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Generative models have achieved success in producing apparently coherent 2D videos, but remain challenging in the physical world due to lack of 4D spatiotemporal scale. Typically, existing 4D generative models directly embed macro scale…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Haonan Wang , Hanyu Zhou , Tao Gu , Luxin Yan

Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ye Tian , Ling Yang , Haotian Yang , Yuan Gao , Yufan Deng , Jingmin Chen , Xintao Wang , Zhaochen Yu , Xin Tao , Pengfei Wan , Di Zhang , Bin Cui

Cameras capture scene-referred linear raw images, which are processed by onboard image signal processors (ISPs) into display-referred 8-bit sRGB outputs. Although raw data is more faithful for low-level vision tasks, collecting large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Dongyoung Kim , Junyong Lee , Abhijith Punnappurath , Mahmoud Afifi , Sangmin Han , Alex Levinshtein , Michael S. Brown

Driving video generation has achieved much progress in controllability, video resolution, and length, but fails to support fine-grained object-level controllability for diverse driving videos, while preserving the spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Li-Heng Chen , Ke Cheng , Yahui Liu , Lei Shi , Shi-Sheng Huang , Hongbo Fu

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Using generative models to synthesize new data has become a de-facto standard in autonomous driving to address the data scarcity issue. Though existing approaches are able to boost perception models, we discover that these approaches fail…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Enhui Ma , Lijun Zhou , Tao Tang , Zhan Zhang , Dong Han , Junpeng Jiang , Kun Zhan , Peng Jia , Xianpeng Lang , Haiyang Sun , Di Lin , Kaicheng Yu

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

With advancements in video generative AI models (e.g., SORA), creators are increasingly using these techniques to enhance video previsualization. However, they face challenges with incomplete and mismatched AI workflows. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Yiran Chen , Anyi Rao , Xuekun Jiang , Shishi Xiao , Ruiqing Ma , Zeyu Wang , Hui Xiong , Bo Dai

Humans naturally obtain intuition about the interactions between and the stability of rigid objects by observing and interacting with the world. It is this intuition that governs the way in which we regularly configure objects in our…

Robotics · Computer Science 2025-03-20 Luzhe Sun , Takuma Yoneda , Samuel W. Wheeler , Tianchong Jiang , Matthew R. Walter

With the rapid advancement and widespread adoption of VR/AR technologies, there is a growing demand for the creation of high-quality, immersive dynamic scenes. However, existing generation works predominantly concentrate on the creation of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Ke Xing , Hanwen Liang , Dejia Xu , Yuyang Yin , Konstantinos N. Plataniotis , Yao Zhao , Yunchao Wei

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate objects, and few generate both. The generated scene layout…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zhenggang Tang , Yuehao Wang , Yuchen Fan , Jun-Kun Chen , Yu-Ying Yeh , Kihyuk Sohn , Zhangyang Wang , Qixing Huang , Alexander Schwing , Rakesh Ranjan , Dilin Wang , Zhicheng Yan

Despite recent advances in retrieval-augmented generation (RAG) for video understanding, effectively understanding long-form video content remains underexplored due to the vast scale and high complexity of video data. Current RAG approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Nianbo Zeng , Haowen Hou , Fei Richard Yu , Si Shi , Ying Tiffany He

The video generation field has witnessed rapid improvements with the introduction of recent diffusion models. While these models have successfully enhanced appearance quality, they still face challenges in generating coherent and natural…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Yaosi Hu , Zhenzhong Chen , Chong Luo

Recent advances in the diffusion models have significantly improved text-to-image generation. However, generating videos from text is a more challenging task than generating images from text, due to the much larger dataset and higher…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Taegyeong Lee , Soyeong Kwon , Taehwan Kim

World models have recently gained prominence for action-conditioned visual prediction in complex environments. However, relying on only a few recent observations causes them to lose long-term context. Consequently, within a few steps, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Nedko Savov , Naser Kazemi , Deheng Zhang , Danda Pani Paudel , Xi Wang , Luc Van Gool

Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models. These models are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Zeyu Yang , Zijie Pan , Chun Gu , Li Zhang

Generating high-quality 4D objects with spatial-temporal consistency is still formidable. Existing diffusion-based methods often struggle with spatial-temporal inconsistency, as they fail to leverage outputs from all previous timesteps to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Liying Yang , Jialun Liu , Jiakui Hu , Chenhao Guan , Haibin Huang , Fangqiu Yi , Chi Zhang , Yanyan Liang

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiaxin Huang , Yuanbo Yang , Bangbang Yang , Lin Ma , Yuewen Ma , Yiyi Liao

Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthesize only limited observations of a scene, leading to issues…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Yuheng Liu , Xin Lin , Xinke Li , Baihan Yang , Chen Wang , Kalyan Sunkavalli , Yannick Hold-Geoffroy , Hao Tan , Kai Zhang , Xiaohui Xie , Zifan Shi , Yiwei Hu

Generating high-fidelity, physically interactive 3D simulated tabletop scenes is essential for embodied AI -- especially for robotic manipulation policy learning and data synthesis. However, current text- or image-driven 3D scene generation…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Ziqian Wang , Yonghao He , Licheng Yang , Wei Zou , Hongxuan Ma , Liu Liu , Wei Sui , Yuxin Guo , Hu Su
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