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Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yanqin Jiang , Chaohui Yu , Chenjie Cao , Fan Wang , Weiming Hu , Jin Gao

Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Mengqi Guo , Bo Xu , Yanyan Li , Gim Hee Lee

Recent large reconstruction models have made notable progress in generating high-quality 3D objects from single images. However, current reconstruction methods often rely on explicit camera pose estimation or fixed viewpoints, restricting…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Hao He , Yixun Liang , Luozhou Wang , Yuanhao Cai , Xinli Xu , Hao-Xiang Guo , Xiang Wen , Yingcong Chen

We aim to simultaneously estimate the 3D articulated pose and high fidelity volumetric occupancy of human performance, from multiple viewpoint video (MVV) with as few as two views. We use a multi-channel symmetric 3D convolutional…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Andrew Gilbert , Matthew Trumble , Adrian Hilton , John Collomosse

3D face reconstruction is an important task in the field of computer vision. Although 3D face reconstruction has being developing rapidly in recent years, it is still a challenge for face reconstruction under large pose. That is because…

Computer Vision and Pattern Recognition · Computer Science 2018-11-14 Lei Jiang , XiaoJun Wu , Josef Kittler

While learning based depth estimation from images/videos has achieved substantial progress, there still exist intrinsic limitations. Supervised methods are limited by a small amount of ground truth or labeled data and unsupervised methods…

Computer Vision and Pattern Recognition · Computer Science 2019-05-24 Haofei Xu , Jianmin Zheng , Jianfei Cai , Juyong Zhang

Most recent approaches to monocular 3D pose estimation rely on Deep Learning. They either train a Convolutional Neural Network to directly regress from image to 3D pose, which ignores the dependencies between human joints, or model these…

Computer Vision and Pattern Recognition · Computer Science 2016-05-18 Bugra Tekin , Isinsu Katircioglu , Mathieu Salzmann , Vincent Lepetit , Pascal Fua

We present an algorithm that learns a coarse 3D representation of objects from unposed multi-view 2D mask supervision, then uses it to generate detailed mask and image texture. In contrast to existing voxel-based methods for unposed object…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Youssef A. Mejjati , Isa Milefchik , Aaron Gokaslan , Oliver Wang , Kwang In Kim , James Tompkin

Pre-trained general-purpose Vision-Language Models (VLM) hold the potential to enhance intuitive human-machine interactions due to their rich world knowledge and 2D object detection capabilities. However, VLMs for 3D coordinates detection…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Ari Wahl , Dorian Gawlinski , David Przewozny , Paul Chojecki , Felix Bießmann , Sebastian Bosse

RGB-based 3D pose estimation methods have been successful with the development of deep learning and the emergence of high-quality 3D pose datasets. However, most existing methods do not operate well for testing images whose distribution is…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Hansoo Park , Chanwoo Kim , Jihyeon Kim , Hoseong Cho , Nhat Nguyen Bao Truong , Taehwan Kim , Seungryul Baek

We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Tiantian Wang , Nikolaos Sarafianos , Ming-Hsuan Yang , Tony Tung

We present a deployment friendly, fast bottom-up framework for multi-person 3D human pose estimation. We adopt a novel neural representation of multi-person 3D pose which unifies the position of person instances with their corresponding 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Jogendra Nath Kundu , Ambareesh Revanur , Govind Vitthal Waghmare , Rahul Mysore Venkatesh , R. Venkatesh Babu

Unsupervised methods have showed promising results on monocular depth estimation. However, the training data must be captured in scenes without moving objects. To push the envelope of accuracy, recent methods tend to increase their model…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Tak-Wai Hui

We are witnessing a proliferation of textured 3D models captured from the real world with automatic photo-reconstruction tools. Digital 3D models of this class come with a unique set of characteristics and defects -- especially concerning…

Graphics · Computer Science 2020-12-29 Andrea Maggiordomo , Federico Ponchio , Paolo Cignoni , Marco Tarini

All current non-rigid structure from motion (NRSfM) algorithms are limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Chen Kong , Simon Lucey

3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Xiangyu Zhu , Chang Yu , Di Huang , Zhen Lei , Hao Wang , Stan Z. Li

Recent techniques on implicit geometry representation learning and neural rendering have shown promising results for 3D clothed human reconstruction from sparse video inputs. However, it is still challenging to reconstruct detailed surface…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Hao Wang , Qingshan Xu , Hongyuan Chen , Rui Ma

We present Recurrent Video Masked-Autoencoders (RVM): a novel approach to video representation learning that leverages recurrent computation to model the temporal structure of video data. RVM couples an asymmetric masking objective with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Daniel Zoran , Nikhil Parthasarathy , Yi Yang , Drew A Hudson , Joao Carreira , Andrew Zisserman

Our work aims to obtain 3D reconstruction of hands and manipulated objects from monocular videos. Reconstructing hand-object manipulations holds a great potential for robotics and learning from human demonstrations. The supervised learning…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Yana Hasson , Gül Varol , Ivan Laptev , Cordelia Schmid

This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained…

Computer Vision and Pattern Recognition · Computer Science 2018-09-12 Aaron S. Jackson , Chris Manafas , Georgios Tzimiropoulos