Related papers: Many-Objective Neuroevolution for Testing Games
Proof-Number Search is a best-first search algorithm with many successful applications, especially in game solving. As large-scale computing clusters become increasingly accessible, parallelization is a natural way to accelerate…
There is a growing interest in automated neural architecture search (NAS) methods. They are employed to routinely deliver high-quality neural network architectures for various challenging data sets and reduce the designer's effort. The NAS…
In this paper, a new approach is proposed for automated software maintenance. The tool is able to perform 26 different refactorings. It also contains a large selection of metrics to measure the impact of the refactorings on the software and…
We present CodeEvolve, an evolutionary framework for improving program performance and code quality with Large Language Models (LLMs). CodeEvolve extends OpenEvolve with runtime-guided target selection, Monte Carlo Tree Search (MCTS),…
To fully leverage the capabilities of diffusion models, we are often interested in optimizing downstream reward functions during inference. While numerous algorithms for reward-guided generation have been recently proposed due to their…
Runtime analysis has recently been applied to popular evolutionary multi-objective (EMO) algorithms like NSGA-II in order to establish a rigorous theoretical foundation. However, most analyses showed that these algorithms have the same…
The talk describes a general approach of a genetic algorithm for multiple objective optimization problems. A particular dominance relation between the individuals of the population is used to define a fitness operator, enabling the genetic…
This paper examines three generic strategies for improving the performance of neuro-evolution techniques aimed at evolving convolutional neural networks (CNNs). These were implemented as part of the Evolutionary eXploration of Augmenting…
Nested sampling is an increasingly popular technique for Bayesian computation, in particular for multimodal, degenerate problems of moderate to high dimensionality. Without appropriate settings, however, nested sampling software may fail to…
The balance of game content significantly impacts the gaming experience. Unbalanced game content diminishes engagement or increases frustration because of repetitive failure. Although game designers intend to adjust the difficulty of game…
Over the past few years, deep neural networks (DNNs) have been continuously expanding their real-world applications for source code processing tasks across the software engineering domain, e.g., clone detection, code search, comment…
Neural architecture search (NAS) has been studied extensively and has grown to become a research field with substantial impact. While classical single-objective NAS searches for the architecture with the best performance, multi-objective…
Biometric systems based on brain activity have been proposed as an alternative to passwords or to complement current authentication techniques. By leveraging the unique brainwave patterns of individuals, these systems offer the possibility…
We study a new class of games which generalizes congestion games and its bottleneck variant. We introduce congestion games with mixed objectives to model network scenarios in which players seek to optimize for latency and bandwidths alike.…
Most existing generative models are limited to learning a single probability distribution from the training data and cannot generalize to novel distributions for unseen data. An architecture that can generate samples from both trained…
The problem of automatically generating a computer program from some specification has been studied since the early days of AI. Recently, two competing approaches for automatic program learning have received significant attention: (1)…
The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction space is very challenging. Having a model of a system to…
To ensure the reliability of DNN systems and address the test generation problem for neural networks, this paper proposes a fuzzing test generation technique based on many-objective optimization algorithms. Traditional fuzz testing employs…
Deploying deep learning models requires taking into consideration neural network metrics such as model size, inference latency, and #FLOPs, aside from inference accuracy. This results in deep learning model designers leveraging…
Testing provides means pertaining to assuring software performance. The total aim of software industry is actually to make a certain start associated with high quality software for the end user. However, associated with software testing has…