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Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

The tremendous potential exhibited by deep learning is often offset by architectural and computational complexity, making widespread deployment a challenge for edge scenarios such as mobile and other consumer devices. To tackle this…

Neural and Evolutionary Computing · Computer Science 2018-11-15 Alexander Wong , Mohammad Javad Shafiee , Brendan Chwyl , Francis Li

Generating high-fidelity 3D indoor scenes remains a significant challenge due to data scarcity and the complexity of modeling intricate spatial relations. Current methods often struggle to scale beyond training distribution to dense scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Xingjian Ran , Shujie Zhang , Weipeng Zhong , Li Luo , Bo Dai

Existing Multimodal Large Language Models (MLLMs) and Visual Language Pretrained Models (VLPMs) have shown remarkable performances in the general Visual Question Answering (VQA). However, these models struggle with VQA questions that…

Computation and Language · Computer Science 2024-11-06 Shuo Yang , Siwen Luo , Soyeon Caren Han

Commonsense reasoning deals with the implicit knowledge that is well understood by humans and typically acquired via interactions with the world. In recent times, commonsense reasoning and understanding of various LLMs have been evaluated…

Computation and Language · Computer Science 2025-04-15 Abhinav Joshi , Areeb Ahmad , Divyaksh Shukla , Ashutosh Modi

Generative AI has established the opportunity to readily transform content from one medium to another. This capability is especially powerful for storytelling, where visual illustrations can illuminate a story originally expressed in text.…

Computation and Language · Computer Science 2025-09-30 Melissa Roemmele , John Joon Young Chung , Taewook Kim , Yuqian Sun , Alex Calderwood , Max Kreminski

State-of-the-art Video Scene Graph Generation (VSGG) systems provide structured visual understanding but operate as closed, feed-forward pipelines with no ability to incorporate human guidance. In contrast, promptable segmentation models…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Raphael Ruschel , Hardikkumar Prajapati , Awsafur Rahman , B. S. Manjunath

Sometimes the meaning conveyed by images goes beyond the list of objects they contain; instead, images may express a powerful message to affect the viewers' minds. Inferring this message requires reasoning about the relationships between…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Nasrin Kalanat , Adriana Kovashka

The knowledge-grounded dialogue task aims to generate responses that convey information from given knowledge documents. However, it is a challenge for the current sequence-based model to acquire knowledge from complex documents and…

Computation and Language · Computer Science 2024-05-17 Yizhe Yang , Heyan Huang , Yang Gao , Jiawei Li and

Scene graph generation from images is a task of great interest to applications such as robotics, because graphs are the main way to represent knowledge about the world and regulate human-robot interactions in tasks such as Visual Question…

Robotics · Computer Science 2022-12-21 Fernando Amodeo , Fernando Caballero , Natalia Díaz-Rodríguez , Luis Merino

Story generation, namely generating a reasonable story from a leading context, is an important but challenging task. In spite of the success in modeling fluency and local coherence, existing neural language generation models (e.g., GPT-2)…

Computation and Language · Computer Science 2020-01-16 Jian Guan , Fei Huang , Zhihao Zhao , Xiaoyan Zhu , Minlie Huang

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

In image-based camera localization systems, information about the environment is usually stored in some representation, which can be referred to as a map. Conventionally, most maps are built upon hand-crafted features. Recently, neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Mingpan Guo , Stefan Matthes , Jiaojiao Ye , Hao Shen

Grounding referring expressions aims to locate in an image an object referred to by a natural language expression. The linguistic structure of a referring expression provides a layout of reasoning over the visual contents, and it is often…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Sibei Yang , Guanbin Li , Yizhou Yu

We investigate the use of multimodal information contained in images as an effective method for enhancing the commonsense of Transformer models for text generation. We perform experiments using BART and T5 on concept-to-text generation,…

Computation and Language · Computer Science 2022-03-28 Steven Y. Feng , Kevin Lu , Zhuofu Tao , Malihe Alikhani , Teruko Mitamura , Eduard Hovy , Varun Gangal

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

Generating realistic images of complex visual scenes becomes challenging when one wishes to control the structure of the generated images. Previous approaches showed that scenes with few entities can be controlled using scene graphs, but…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Roei Herzig , Amir Bar , Huijuan Xu , Gal Chechik , Trevor Darrell , Amir Globerson

Scenes are complex, yet structured collections of parts, including objects and surfaces, that exhibit spatial and semantic relations to one another. An effective visual system therefore needs unified scene representations that relate scene…

Neurons and Cognition · Quantitative Biology 2025-11-18 Sushrut Thorat , Adrien Doerig , Alexander Kroner , Carmen Amme , Tim C. Kietzmann

Training Scene Graph Generation (SGG) models with natural language captions has become increasingly popular due to the abundant, cost-effective, and open-world generalization supervision signals that natural language offers. However, such…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Zuyao Chen , Jinlin Wu , Zhen Lei , Zhaoxiang Zhang , Changwen Chen

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He