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In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate 3D consistent and high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xin Yu , Peng Dai , Wenbo Li , Lan Ma , Zhengzhe Liu , Xiaojuan Qi

Seams, distortions, wasted UV space, vertex-duplication, and varying resolution over the surface are the most prominent issues of the standard UV-based texturing of meshes. These issues are particularly acute when automatic UV-unwrapping…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Simone Foti , Stefanos Zafeiriou , Tolga Birdal

Given a 3D mesh with a UV parameterization, we introduce a novel approach to generating textures from text prompts. While prior work uses optimization from Text-to-Image Diffusion models to generate textures and geometry, this is slow and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Julian Knodt , Xifeng Gao

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Tianshi Cao , Karsten Kreis , Sanja Fidler , Nicholas Sharp , Kangxue Yin

We introduce PolyDiff, the first diffusion-based approach capable of directly generating realistic and diverse 3D polygonal meshes. In contrast to methods that use alternate 3D shape representations (e.g. implicit representations), our…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Antonio Alliegro , Yawar Siddiqui , Tatiana Tommasi , Matthias Nießner

Probabilistic denoising diffusion models (DDMs) have set a new standard for 2D image generation. Extending DDMs for 3D content creation is an active field of research. Here, we propose TetraDiffusion, a diffusion model that operates on a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Nikolai Kalischek , Torben Peters , Jan D. Wegner , Konrad Schindler

Diffusion models currently achieve state-of-the-art performance for both conditional and unconditional image generation. However, so far, image diffusion models do not support tasks required for 3D understanding, such as view-consistent 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Zexiang Xu , Matthew Fisher , Paul Henderson , Hakan Bilen , Niloy J. Mitra , Paul Guerrero

We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Cheng Zhang , Yuanhao Wang , Francisco Vicente Carrasco , Chenglei Wu , Jinlong Yang , Thabo Beeler , Fernando De la Torre

We present Text2Tex, a novel method for generating high-quality textures for 3D meshes from the given text prompts. Our method incorporates inpainting into a pre-trained depth-aware image diffusion model to progressively synthesize high…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Dave Zhenyu Chen , Yawar Siddiqui , Hsin-Ying Lee , Sergey Tulyakov , Matthias Nießner

This paper introduces a novel approach to synthesize texture to dress up a given 3D object, given a text prompt. Based on the pretrained text-to-image (T2I) diffusion model, existing methods usually employ a project-and-inpaint approach, in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Yuxin Liu , Minshan Xie , Hanyuan Liu , Tien-Tsin Wong

Generating high-quality 3D objects from textual descriptions remains a challenging problem due to computational cost, the scarcity of 3D data, and complex 3D representations. We introduce Geometry Image Diffusion (GIMDiffusion), a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Slava Elizarov , Ciara Rowles , Simon Donné

This paper presents DiffSurf, a transformer-based denoising diffusion model for generating and reconstructing 3D surfaces. Specifically, we design a diffusion transformer architecture that predicts noise from noisy 3D surface vertices and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Yusuke Yoshiyasu , Leyuan Sun

Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Omer Bar-Tal , Lior Yariv , Yaron Lipman , Tali Dekel

Most 3D generation research focuses on up-projecting 2D foundation models into the 3D space, either by minimizing 2D Score Distillation Sampling (SDS) loss or fine-tuning on multi-view datasets. Without explicit 3D priors, these methods…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Lihe Ding , Shaocong Dong , Zhanpeng Huang , Zibin Wang , Yiyuan Zhang , Kaixiong Gong , Dan Xu , Tianfan Xue

Automatically generating multiview illusions is a compelling challenge, where a single piece of visual content offers distinct interpretations from different viewing perspectives. Traditional methods, such as shadow art and wire art, create…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yue Feng , Vaibhav Sanjay , Spencer Lutz , Badour AlBahar , Songwei Ge , Jia-Bin Huang

Style-guided texture generation aims to generate a texture that is harmonious with both the style of the reference image and the geometry of the input mesh, given a reference style image and a 3D mesh with its text description. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Zhiyu Xie , Yuqing Zhang , Xiangjun Tang , Yiqian Wu , Dehan Chen , Gongsheng Li , Xaogang Jin

Image tiling -- the seamless connection of disparate images to create a coherent visual field -- is crucial for applications such as texture creation, video game asset development, and digital art. Traditionally, tiles have been constructed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Or Madar , Ohad Fried

3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ruihan Gao , Kangle Deng , Gengshan Yang , Wenzhen Yuan , Jun-Yan Zhu

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert
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