Related papers: Single-Channel Distance-Based Source Separation fo…
4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds.…
The spatial semantic segmentation task focuses on separating and classifying sound objects from multichannel signals. To achieve two different goals, conventional methods fine-tune a large classification model cascaded with the separation…
Music source separation aims to extract individual sound sources (e.g., vocals, drums, guitar) from a mixed music recording. However, evaluating the quality of separated audio remains challenging, as commonly used metrics like the…
The state of the art in music source separation employs neural networks trained in a supervised fashion on multi-track databases to estimate the sources from a given mixture. With only few datasets available, often extensive data…
Most existing deep learning based binaural speaker separation systems focus on producing a monaural estimate for each of the target speakers, and thus do not preserve the interaural cues, which are crucial for human listeners to perform…
Sound source localization (SSL) adds a spatial dimension to auditory perception, allowing a system to pinpoint the origin of speech, machinery noise, warning tones, or other acoustic events, capabilities that facilitate robot navigation,…
Automatic speech recognition (ASR) in multimedia content is one of the promising applications, but speech data in this kind of content are frequently mixed with background music, which is harmful for the performance of ASR. In this study,…
The Goal is to obtain a simple multichannel source separation with very low latency. Applications can be teleconferencing, hearing aids, augmented reality, or selective active noise cancellation. These real time applications need a very low…
Indoor scene images usually contain scattered objects and various scene layouts, which make RGB-D scene classification a challenging task. Existing methods still have limitations for classifying scene images with great spatial variability.…
This paper concerns underdetermined linear instantaneous and convolutive blind source separation (BSS), i.e., the case when the number of observed mixed signals is lower than the number of sources.We propose partial BSS methods, which…
Given recent advances in deep music source separation, we propose a feature representation method that combines source separation with a state-of-the-art representation learning technique that is suitably repurposed for computer audition…
In this paper, we address the problem of single-microphone speech separation in the presence of ambient noise. We propose a generative unsupervised technique that directly models both clean speech and structured noise components, training…
When different radio applications share the same spectrum, the separation by attenuating material is a way to mitigate potential interference. The indoor restriction for WLAN devices in 5150-5350 MHz is an example for a regulatory measure…
Immersive communication has made significant advancements, especially with the release of the codec for Immersive Voice and Audio Services. Aiming at its further realization, the DCASE 2025 Challenge has recently introduced a task for…
Trajectory planning for multiple robots in shared environments is a challenging problem especially when there is limited communication available or no central entity. In this article, we present Real-time planning using Linear Spatial…
An indoor, real-time location system (RTLS) can benefit both hospitals and patients by improving clinical efficiency through data-driven optimization of procedures. Bluetooth-based RTLS systems are cost-effective but lack accuracy and…
Continuous speech separation (CSS) is a recently proposed framework which aims at separating each speaker from an input mixture signal in a streaming fashion. Hereafter we perform an evaluation study on practical design considerations for a…
We recently built an analytical source model for GPU-based MC dose engine. In this paper, we present a sampling strategy to efficiently utilize this source model in GPU-based dose calculation. Our source model was based on a concept of…
Distributed descent-based methods are an essential toolset to solving optimization problems in multi-agent system scenarios. Here the agents seek to optimize a global objective function through mutual cooperation. Oftentimes, cooperation is…
Recent works show that speech separation guided diarization (SSGD) is an increasingly promising direction, mainly thanks to the recent progress in speech separation. It performs diarization by first separating the speakers and then applying…