Related papers: Teaching Simulation as a Research Method in Empiri…
In this paper we provide an overview of the programmed instructions approach for the purpose of quantum software education. The article presents the programmed instructions method and recent successes in STEM fields before describing its…
Software testing is a complex, intellectual activity based (at least) on analysis, reasoning, decision making, abstraction and collaboration performed in a highly demanding environment. Naturally, it uses and allocates multiple cognitive…
So far there have been several efforts for developing software process simulators. However, the approaches for developing the simulators seem to have been ad-hoc and no systematic methodology exists. Since modeling and simulation in support…
Based on the old but famous distinction between "in the small" and "in the large" software development, at Nancy Universit\'e, UHP Nancy 1, we experience for a while software engineering education thanks to actual project engineering. This…
Modern science is relying on software more than ever. The behavior and outcomes of this software shape the scientific and public discourse on important topics like climate change, economic growth, or the spread of infections. Most…
The traditional teaching of software engineering is focused on technical skills. Active strategies, where students experience content and interact with reality, are effective. The market demands new skills in the digital transformation,…
Ethnomethodological fieldwork has long been acknowledged as a potentially valuable way of informing the design of technology. However, there is relatively little methodological support for this activity, particularly in relation to the…
Simulation is an integral part in the process of developing autonomous vehicles and advantageous for training, validation, and verification of driving functions. Even though simulations come with a series of benefits compared to real-world…
Research articles can support teaching by introducing the latest expert thinking on relevant topics and trends and describing practical real-world case studies to encourage discussion and analysis. However, from the point of view of the…
Evidence-based practice (EBP) in software engineering aims to improve decision-making in software development by complementing practitioners' professional judgment with high-quality evidence from research. We believe the use of EBP…
Much of software engineering research focuses on tools, algorithms, and optimization of software. Recently, we, as a community, have come to acknowledge that there is a gap in meta-research and addressing the human-factors in software…
Nowadays, software is pervasive in our everyday lives. Its sustainability and environmental impact have become major factors to be considered in the development of software systems. Millennials-the newer generation of university…
Background: Research software plays an important role in solving real-life problems, empowering scientific innovations, and handling emergency situations. Therefore, the correctness and trustworthiness of research software are of absolute…
A task-sequencing simulator in robotics manipulation to integrate simulation-for-learning and simulation-for-execution is introduced. Unlike existing machine-learning simulation where a non-decomposed simulation is used to simulate a…
This chapter examines how data analytics can be leveraged to enhance immersive teacher simulations, situating this inquiry within the broader learning sciences discourse on embodied cognition, data-informed feedback, and teacher…
The aim of the FESCA workshop is to bring together junior researchers from formal methods, software engineering, and industry interested in the development and application of formal modelling approaches as well as associated analysis and…
While the methodological rigor of computing research has improved considerably in the past two decades, quantitative software engineering research is hampered by immature measures and inattention to theory. Measurement-the principled…
We are research software engineers and team members in the Department of Software Engineering and Research at Sandia National Laboratories, an organization which aims to advance software engineering in the domain of computational science.…
In an era where learning is considered a problem, we decided to go for problems for the sake of learning! The purpose of this study was to throw light on the issues involved in two forms of PBL viz., Case Study Based PBL and Research Based…
Research goals: to identify the perspective learning simulation tool for Bachelors of Electromechanics. Research objectives: to prove the feasibility of using the simulation system Xcos on Web as a tool of forming of future Bachelors of…