Related papers: Exact computation of the color function for triang…
A high-level description of an algorithm which computes the minimum perimeter triangle enclosing a convex polygon in linear time exists in the literature. Besides that an implementation of the algorithm is given in the subsequent work.…
The majority of available numerical algorithms for interfacial two-phase flows either treat both fluid phases as incompressible (constant density) or treat both phases as compressible (variable density). This presents a limitation for the…
Existing works on single-image 3D reconstruction mainly focus on shape recovery. In this work, we study a new problem, that is, simultaneously recovering 3D shape and surface color from a single image, namely "colorful 3D reconstruction".…
A wide variety of interface capturing methods have been introduced for simulating two-phase flows throughout the years. However, there is a noticeable dearth of literature focusing on objective comparisons between these methods, especially…
Reenacting facial images is an important task that can find numerous applications. We proposed IFaceUV, a fully differentiable pipeline that properly combines 2D and 3D information to conduct the facial reenactment task. The…
Fast multidimensional convolution can be performed naively in quadratic time and can often be performed more efficiently via the Fourier transform; however, when the dimensionality is large, these algorithms become more challenging. A…
The handling of topology changes in two-phase flows, such as breakup or coalescence of interfaces, with front tracking is a well-known problem that requires an additional effort to perform explicit manipulations of the Lagrangian front. In…
In this paper we initiate the investigation of Virtual Elements with curved faces. We consider the case of a fixed curved boundary in two dimensions, as it happens in the approximation of problems posed on a curved domain or with a curved…
Scene flow estimation is an extremely important task in computer vision to support the perception of dynamic changes in the scene. For robust scene flow, learning-based approaches have recently achieved impressive results using either…
We propose a new formulation for integrating over smooth curves and surfaces that are described by their closest point mappings. Our method is designed for curves and surfaces that are not defined by any explicit parameterization and is…
In this paper, we study the problem of computing a minimum-width axis-aligned cubic shell that encloses a given set of $n$ points in a three-dimensional space. A cubic shell is a closed volume between two concentric and face-parallel cubes.…
Deformable elastic bodies in viscous and viscoelastic media constitute a large portion of synthetic and biological complex fluids. We present a parallelized 3D-simulation methodology which fully resolves the momentum balance in the solid…
From a theoretical point of view, finding the solution set of a system of inequalities in only two variables is easy. However, if we want to get rigorous bounds on this set with floating point arithmetic, in all possible cases, then things…
Numerical tests of volume formulae are presented to compute efficiently the volume enclosed between flux surfaces for integrable 3D vector fields with various degrees of symmetry. In the process, a new case is proposed and tested.
Here we show how universal quantum computers based on the quantum circuit model can handle mathematical analysis calculations for functions with continuous domains, without any digitalization, and with remarkably few qubits. The basic…
We outline a strategy to compute deeply inelastic scattering structure functions using a hybrid quantum computer. Our approach takes advantage of the representation of the fermion determinant in the QCD path integral as a quantum mechanical…
We introduce an algorithm design technique for a class of combinatorial optimization problems with concave costs. This technique yields a strongly polynomial primal-dual algorithm for a concave cost problem whenever such an algorithm exists…
The continuum description of active particle systems is an efficient instrument to analyze a finite size particle dynamics in the limit of a large number of particles. However, it is often the case that such equations appear as nonlinear…
Multiphase, compressible and viscous flows are of crucial importance in a wide range of scientific and engineering problems. Despite the large effort paid in the last decades to develop accurate and efficient numerical techniques to address…
We introduce FPConv, a novel surface-style convolution operator designed for 3D point cloud analysis. Unlike previous methods, FPConv doesn't require transforming to intermediate representation like 3D grid or graph and directly works on…