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Related papers: Synthesis of Infinite State Systems

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We compare games under delayed control and delay games, two types of infinite games modelling asynchronicity in reactive synthesis. Our main result, the interreducibility of the existence of sure winning strategies for the protagonist,…

Computer Science and Game Theory · Computer Science 2023-10-03 Martin Fränzle , Sarah Winter , Martin Zimmermann

Synthesis of bulletproof strategies in imperfect information scenarios is a notoriously hard problem. In this paper, we suggest that it is sometimes a viable alternative to aim at "reasonably good" strategies instead. This makes sense not…

Multiagent Systems · Computer Science 2023-10-26 Wojciech Jamroga , Damian Kurpiewski

The classical technique for proving termination of a generic sequential computer program involves the synthesis of a ranking function for each loop of the program. Linear ranking functions are particularly interesting because many…

Programming Languages · Computer Science 2012-04-03 Roberto Bagnara , Fred Mesnard , Andrea Pescetti , Enea Zaffanella

This paper introduces a deterministic algorithm for solving an instance of the Subset Sum Problem based on a new method entitled the Bipartite Synthesis Method. The algorithm is described and shown to have worst-case limiting performance…

Data Structures and Algorithms · Computer Science 2015-02-09 Scott Lilienthal

System level synthesis is a promising approach that formulates structured optimal controller synthesis problems as convex problems. This work solves the distributed linear-quadratic regulator problem under communication constraints directly…

Systems and Control · Electrical Eng. & Systems 2022-10-31 Olle Kjellqvist , Jing Yu

H-infinity optimal control and estimation are addressed for a class of systems governed by partial differential equations with bounded input and output operators. Diffusion equations are an important example in this class. Explicit formulas…

Optimization and Control · Mathematics 2021-06-09 Carolina Bergeling , Kirsten A. Morris , Anders Rantzer

Although quantum computers have the potential to efficiently solve certain problems considered difficult by known classical approaches, the design of a quantum circuit remains computationally difficult. It is known that the optimal gate…

Optimization and Control · Mathematics 2010-12-06 Srinivas Sridharan , Mile Gu , Matthew R. James , William M. McEneaney

We consider a class of infinite-state stochastic games generated by stateless pushdown automata (or, equivalently, 1-exit recursive state machines), where the winning objective is specified by a regular set of target configurations and a…

Computer Science and Game Theory · Computer Science 2011-05-11 Tomáš Brázdil , Václav Brožek , Antonín Kučera , Jan Obdržálek

We study infinite asymptotic games in Banach spaces with an F.D.D. and prove that analytic games are determined by characterising precisely the conditions for the players to have winning strategies. These results are applied to characterise…

Functional Analysis · Mathematics 2008-10-24 Christian Rosendal

General purpose correct-by-construction synthesis methods are limited to systems with low dimensionality or simple specifications. In this work we consider highly symmetrical counting problems and exploit the symmetry to synthesize provably…

Systems and Control · Computer Science 2018-07-11 Petter Nilsson , Necmiye Ozay

The beyond worst-case synthesis problem was introduced recently by Bruy\`ere et al. [BFRR14]: it aims at building system controllers that provide strict worst-case performance guarantees against an antagonistic environment while ensuring…

Logic in Computer Science · Computer Science 2017-04-28 Raphaël Berthon , Mickael Randour , Jean-François Raskin

We introduce synchronizing objectives for Markov decision processes (MDP). Intuitively, a synchronizing objective requires that eventually, at every step there is a state which concentrates almost all the probability mass. In particular, it…

Logic in Computer Science · Computer Science 2011-02-22 Laurent Doyen , Thierry Massart , Mahsa Shirmohammadi

Nowadays the semi-tensor product (STP) approach to finite games has become a promising new direction. This paper provides a comprehensive survey on this prosperous field. After a brief introduction for STP and finite (networked) games, a…

Computer Science and Game Theory · Computer Science 2021-07-01 Daizhan Cheng , Yuhu Wu , Guodong Zhao , Shihua Fu

Summary. A simple derivation of finite Schmidt decomposition of pure states describing finite dimensional systems interacting with the infinite dimensional ones is presented. In particular, maximally entangled pure states in such systems…

Quantum Physics · Physics 2018-03-28 Roman Gielerak

Given a multi-modal dynamical system, optimal switching logic synthesis involves generating the conditions for switching between the system modes such that the resulting hybrid system satisfies a quantitative specification. We formalize and…

Systems and Control · Computer Science 2011-05-06 Susmit Jha , Sanjit A. Seshia , Ashish Tiwari

Reactive synthesis is a technology for the automatic construction of reactive systems from logical specifications. In these lecture notes, we study different algorithms for the reactive synthesis problem of linear-time temporal logic (LTL).…

Logic in Computer Science · Computer Science 2018-03-28 Bernd Finkbeiner , Felix Klein

Steady-state synthesis aims to construct a policy for a given MDP $D$ such that the long-run average frequencies of visits to the vertices of $D$ satisfy given numerical constraints. This problem is solvable in polynomial time, and…

Multiagent Systems · Computer Science 2025-05-21 Martin Jonáš , Antonín Kučera , Vojtěch Kůr , Jan Mačák

This paper presents a novel approach to synthesize dual controllers for unknown linear time-invariant systems with the tasks of optimizing a quadratic cost while reducing the uncertainty. To this end, a synthesis problem is defined where…

Systems and Control · Electrical Eng. & Systems 2021-04-13 Andrea Iannelli , Mohammad Khosravi , Roy S. Smith

Given a set of interacting components with non-deterministic variable update and given safety requirements, the goal of priority synthesis is to restrict, by means of priorities, the set of possible interactions in such a way as to…

Logic in Computer Science · Computer Science 2012-01-30 Chih-Hong Cheng , Saddek Bensalem , Rongjie Yan , Harald Ruess , Christian Buckl , Alois Knoll

In this paper, we deepen the study of two-player Stackelberg games played on graphs in which Player $0$ announces a strategy and Player $1$, having several objectives, responds rationally by following plays providing him Pareto-optimal…

Computer Science and Game Theory · Computer Science 2025-09-10 Thomas Brihaye , Véronique Bruyère , Gaspard Reghem