Related papers: Enhancing Interaction with Augmented Reality throu…
This publication reports on a research project in which we set out to explore the advantages and disadvantages augmented reality (AR) technology has for visual data analytics. We developed a prototype of an AR data analytics application,…
This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…
This paper contributes to a taxonomy of augmented reality and robotics based on a survey of 460 research papers. Augmented and mixed reality (AR/MR) have emerged as a new way to enhance human-robot interaction (HRI) and robotic interfaces…
Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…
The current spread of social and assistive robotics applications is increasingly highlighting the need for robots that can be easily taught and interacted with, even by users with no technical background. Still, it is often difficult to…
For individuals who are blind or have low vision, tactile maps provide essential spatial information but are limited in the amount of data they can convey. Digitally augmented tactile maps enhance these capabilities with audio feedback,…
Humans can leverage physical interaction to teach robot arms. As the human kinesthetically guides the robot through demonstrations, the robot learns the desired task. While prior works focus on how the robot learns, it is equally important…
Due to the increase of interest in Augmented Reality (AR), the potential uses of AR are increasing also. It can benefit the user in various fields such as education, business, medicine, and other. Augmented Reality supports the real…
Recent advances have enabled general computer-use agents that interpret screens and execute grounded actions from human instructions, yet they still struggle to generalize to unseen and evolving interfaces. While improving agent capability…
In virtual reality environments, the alignment of perceptual modalities is crucial for immersion and presence. In the AR domain, it is difficult to create such alignments because elements in the physical world are often beyond the user's…
Haptic feedback provides an essential sensory stimulus crucial for interaction and analyzing three-dimensional spatio-temporal phenomena on surface visualizations. Given its ability to provide enhanced spatial perception and scene…
Augmented Reality is a promising technique for human-machine interaction. Especially in robotics, which always considers systems in their environment, it is highly beneficial to display visualizations and receive user input directly in…
We propose HaptoFloater, a low-latency mid-air visuo-haptic augmented reality (VHAR) system that utilizes imperceptible color vibrations. When adding tactile stimuli to the visual information of a mid-air image, the user should not perceive…
Modeling 3D objects in domains like Computer Aided Design (CAD) is time-consuming and comes with a steep learning curve needed to master the design process as well as tool complexities. In order to simplify the modeling process, we designed…
One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…
We present Adaptic, a novel "hybrid" active/passive haptic device that can change shape to act as a proxy for a range of virtual objects in VR. We use Adaptic with haptic retargeting to redirect the user's hand to provide haptic feedback…
We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…
A user-centered AR interface for disaster response is presented in this work that uses 3D Gaussian Splatting (3DGS) to visualize detailed scene reconstructions, while maintaining situational awareness and keeping cognitive load low. The…
This paper presents the development of a new software in order to manage objects, robots and mannequins in using the possibilities given by the haptic feedback of the Phantom desktop devices. The haptic device provides 6 positional degrees…
Hospitals are among the most cognitively demanding indoor environments, especially for patients and visitors unfamiliar with their layout. This study investigates the effectiveness of an augmented reality (AR)-based handheld navigation…