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Pathologists diagnose cancer using gigapixel whole-slide images (WSIs), but the current digital workflow is fragmented. These multiscale datasets often exceed 100,000 x 100,000 pixels, yet standard 2D monitors restrict the field of view.…

Human-Computer Interaction · Computer Science 2026-02-27 Jai Prakash Veerla , Partha Sai Guttikonda , Helen H. Shang , Mohammad Sadegh Nasr , Cesar Torres , Jacob M. Luber

We propose AfforDance, an augmented reality (AR)-based dance learning system that generates personalized learning content and enhances learning through visual affordances. Our system converts user-selected dance videos into interactive…

Human-Computer Interaction · Computer Science 2025-05-15 Hyunyoung Han , Jongwon Jang , Kitaeg Shim , Sang Ho Yoon

Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…

Human-Computer Interaction · Computer Science 2025-10-02 Jade Kandel , Sriya Kasumarthi , Spiros Tsalikis , Chelsea Duppen , Daniel Szafir , Michael Lewek , Henry Fuchs , Danielle Szafir

Medical Mixed Reality helps surgeons to contextualize intraoperative data with video of the surgical scene. Nonetheless, the surgical scene and anatomical target are often occluded by surgical instruments and surgeon hands. In this paper…

Computer Vision and Pattern Recognition · Computer Science 2017-09-27 Séverine Habert , Ma Meng , Pascal Fallavollita , Nassir Navab

Optical see-through augmented reality (OST-AR) systems like Microsoft HoloLens 2 hold promise for arm's distance guidance (e.g., surgery), but depth perception of the hologram and occlusion of real instruments remain challenging. We present…

Human-Computer Interaction · Computer Science 2025-08-27 Yue Yang , Xue Xie , Xinkai Wang , Hui Zhang , Chiming Yu , Xiaoxian Xiong , Lifeng Zhu , Yuanyi Zheng , Jue Cen , Bruce Daniel , Fred Baik

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

Extended Reality (XR) technologies, including Augmented Reality (AR), have attracted significant attention over the past few years and have been utilized in several fields, including education, healthcare, and manufacturing. In this paper,…

Human-Computer Interaction · Computer Science 2023-11-14 Pubudu Wijesooriya , Aaron Likens , Nick Stergiou , Spyridon Mastorakis

When establishing a visual connection between a virtual reality user and an augmented reality user, it is important to consider whether the augmented reality user faces a surplus of information. Augmented reality, compared to virtual…

Human-Computer Interaction · Computer Science 2021-05-05 Robbe Cools , Jihae Han , Adalberto L. Simeone

Surgical planning for congenital heart diseases requires a collaborative approach, traditionally involving the 3D-printing of physical heart models for inspection by surgeons and cardiologists. Recent advancements in mobile augmented…

Human-Computer Interaction · Computer Science 2024-02-08 Pratham Mehta , Harsha Karanth , Haoyang Yang , Timothy Slesnick , Fawwaz Shaw , Duen Horng Chau

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

Group awareness--the ability to perceive the activities of collaborators in a shared space--is a vital mechanism to support effective coordination and joint data analysis in collaborative visualization. We introduce collaborative…

Human-Computer Interaction · Computer Science 2025-09-22 Arvind Srinivasan , Niklas Elmqvist

The brightfield microscope is instrumental in the visual examination of both biological and physical samples at sub-millimeter scales. One key clinical application has been in cancer histopathology, where the microscopic assessment of the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-03 Po-Hsuan Cameron Chen , Krishna Gadepalli , Robert MacDonald , Yun Liu , Kunal Nagpal , Timo Kohlberger , Jeffrey Dean , Greg S. Corrado , Jason D. Hipp , Martin C. Stumpe

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

In the complex manufacturing sector a considerable amount of resources are focused on developing new skills and training workers. In that context, increasing the effectiveness of those processes and reducing the investment required is an…

Human-Computer Interaction · Computer Science 2016-11-17 Mar Gonzalez-Franco , Julio Cermeron , Katie Li , Rodrigo Pizarro , Jacob Thorn , Windo Hutabarat , Ashutosh Tiwari , Pablo Bermell-Garcia

During the last decades, anatomy has become an interesting topic in education---even for laymen or schoolchildren. As medical imaging techniques become increasingly sophisticated, virtual anatomical education applications have emerged.…

Graphics · Computer Science 2020-11-23 Renata G. Raidou , M. Eduard Gröller , Hsiang-Yun Wu

Commonaiverse is an interactive installation exploring human emotions through full-body motion tracking and real-time AI feedback. Participants engage in three phases: Teaching, Exploration and the Cosmos Phase, collaboratively expressing…

Human-Computer Interaction · Computer Science 2025-09-29 Esen K. Tütüncü , Lissette Lemus , Kris Pilcher , Holger Sprengel , Jordi Sabater-Mir

This paper presents I-nteract, a cyber-physical system that enables real-time interaction with real and virtual objects in a mixed augmented reality environment to design 3D models for additive manufacturing. The system has been developed…

Human-Computer Interaction · Computer Science 2020-02-18 Ammar Malik , Hugo Lhachemi , Robert Shorten

In this work we explore the creation of self-avatars through video pass-through in Mixed Reality (MR) applications. We present our end-to-end system, including: custom MR video pass-through implementation on a commercial head mounted…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Diego Gonzalez Morin , Ester Gonzalez-Sosa , Pablo Perez , Alvaro Villegas

Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sirui Xu , Hung Yu Ling , Yu-Xiong Wang , Liang-Yan Gui

The augmented-reality head-mounted display (e.g., Microsoft HoloLens) is one of the most innovative technologies in multimedia and human-computer interaction in recent years. Despite the emerging research of its applications on engineering,…

Human-Computer Interaction · Computer Science 2019-06-04 Yunlong Wang , Harald Reiterer