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We use a graphics processing unit (GPU) for fast computations of Monte Carlo integrations. Two widely used Monte Carlo integration programs, VEGAS and BASES, are parallelized on GPU. By using $W^{+}$ plus multi-gluon production processes at…

Computational Physics · Physics 2011-03-03 J. Kanzaki

Modern graphics processing units (GPUs) provide impressive computing resources, which can be accessed conveniently through the CUDA programming interface. We describe how GPUs can be used to considerably speed up molecular dynamics (MD)…

Computational Physics · Physics 2011-04-08 Peter H. Colberg , Felix Höfling

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics…

Particle tracking simulations with space charge effects are very important for high-intensity proton rings. Since they include not only Hamilton mechanics of a single particle but constructing charge densities and solving Poisson equations…

Accelerator Physics · Physics 2021-09-01 Yoshinori Kurimoto

Architectural simulation has become the critical bottleneck limiting design space exploration for high-performance computing systems. Modern GPUs and AI accelerators -- with hundreds to thousands of tightly-coupled components -- demand…

Hardware Architecture · Computer Science 2026-05-25 Wei-Fen Lin , Jen-Chien Chang , Yen-Po Chen , Zi-Yi Tai , Yu-Cheng Chang , Chia-Pao Chiang , Yu-Yang Lee , Yu-Jie Wan

To issue early warnings and rapidly initiate disaster responses after tsunami damage, various tsunami inundation forecast systems have been deployed worldwide. Japan's Cabinet Office operates a forecast system that utilizes supercomputers…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-02-20 Keichi Takahashi , Takashi Abe , Akihiro Musa , Yoshihiko Sato , Yoichi Shimomura , Hiroyuki Takizawa , Shunichi Koshimura

Finite element schemes based on discontinuous Galerkin methods possess features amenable to massively parallel computing accelerated with general purpose graphics processing units (GPUs). However, the computational performance of such…

Computational Physics · Physics 2016-04-20 Axel Modave , Amik St-Cyr , Tim Warburton

Recently, successes have been achieved for the high-order gas-kinetic schemes (HGKS) on unstructured meshes for compressible flows. In this paper, to accelerate the computation, HGKS is implemented with the graphical processing unit (GPU)…

Numerical Analysis · Mathematics 2024-07-02 Yuhang Wang , Waixiang Cao , Liang Pan

We present a scalable solution method based on an alternating direction method of multipliers and graphics processing units (GPUs) for rapidly computing and tracking a solution of alternating current optimal power flow (ACOPF) problem. Such…

Optimization and Control · Mathematics 2021-10-14 Youngdae Kim , Kibaek Kim

Monte Carlo Localization is a widely used approach in the field of mobile robotics. While this problem has been well studied in the 2D case, global localization in 3D maps with six degrees of freedom has so far been too computationally…

Robotics · Computer Science 2023-10-09 Marc Eisoldt , Alexander Mock , Mario Porrmann , Thomas Wiemann

We present Shamrock, a performance portable framework developed in C++17 with the SYCL programming standard, tailored for numerical astrophysics on Exascale architectures. The core of Shamrock is an accelerated parallel tree with negligible…

Instrumentation and Methods for Astrophysics · Physics 2025-03-14 Timothée David--Cléris , Guillaume Laibe , Yona Lapeyre

Maximizing the performance potential of the modern day GPU architecture requires judicious utilization of available parallel resources. Although dramatic reductions can often be obtained through straightforward mappings, further performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-08-19 Loren Schwiebert , Eyad Hailat , Kamel Rushaidat , Jason Mick , Jeffrey Potoff

We present the GPU calculation with the common unified device architecture (CUDA) for the Wolff single-cluster algorithm of the Ising model. Proposing an algorithm for a quasi-block synchronization, we realize the Wolff single-cluster Monte…

Computational Physics · Physics 2012-01-10 Yukihiro Komura , Yutaka Okabe

The field of remote sensing is nowadays faced with huge amounts of data. While this offers a variety of exciting research opportunities, it also yields significant challenges regarding both computation time and space requirements. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-06 Malte von Mehren , Fabian Gieseke , Jan Verbesselt , Sabina Rosca , Stéphanie Horion , Achim Zeileis

High-order gas-kinetic scheme (HGKS) has become a workable tool for the direct numerical simulation (DNS) of turbulence. In this paper, to accelerate the computation, HGKS is implemented with the graphical processing unit (GPU) using the…

Numerical Analysis · Mathematics 2023-01-25 Yuhang Wang , Guiyu Cao , Liang Pan

Computational Fluid Dynamics (CFD) is the simulation of fluid flow undertaken with the use of computational hardware. The underlying equations are computationally challenging to solve and necessitate high performance computing (HPC) to…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-04 Zachary Cooper-Baldock , Brenda Vara Almirall , Kiao Inthavong

Rapid growth in scientific data and a widening gap between computational speed and I/O bandwidth make it increasingly infeasible to store and share all data produced by scientific simulations. Instead, we need methods for reducing data…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-02 Jieyang Chen , Lipeng Wan , Xin Liang , Ben Whitney , Qing Liu , David Pugmire , Nicholas Thompson , Matthew Wolf , Todd Munson , Ian Foster , Scott Klasky

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

We utilize the Open Accelerator (OpenACC) approach for graphics processing unit (GPU) accelerated particle-resolved thermal lattice Boltzmann (LB) simulation. We adopt the momentum-exchange method to calculate fluid-particle interactions to…

Fluid Dynamics · Physics 2023-10-06 Ao Xu , Bo-Tao Li

A multigrid scheme is proposed for the pressure equation of the incompressible unsteady fluid flow equations, allowing efficient implementation on clusters of modern CPUs, many integrated core devices (MICs), and graphics processing units…

Numerical Analysis · Mathematics 2014-08-19 György Tegze , Gyula I. Tóth