Related papers: UnCommon Objects in 3D
Tactile recognition of 3D objects remains a challenging task. Compared to 2D shapes, the complex geometry of 3D surfaces requires richer tactile signals, more dexterous actions, and more advanced encoding techniques. In this work, we…
LiDAR-based 3D object detection has become an essential part of automated driving due to its ability to localize and classify objects precisely in 3D. However, object detectors face a critical challenge when dealing with unknown foreground…
Existing work on object detection often relies on a single form of annotation: the model is trained using either accurate yet costly bounding boxes or cheaper but less expressive image-level tags. However, real-world annotations are often…
To fully understand the 3D context of a single image, a visual system must be able to segment both the visible and occluded regions of objects, while discerning their occlusion order. Ideally, the system should be able to handle any object…
We address the challenging problem of open world object detection (OWOD), where object detectors must identify objects from known classes while also identifying and continually learning to detect novel objects. Prior work has resulted in…
Crowdsourcing is a valuable approach for tracking objects in videos in a more scalable manner than possible with domain experts. However, existing frameworks do not produce high quality results with non-expert crowdworkers, especially for…
3D instance segmentation is fundamental to geometric understanding of the world around us. Existing methods for instance segmentation of 3D scenes rely on supervision from expensive, manual 3D annotations. We propose UnScene3D, the first…
We introduce a new task of open-world object counting in videos: given a text description, or an image example, that specifies the target object, the objective is to enumerate all the unique instances of the target objects in the video.…
Locating and retrieving objects from scene-level point clouds is a challenging problem with broad applications in robotics and augmented reality. This task is commonly formulated as open-vocabulary 3D instance segmentation. Although recent…
Unsupervised object discovery (UOD) refers to the task of discriminating the whole region of objects from the background within a scene without relying on labeled datasets, which benefits the task of bounding-box-level localization and…
Tremendous progress in deep learning over the last years has led towards a future with autonomous vehicles on our roads. Nevertheless, the performance of their perception systems is strongly dependent on the quality of the utilized training…
Camouflaged Object Detection (COD) demands models to expeditiously and accurately distinguish objects which conceal themselves seamlessly in the environment. Owing to the subtle differences and ambiguous boundaries, COD is not only a…
With the advancement of collaborative perception, the role of aerial-ground collaborative perception, a crucial component, is becoming increasingly important. The demand for collaborative perception across different perspectives to…
Open-world perception aims to develop a model adaptable to novel domains and various sensor configurations and can understand uncommon objects and corner cases. However, current research lacks sufficiently comprehensive open-world 3D…
With the increasing global popularity of self-driving cars, there is an immediate need for challenging real-world datasets for benchmarking and training various computer vision tasks such as 3D object detection. Existing datasets either…
We introduce the first comprehensive 3D dataset for the task of unsupervised anomaly detection and localization. It is inspired by real-world visual inspection scenarios in which a model has to detect various types of defects on…
Modern object detectors have achieved impressive progress under the close-set setup. However, open-set object detection (OSOD) remains challenging since objects of unknown categories are often misclassified to existing known classes. In…
Unsupervised video object learning seeks to decompose video scenes into structural object representations without any supervision from depth, optical flow, or segmentation. We present VONet, an innovative approach that is inspired by MONet.…
Many open-world applications require the detection of novel objects, yet state-of-the-art object detection and instance segmentation networks do not excel at this task. The key issue lies in their assumption that regions without any…
Generalizable perception is one of the pillars of high-level autonomy in space robotics. Estimating the structure and motion of unknown objects in dynamic environments is fundamental for such autonomous systems. Traditionally, the solutions…