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Recently, HTTP Adaptive Streaming HAS has received significant attention from both industry and academia based on its ability to enhancing media streaming services over the Internet. Recent research solutions that have tried to improve HAS…
Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…
The Metaverse has received much attention recently. Metaverse applications via mobile augmented reality (MAR) require rapid and accurate object detection to mix digital data with the real world. Federated learning (FL) is an intriguing…
User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…
In this paper, we investigate user equipment (UE)-radio access technology (RAT) association and bandwidth assignment to maximize sum-rates in a multi-RAT network. To this end, we formulate an optimization problem that jointly addresses UE…
The rapid development of multimedia and communication technology has resulted in an urgent need for high-quality video streaming. However, robust video streaming under fluctuating network conditions and heterogeneous client computing…
With the rapid advancement of artificial intelligence (AI) and intelligent science, intelligent edge computing has been widely adopted. However, the limitations of traditional methods, such as poor adaptability and the slow convergence of…
Quality of Service (QoS) prediction is one of the most fundamental problems in service computing and personalized recommendation. In the problem, there is a set of users and services, each associated with a set of descriptive features.…
The rapid development of 5G communication technology has given birth to various real-time broadband communication services, such as augmented reality (AR), virtual reality (VR) and cloud games. Compared with traditional services, consumers…
The network performance is usually assessed by drive tests, where teams of people with specially equipped vehicles physically drive out to test various locations throughout a radio network. However, intelligent and autonomous…
With the proliferation of edge AI applications, satisfying user quality of experience (QoE) requirements, such as model inference latency, has become a first class objective, as these models operate in resource constrained settings and…
With the rapid deployment of the Internet of Things (IoT), fifth-generation (5G) and beyond 5G networks are required to support massive access of a huge number of devices over limited radio spectrum radio. In wireless networks, different…
E-commerce platforms usually display a mixed list of ads and organic items in feed. One key problem is to allocate the limited slots in the feed to maximize the overall revenue as well as improve user experience, which requires a good model…
The emergence of video applications and video capable devices have contributed substantially to the increase of video traffic on Internet. New mechanisms recommending video rate adaptation towards delivering enhanced Quality of Experience…
Metaverse applications that incorporate Mobile Augmented Reality (MAR) provide mixed and immersive experiences by amalgamating the virtual with the physical world. Notably, due to their multi-modality such applications are demanding in…
In the context of the rapidly evolving information technology landscape, marked by the advent of 6G communication networks, we face an increased data volume and complexity in network environments. This paper addresses these challenges by…
This work explores the integration of Quantum Machine Learning (QML) and Quantum-Inspired (QI) techniques for optimizing end-to-end (E2E) network services in telecommunication systems, particularly focusing on 5G networks and beyond. The…
A novel paradigm of mobile edge generation (MEG)-enabled digital twin (DT) is proposed, which enables distributed on-device generation at mobile edge networks for real-time DT applications. First, an MEG-DT architecture is put forward to…
We study the problem of spectrum sharing between goal-oriented (GO) and legacy data-oriented (DO) systems. For the former, data quality and representation is no longer optimized based on classical communication key performance indicators,…
The limited capabilities of user equipment restrict the local implementation of computation-intensive applications. Edge computing, especially the edge intelligence system, enables local users to offload the computation tasks to the edge…