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While there has been a lot of research recently on robots in household environments, at the present time, most robots in existence can be found on shop floors, and most interactions between humans and robots happen there. ``Collaborative…

Computation and Language · Computer Science 2025-09-09 Chalamalasetti Kranti , Sherzod Hakimov , David Schlangen

Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Jiwen Lu , Haibin Yan

Transfer learning, particularly approaches that combine multi-task learning with pre-trained contextualized embeddings and fine-tuning, have advanced the field of Natural Language Processing tremendously in recent years. In this paper we…

Computation and Language · Computer Science 2021-03-12 Rob van der Goot , Ahmet Üstün , Alan Ramponi , Ibrahim Sharaf , Barbara Plank

Large Language Models (\textbf{LLMs}), e.g. ChatGPT, have been widely adopted in real-world dialogue applications. However, LLMs' robustness, especially in handling long complex dialogue sessions, including frequent motivation transfer,…

Computation and Language · Computer Science 2025-09-16 Chenghao Yang , Yinbo Luo , Zhoufutu Wen , Qi Chu , Tao Gong , Longxiang Liu , Kaiyuan Zhang , Jianpeng Jiao , Ge Zhang , Wenhao Huang , Nenghai Yu

As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to…

Artificial Intelligence · Computer Science 2026-05-28 Yunqi Liu , Tong Niu , Zitong Wang , Zhenlong Dai , Yuqi Qing , Weiqiang Wang , Jian Liu

Web agents powered by Large Language Models (LLMs) have demonstrated remarkable abilities in planning and executing multi-step interactions within complex web-based environments, fulfilling a wide range of web navigation tasks. Despite…

Computation and Language · Computer Science 2024-02-26 Yang Deng , Xuan Zhang , Wenxuan Zhang , Yifei Yuan , See-Kiong Ng , Tat-Seng Chua

This paper proposes an intent-aware multi-agent planning framework as well as a learning algorithm. Under this framework, an agent plans in the goal space to maximize the expected utility. The planning process takes the belief of other…

Artificial Intelligence · Computer Science 2018-03-07 Siyuan Qi , Song-Chun Zhu

Multi-robot coordination has traditionally relied on a mission-specific and expert-driven pipeline, where natural language mission descriptions are manually translated by domain experts into mathematical formulation, algorithm design, and…

Robotics · Computer Science 2025-10-24 Zhehui Huang , Guangyao Shi , Yuwei Wu , Vijay Kumar , Gaurav S. Sukhatme

Inferring spatial relations in natural language is a crucial ability an intelligent system should possess. The bAbI dataset tries to capture tasks relevant to this domain (task 17 and 19). However, these tasks have several limitations. Most…

Computation and Language · Computer Science 2022-04-19 Zhengxiang Shi , Qiang Zhang , Aldo Lipani

Where early work on dialogue in Computational Linguistics put much emphasis on dialogue structure and its relation to the mental states of the dialogue participants (e.g., Allen 1979, Grosz & Sidner 1986), current work mostly reduces…

Computation and Language · Computer Science 2019-08-30 David Schlangen

We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players.…

Machine Learning · Computer Science 2023-10-20 Paulo Soares , Adarsh Pyarelal , Kobus Barnard

Building generalist embodied agents requires a unified system that can interpret multimodal goals, model environment dynamics, and execute reliable actions across diverse real-world tasks. Multimodal large language models (MLLMs) offer…

Artificial Intelligence · Computer Science 2025-12-05 Yu-Wei Zhan , Xin Wang , Pengzhe Mao , Tongtong Feng , Ren Wang , Wenwu Zhu

We introduce a novel framework for automatic behavior tree (BT) construction in heterogeneous multi-robot systems, designed to address the challenges of adaptability and robustness in dynamic environments. Traditional robots are limited by…

Robotics · Computer Science 2025-10-14 Chaoran Wang , Jingyuan Sun , Yanhui Zhang , Mingyu Zhang , Changju Wu

Multi-step planning has been widely employed to enhance the performance of large language models (LLMs) on downstream natural language processing (NLP) tasks, which decomposes the original task into multiple subtasks and guide LLMs to solve…

Computation and Language · Computer Science 2025-05-20 Zepeng Ding , Dixuan Wang , Ziqin Luo , Guochao Jiang , Deqing Yang , Jiaqing Liang

Neural chat translation (NCT) aims to translate a cross-lingual chat between speakers of different languages. Existing context-aware NMT models cannot achieve satisfactory performances due to the following inherent problems: 1) limited…

Computation and Language · Computer Science 2023-01-30 Chulun Zhou , Yunlong Liang , Fandong Meng , Jie Zhou , Jinan Xu , Hongji Wang , Min Zhang , Jinsong Su

When applying LLMs to real-world enterprise operations, LLMs need to handle proprietary knowledge in small domains of specific operations ($\textbf{micro domains}$). A previous study shows micro domain-adaptive pre-training…

Computation and Language · Computer Science 2026-02-05 Masaya Tsunokake , Yuta Koreeda , Terufumi Morishita , Koichi Nagatsuka , Hikaru Tomonari , Yasuhiro Sogawa

We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack - data,…

We propose GuessBench, a novel benchmark that evaluates Vision Language Models (VLMs) on modeling the pervasive, noisy, and pluralistic human creativity. GuessBench sources data from "Guess the Build", an online multiplayer Minecraft…

Computation and Language · Computer Science 2025-06-09 Zifeng Zhu , Shangbin Feng , Herun Wan , Ningnan Wang , Minnan Luo , Yulia Tsvetkov

The capacity of an embodied agent to understand, predict, and interact with its environment is fundamentally contingent on an internal world model. This paper introduces a novel framework for investigating the formation and adaptation of…

Neural and Evolutionary Computing · Computer Science 2025-11-05 Brennen Hill

We present a benchmark for Planning And Reasoning Tasks in humaN-Robot collaboration (PARTNR) designed to study human-robot coordination in household activities. PARTNR tasks exhibit characteristics of everyday tasks, such as spatial,…