Related papers: FleSpeech: Flexibly Controllable Speech Generation…
We propose a simple and effective modeling framework for controlled generation of multiple, diverse outputs. We focus on the setting of generating the next sentence of a story given its context. As controllable dimensions, we consider…
Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previous works on co-speech gesture generation have designed…
The diversity of speaker profiles in multi-speaker TTS systems is a crucial aspect of its performance, as it measures how many different speaker profiles TTS systems could possibly synthesize. However, this important aspect is often…
Transformer-based Large Language Models (LLMs) have shown exceptional language generation capabilities in response to text-based prompts. However, controlling the direction of generation via textual prompts has been challenging, especially…
Although text-to-speech (TTS) systems have significantly improved, most TTS systems still have limitations in synthesizing speech with appropriate phrasing. For natural speech synthesis, it is important to synthesize the speech with a…
For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…
This paper explores the manipulation of prosodic parameters in Text-to-Speech (TTS) systems to achieve controlled speech generation. By leveraging advanced speech processing techniques, we compare TTS-generated audio with human-recorded…
People frequently use speech-to-text systems to compose short texts with voice. However, current voice-based interfaces struggle to support composing more detailed, contextually complex texts, especially in scenarios where users are on the…
In this work, we introduce Speech-Copilot, a modular framework for instruction-oriented speech-processing tasks that minimizes human effort in toolset construction. Unlike end-to-end methods using large audio-language models, Speech-Copilot…
Despite recent advances in generative modeling for text-to-speech synthesis, these models do not yet have the same fine-grained adjustability of pitch-conditioned deterministic models such as FastPitch and FastSpeech2. Pitch information is…
Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio…
In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…
Text-to-speech models trained on large-scale datasets have demonstrated impressive in-context learning capabilities and naturalness. However, control of speaker identity and style in these models typically requires conditioning on reference…
In text-to-speech synthesis, the ability to control voice characteristics is vital for various applications. By leveraging thriving text prompt-based generation techniques, it should be possible to enhance the nuanced control of voice…
Text-to-Speech (TTS) models can generate natural, human-like speech across multiple languages by transforming phonemes into waveforms. However, multilingual TTS remains challenging due to discrepancies in phoneme vocabularies and variations…
Novel text-to-speech systems can generate entirely new voices that were not seen during training. However, it remains a difficult task to efficiently create personalized voices from a high-dimensional speaker space. In this work, we use…
PaddleSpeech is an open-source all-in-one speech toolkit. It aims at facilitating the development and research of speech processing technologies by providing an easy-to-use command-line interface and a simple code structure. This paper…
The one-shot talking-head synthesis task aims to animate a source image to another pose and expression, which is dictated by a driving frame. Recent methods rely on warping the appearance feature extracted from the source, by using motion…
In this paper, we introduce ConversaSynth, a framework designed to generate synthetic conversation audio using large language models (LLMs) with multiple persona settings. The framework first creates diverse and coherent text-based…
Recent advancements in speech synthesis have enabled large language model (LLM)-based systems to perform zero-shot generation with controllable content, timbre, speaker identity, and emotion through input prompts. As a result, these models…