NeRFs) have recently emerged as an alternative to multi-view stereo (MVS). Triggered by a manifold of research activities, promising results have been gained…
Background: Underwater images, in general, suffer from low contrast and high color distortions due to the non-uniform attenuation of the light as it propagates through the water. In addition, the degree of attenuation varies with the…
In this work, we present a new multi-view depth estimation method that utilizes both conventional reconstruction and learning-based priors over the recently proposed neural radiance fields (NeRF). Unlike existing neural network based…
In this study, we propose two novel input processing paradigms for novel view synthesis (NVS) methods based on layered scene representations that significantly improve their runtime without compromising quality. Our approach identifies and…
With FaSS-MVS, we present an approach for fast multi-view stereo with surface-aware Semi-Global Matching that allows for rapid depth and normal map estimation from monocular aerial video data captured by UAVs. The data estimated by…
To reconstruct a 3D scene from a set of calibrated views, traditional multi-view stereo techniques rely on two distinct stages: local depth maps computation and global depth maps fusion. Recent studies concentrate on deep neural…
Learning-based multi-view stereo (MVS) methods have demonstrated promising results. However, very few existing networks explicitly take the pixel-wise visibility into consideration, resulting in erroneous cost aggregation from occluded…
With dense inputs, Neural Radiance Fields (NeRF) is able to render photo-realistic novel views under static conditions. Although the synthesis quality is excellent, existing NeRF-based methods fail to obtain moderate three-dimensional (3D)…
Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a…
Underwater image restoration algorithms seek to restore the color, contrast, and appearance of a scene that is imaged underwater. They are a critical tool in applications ranging from marine ecology and aquaculture to underwater…
Multi-view Stereo (MVS) with known camera parameters is essentially a 1D search problem within a valid depth range. Recent deep learning-based MVS methods typically densely sample depth hypotheses in the depth range, and then construct…