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Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Generating realistic talking faces is an interesting and long-standing topic in the field of computer vision. Although significant progress has been made, it is still challenging to generate high-quality dynamic faces with personalized…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Bo Ding , Zhenfeng Fan , Shuang Yang , Shihong Xia

Volumetric modeling and neural radiance field representations have revolutionized 3D face capture and photorealistic novel view synthesis. However, these methods often require hundreds of multi-view input images and are thus inapplicable to…

The task of novel view synthesis aims to generate unseen perspectives of an object or scene from a limited set of input images. Nevertheless, synthesizing novel views from a single image still remains a significant challenge in the realm of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Yifan Jiang , Hao Tang , Jen-Hao Rick Chang , Liangchen Song , Zhangyang Wang , Liangliang Cao

We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Shenhan Qian , Tobias Kirschstein , Liam Schoneveld , Davide Davoli , Simon Giebenhain , Matthias Nießner

Scalable training data generation is a critical problem in deep learning. We propose PennSyn2Real - a photo-realistic synthetic dataset consisting of more than 100,000 4K images of more than 20 types of micro aerial vehicles (MAVs). The…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Ty Nguyen , Ian D. Miller , Avi Cohen , Dinesh Thakur , Shashank Prasad , Camillo J. Taylor , Pratik Chaudrahi , Vijay Kumar

Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tianxiang Ma , Kang Zhao , Jianxin Sun , Yingya Zhang , Jing Dong

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

Few-shot image generation seeks to generate more data of a given domain, with only few available training examples. As it is unreasonable to expect to fully infer the distribution from just a few observations (e.g., emojis), we seek to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-07 Yijun Li , Richard Zhang , Jingwan Lu , Eli Shechtman

In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlled synthesis in a deterministic manner, we instead…

Graphics · Computer Science 2022-12-09 Zhentao Yu , Zixin Yin , Deyu Zhou , Duomin Wang , Finn Wong , Baoyuan Wang

Recent digital media advancements have created increasing demands for sophisticated portrait manipulation techniques, particularly head swapping, where one's head is seamlessly integrated with another's body. However, current approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Taewoong Kang , Hyojin Jang , Sohyun Jeong , Seunggi Moon , Gihwi Kim , Hoon Jin Jung , Jaegul choo

Building photorealistic, animatable full-body digital humans remains a longstanding challenge in computer graphics and vision. Recent advances in animatable avatar modeling have largely progressed along two directions: improving the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Heming Zhu , Guoxing Sun , Marc Habermann

Few-shot image generation aims to generate images of high quality and great diversity with limited data. However, it is difficult for modern GANs to avoid overfitting when trained on only a few images. The discriminator can easily remember…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Jingyuan Zhu , Huimin Ma , Jiansheng Chen , Jian Yuan

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Stanislaw Szymanowicz , Virginia Estellers , Tadas Baltrusaitis , Matthew Johnson

We present Dynamic Neural Portraits, a novel approach to the problem of full-head reenactment. Our method generates photo-realistic video portraits by explicitly controlling head pose, facial expressions and eye gaze. Our proposed…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Michail Christos Doukas , Stylianos Ploumpis , Stefanos Zafeiriou

We propose Filtering Inversion (FINV), a learning framework and optimization process that predicts a renderable 3D object representation from one or few partial views. FINV addresses the challenge of synthesizing novel views of objects from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Fan-Yun Sun , Jonathan Tremblay , Valts Blukis , Kevin Lin , Danfei Xu , Boris Ivanovic , Peter Karkus , Stan Birchfield , Dieter Fox , Ruohan Zhang , Yunzhu Li , Jiajun Wu , Marco Pavone , Nick Haber

Learning on synthetic data and transferring the resulting properties to their real counterparts is an important challenge for reducing costs and increasing safety in machine learning. In this work, we focus on autoencoder architectures and…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Steve Dias Da Cruz , Bertram Taetz , Thomas Stifter , Didier Stricker

Cross-domain synthesizing realistic faces to learn deep models has attracted increasing attention for facial expression analysis as it helps to improve the performance of expression recognition accuracy despite having small number of real…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Behzad Bozorgtabar , Mohammad Saeed Rad , Hazim Kemal Ekenel , Jean-Philippe Thiran

Critical obstacles in training classifiers to detect facial actions are the limited sizes of annotated video databases and the relatively low frequencies of occurrence of many actions. To address these problems, we propose an approach that…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Koichiro Niinuma , Itir Onal Ertugrul , Jeffrey F Cohn , László A Jeni

We introduce SynPlay, a large-scale synthetic human dataset purpose-built for advancing multi-perspective human localization, with a predominant focus on aerial-view perception. SynPlay departs from traditional synthetic datasets by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Jinsub Yim , Hyungtae Lee , Sungmin Eum , Yi-Ting Shen , Yan Zhang , Heesung Kwon , Shuvra S. Bhattacharyya