Related papers: CCStereo: Audio-Visual Contextual and Contrastive …
Compared with ample visual-text pre-training research, few works explore audio-text pre-training, mostly due to the lack of sufficient parallel audio-text data. Most existing methods incorporate the visual modality as a pivot for audio-text…
Contrastive learning has revolutionized self-supervised image representation learning field, and recently been adapted to video domain. One of the greatest advantages of contrastive learning is that it allows us to flexibly define powerful…
We propose a contrastive conditional latent diffusion model for audio-visual segmentation (AVS) to thoroughly investigate the impact of audio, where the correlation between audio and the final segmentation map is modeled to guarantee the…
Recent advances in video generation have been remarkable, enabling models to produce visually compelling videos with synchronized audio. While existing video generation benchmarks provide comprehensive metrics for visual quality, they lack…
Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…
Generative models are successfully used for image synthesis in the recent years. But when it comes to other modalities like audio, text etc little progress has been made. Recent works focus on generating audio from a generative model in an…
Cross-modal representation learning allows to integrate information from different modalities into one representation. At the same time, research on generative models tends to focus on the visual domain with less emphasis on other domains,…
The aim of audio-visual segmentation (AVS) is to precisely differentiate audible objects within videos down to the pixel level. Traditional approaches often tackle this challenge by combining information from various modalities, where the…
This work focuses on full-body co-speech gesture generation. Existing methods typically employ an autoregressive model accompanied by vector-quantized tokens for gesture generation, which results in information loss and compromises the…
Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…
Audio tagging aims to label sound events appearing in an audio recording. In this paper, we propose region-specific audio tagging, a new task which labels sound events in a given region for spatial audio recorded by a microphone array. The…
We present a self-supervised learning approach to learn audio-visual representations from video and audio. Our method uses contrastive learning for cross-modal discrimination of video from audio and vice-versa. We show that optimizing for…
While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct…
Contrastive learning has emerged as a powerful technique in audio-visual representation learning, leveraging the natural co-occurrence of audio and visual modalities in webscale video datasets. However, conventional contrastive audio-visual…
Cinematic Audio Source Separation (CASS) aims to decompose mixed film audio into speech, music, and sound effects, enabling applications like dubbing and remastering. Existing CASS approaches are audio-only, overlooking the inherent…
In recent years, with the realistic generation results and a wide range of personalized applications, diffusion-based generative models gain huge attention in both visual and audio generation areas. Compared to the considerable advancements…
Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…
Video-grounded dialogue systems aim to integrate video understanding and dialogue understanding to generate responses that are relevant to both the dialogue and video context. Most existing approaches employ deep learning models and have…
Machine hearing of the environmental sound is one of the important issues in the audio recognition domain. It gives the machine the ability to discriminate between the different input sounds that guides its decision making. In this work we…
This paper tackles the problem of novel view audio-visual synthesis along an arbitrary trajectory in an indoor scene, given the audio-video recordings from other known trajectories of the scene. Existing methods often overlook the effect of…