Related papers: 3DIS-FLUX: simple and efficient multi-instance gen…
3D Gaussian Splatting (3DGS) is a technique to create high-quality, real-time 3D scenes from images. This method often produces visual artifacts known as floaters--nearly transparent, disconnected elements that drift in space away from the…
Sora-like video generation models have achieved remarkable progress with a Multi-Modal Diffusion Transformer MM-DiT architecture. However, the current video generation models predominantly focus on single-prompt, struggling to generate…
Recent progress in diffusion models has significantly advanced the field of human image animation. While existing methods can generate temporally consistent results for short or regular motions, significant challenges remain, particularly…
We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…
We present LawDIS, a language-window-based controllable dichotomous image segmentation (DIS) framework that produces high-quality object masks. Our framework recasts DIS as an image-conditioned mask generation task within a latent diffusion…
3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit…
Image alignment is a fundamental task in computer vision with broad applications. Existing methods predominantly employ optical flow-based image warping. However, this technique is susceptible to common challenges such as occlusions and…
The integration of Rotary Position Embedding (RoPE) in Multimodal Diffusion Transformer (MMDiT) has significantly enhanced text-to-image generation quality. However, the fundamental reliance of self-attention layers on positional embedding…
The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-scale 3DGS and rendering it in real-time across various…
Recent advances in diffusion models have demonstrated remarkable capabilities in video generation. However, the computational intensity remains a significant challenge for practical applications. While feature caching has been proposed to…
In indoor scenes, the diverse distribution of object locations and scales makes the visual 3D perception task a big challenge. Previous works (e.g, NeRF-Det) have demonstrated that implicit representation has the capacity to benefit the…
Diffusion models have demonstrated remarkable capabilities in generating high-quality images. Recent advancements in Layout-to-Image (L2I) generation have leveraged positional conditions and textual descriptions to facilitate precise and…
Diffusion Transformers (DiTs) have achieved state-of-the-art performance in image and video generation, but their success comes at the cost of heavy computation. This inefficiency is largely due to the fixed tokenization process, which uses…
Personalized Text-to-Image (PT2I) generation aims to produce customized images based on reference images. A prominent interest pertains to the integration of an image prompt adapter to facilitate zero-shot PT2I without test-time…
Makeup transfer aims to apply the makeup style from a reference face to a target face and has been increasingly adopted in practical applications. Existing GAN-based approaches typically rely on carefully designed loss functions to balance…
Although the recent rapid evolution of 3D generative neural networks greatly improves 3D shape generation, it is still not convenient for ordinary users to create 3D shapes and control the local geometry of generated shapes. To address…
3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…
Recent multimodal face generation models address the spatial control limitations of text-to-image diffusion models by augmenting text-based conditioning with spatial priors such as segmentation masks, sketches, or edge maps. This multimodal…
Acquiring aligned visuo-tactile datasets is slow and costly, requiring specialised hardware and large-scale data collection. Synthetic generation is promising, but prior methods are typically single-modality, limiting cross-modal learning.…
Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructions, they either rely on costly human annotations for object…