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Robotic manipulation tasks often rely on static cameras for perception, which can limit flexibility, particularly in scenarios like robotic surgery and cluttered environments where mounting static cameras is impractical. Ideally, robots…

Robotics · Computer Science 2025-09-18 Xiatao Sun , Francis Fan , Yinxing Chen , Daniel Rakita

Detecting and recognizing objects interacting with humans lie in the center of first-person (egocentric) daily activity recognition. However, due to noisy camera motion and frequent changes in viewpoint and scale, most of the previous…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 Changzhi Luo , Bingbing Ni , Jun Yuan , Jianfeng Wang , Shuicheng Yan , Meng Wang

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

In recent years, video generation has seen significant advancements. However, challenges still persist in generating complex motions and interactions. To address these challenges, we introduce ReVision, a plug-and-play framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Qihao Liu , Ju He , Qihang Yu , Liang-Chieh Chen , Alan Yuille

Visual navigation using only a single camera and a topological map has recently become an appealing alternative to methods that require additional sensors and 3D maps. This is typically achieved through an "image-relative" approach to…

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

With the availability of egocentric 3D hand-object interaction datasets, there is increasing interest in developing unified models for hand-object pose estimation and action recognition. However, existing methods still struggle to recognise…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Tze Ho Elden Tse , Runyang Feng , Linfang Zheng , Jiho Park , Yixing Gao , Jihie Kim , Ales Leonardis , Hyung Jin Chang

Human behavior is fundamentally shaped by visual perception -- our ability to interact with the world depends on actively gathering relevant information and adapting our movements accordingly. Behaviors like searching for objects, reaching,…

Robotics · Computer Science 2025-05-20 Zhengyi Luo , Chen Tessler , Toru Lin , Ye Yuan , Tairan He , Wenli Xiao , Yunrong Guo , Gal Chechik , Kris Kitani , Linxi Fan , Yuke Zhu

Controlling both camera motion and object dynamics is essential for coherent and expressive video generation, yet current methods typically handle only one motion type or rely on ambiguous 2D cues that entangle camera-induced parallax with…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Guiyu Zhang , Yabo Chen , Xunzhi Xiang , Junchao Huang , Zhongyu Wang , Li Jiang

Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plausible locations and scales without interpenetration, aligning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Qingyang Liu , Bingjie Gao , Weiheng Huang , Jun Zhang , Zhongqian Sun , Yang Wei , Fengrui Liu , Zelin Peng , Qianli Ma , Shuai Yang , Zhaohe Liao , Haonan Zhao , Li Niu

Scene-consistent video generation aims to create videos that explore 3D scenes based on a camera trajectory. Previous methods rely on video generation models with external memory for consistency, or iterative 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 JiaKui Hu , Jialun Liu , Liying Yang , Xinliang Zhang , Kaiwen Li , Shuang Zeng , Yuanwei Li , Haibin Huang , Chi Zhang , Yanye Lu

Due to the problem of performance constraints of unsupervised video object detection, its large-scale application is limited. In response to this pain point, we propose another excellent method to solve this problematic point. By…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Chao Hu , Liqiang Zhu

We extend multimodal transformers to include 3D camera motion as a conditioning signal for the task of video generation. Generative video models are becoming increasingly powerful, thus focusing research efforts on methods of controlling…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Andrew Marmon , Grant Schindler , José Lezama , Dan Kondratyuk , Bryan Seybold , Irfan Essa

Recent work has shown that learned image compression strategies can outperform standard hand-crafted compression algorithms that have been developed over decades of intensive research on the rate-distortion trade-off. With growing…

Image and Video Processing · Electrical Eng. & Systems 2021-11-04 Felipe Codevilla , Jean Gabriel Simard , Ross Goroshin , Chris Pal

Vision-centric autonomous driving has demonstrated excellent performance with economical sensors. As the fundamental step, 3D perception aims to infer 3D information from 2D images based on 3D-2D projection. This makes driving perception…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Ye Li , Wenzhao Zheng , Xiaonan Huang , Kurt Keutzer

We present a novel video generation framework that integrates 3-dimensional geometry and dynamic awareness. To achieve this, we augment 2D videos with 3D point trajectories and align them in pixel space. The resulting 3D-aware video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Yunuo Chen , Junli Cao , Vidit Goel , Sergei Korolev , Chenfanfu Jiang , Jian Ren , Sergey Tulyakov , Anil Kag

While modern diffusion models excel at generating high-quality and diverse images, they still struggle with high-fidelity compositional and multimodal control, particularly when users simultaneously specify text prompts, subject references,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yusuf Dalva , Guocheng Gordon Qian , Maya Goldenberg , Tsai-Shien Chen , Kfir Aberman , Sergey Tulyakov , Pinar Yanardag , Kuan-Chieh Jackson Wang

Modern visual generative models acquire rich visual knowledge through large-scale training, yet existing visual representations (such as pixels, latents, or tokens) remain external to the model and cannot directly exploit this knowledge for…

Machine Learning · Computer Science 2026-05-25 Zongyu Guo , Jiajun He , Zhaoyang Jia , Xiaoyi Zhang , Jiahao Li , Xiao Li , Bin Li , José Miguel Hernández-Lobato , Yan Lu

Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hila Chefer , Uriel Singer , Amit Zohar , Yuval Kirstain , Adam Polyak , Yaniv Taigman , Lior Wolf , Shelly Sheynin