Related papers: Using Technology in Digital Humanities for Learnin…
Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…
Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…
As an interdisciplinary discipline, data mining (DM) is popular in education area especially when examining students' learning performances. It focuses on analyzing educational related data to develop models for improving learners' learning…
Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…
The digitization of displaced archives is of great historical and cultural significance. Through the construction of digital humanistic platforms represented by MISS platform, and the comprehensive application of IIIF technology, knowledge…
Since the era of big data, the Internet has been flooded with all kinds of information. Browsing information through the Internet has become an integral part of people's daily life. Unlike the news data and social data in the Internet, the…
From more than half a century ago indexing scientific articles has been studied intensively to provide a more efficient data retrieval and to conserve researchers invaluable time. In the last two decades with the emergence of the World Wide…
Intelligent tutoring systems (ITS) using artificial intelligence (AI) technology have shown promise in supporting learners with diverse abilities. Large language models (LLMs) provide new opportunities to incorporate personas to AI-based…
This paper analyses the application of artificial intelligence techniques to various areas of archaeology and more specifically: a) The use of software tools as a creative stimulus for the organization of exhibitions; the use of humanoid…
This workshop addresses this gap by bringing together researchers and practitioners from AI, HCI, and the learning sciences to explore how interactive systems can better support learning. We focus on the design and evaluation of human-AI…
The twenty-first century is a data-driven era where human activities and behavior, physical phenomena, scientific discoveries, technology advancements, and almost everything that happens in the world resulting in massive generation,…
Generative AI capabilities are rapidly transforming how we perceive, interact with, and relate to machines. This one-day workshop invites HCI researchers, designers, and practitioners to imaginatively inhabit and explore the possible…
This study presents a narrative review of the use of digital health technologies (DHTs) and artificial intelligence to screen and mitigate risks and mental health consequences associated with ACEs among children and youth. Several databases…
Advancements in digital technologies have a bootstrapping effect. The past fifty years of technological innovations from the computer architecture community have brought innovations and orders-of-magnitude efficiency improvements that…
Recommender systems assist users in navigating complex information spaces and focus their attention on the content most relevant to their needs. Often these systems rely on user activity or descriptions of the content. Social annotation…
Tactile maps are commonly used to give visually impaired users access to geographical representations. Although those relief maps are efficient tools for acquisition of spatial knowledge, they present several limitations and issues such as…
Artists and especially new media artists contribute to public perceptions and adoption of new technologies through their own use of emerging media technologies such as augmented and virtual reality, generative image systems, and…
The virtual learning in University Education is the learning which is presented by set of integrated information and pedagogical technologies, in a process of interaction between subjects and objects as the virtual educational resources.…
Participatory design initiatives, especially within the realm of digital civics, are often integrated and co-developed with the very citizens and communities they intend to assist. Digital civics research aims to create positive social…
With the growing use of artificial intelligence in classrooms and online learning, it has become important to understand how students actually interact with AI tools and how such interactions match with traditional ways of learning. In this…