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Understanding and predicting pedestrian behavior is an important and challenging area of research for realizing safe and effective navigation strategies in automated and advanced driver assistance technologies in urban scenes. This paper…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Jun Hayakawa , Behzad Dariush

Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, self-occlusions, and rapid motions. While most existing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Enes Duran , Muhammed Kocabas , Vasileios Choutas , Zicong Fan , Michael J. Black

Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Yu Cheng , Bo Yang , Bo Wang , Robby T. Tan

Reconstructing 4D dynamic scenes from casually captured monocular videos is valuable but highly challenging, as each timestamp is observed from a single viewpoint. We introduce Vivid4D, a novel approach that enhances 4D monocular video…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Jiaxin Huang , Sheng Miao , BangBang Yang , Yuewen Ma , Yiyi Liao

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Shijian Jiang , Qi Ye , Rengan Xie , Yuchi Huo , Xiang Li , Yang Zhou , Jiming Chen

Egocentric manipulation videos are highly challenging due to severe occlusions during interactions and frequent object entries and exits from the camera view as the person moves. Current methods typically focus on recovering either hand or…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Yufei Ye , Jiaman Li , Ryan Rong , C. Karen Liu

Social intelligence is an important requirement for enabling robots to collaborate with people. In particular, human path prediction is an essential capability for robots in that it prevents potential collision with a human and allows the…

Robotics · Computer Science 2020-06-30 Hee-Seung Moon , Jiwon Seo

We seek to extract a temporally consistent 6D pose trajectory of a manipulated object from an Internet instructional video. This is a challenging set-up for current 6D pose estimation methods due to uncontrolled capturing conditions, subtle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Georgy Ponimatkin , Martin Cífka , Tomáš Souček , Médéric Fourmy , Yann Labbé , Vladimir Petrik , Josef Sivic

Advances in Deep Learning have recently made it possible to recover full 3D meshes of human poses from individual images. However, extension of this notion to videos for recovering temporally coherent poses still remains unexplored. A major…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Jian Liu , Naveed Akhtar , Ajmal Mian

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

We present a novel approach for hand-object action recognition that leverages 2D point tracks as an additional motion cue. While most existing methods rely on RGB appearance, human pose estimation, or their combination, our work…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Dennis Holzmann , Sven Wachsmuth

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

We introduce Vid-CamEdit, a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Junyoung Seo , Jisang Han , Jaewoo Jung , Siyoon Jin , Joungbin Lee , Takuya Narihira , Kazumi Fukuda , Takashi Shibuya , Donghoon Ahn , Shoukang Hu , Seungryong Kim , Yuki Mitsufuji

In this work, we tackle the challenging task of jointly tracking hand object pose and reconstructing their shapes from depth point cloud sequences in the wild, given the initial poses at frame 0. We for the first time propose a point cloud…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Jiayi Chen , Mi Yan , Jiazhao Zhang , Yinzhen Xu , Xiaolong Li , Yijia Weng , Li Yi , Shuran Song , He Wang

Recovering world space 4D motion of two interacting hands from egocentric video is a fundamental capability for supervising robot policy learning, where wrist trajectories track the end-effector and finger articulations specify the grasp…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Huajian Zeng , Chaohua Yao , Yuantai Zhang , Jiaqi Yang , Rolandos Alexandros Potamias , Xingxing Zuo

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhen Xu , Zhengqin Li , Zhao Dong , Xiaowei Zhou , Richard Newcombe , Zhaoyang Lv

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

Hand pose estimation from monocular depth images has been an important and challenging problem in the Computer Vision community. In this paper, we present a novel approach to estimate 3D hand joint locations from 2D depth images. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Rohan Lekhwani , Bhupendra Singh

Navigating peripersonal space requires reaching targets in both horizontal (e.g., desks) and vertical (e.g., shelves) layouts with high precision. We developed a haptic glove to aid peri-personal target navigation and investigated the…

Human-Computer Interaction · Computer Science 2025-10-13 Mahdis Tajdari , Jason Forsyth , Sol Lim

We introduce a multi-stage framework that uses mean curvature on a hand surface and focuses on learning interaction between hand and object by analyzing hand grasp type for hand action recognition in egocentric videos. The proposed method…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Sangpil Kim , Jihyun Bae , Hyunggun Chi , Sunghee Hong , Byoung Soo Koh , Karthik Ramani