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We propose a compact and efficient tetrahedral mesh representation to improve the ray-tracing performance. We reorder tetrahedral mesh data using a space-filling curve to improve cache locality. Most importantly, we propose an efficient ray…

Graphics · Computer Science 2021-03-04 Aytek Aman , Serkan Demirci , Uğur Güdükbay

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Ying Zang , Yidong Han , Chaotao Ding , Yuanqi Hu , Deyi Ji , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Service mobile robots are often required to avoid dynamic objects while performing their tasks, but they usually have only limited computational resources. To further advance the practical application of service robots in complex dynamic…

Robotics · Computer Science 2026-02-25 Yushen He , Lei Zhao , Tianchen Deng , Zipeng Fang , Weidong Chen

Real-time navigation in dense human environments is a challenging problem in robotics. Most existing path planners fail to account for the dynamics of pedestrians because introducing time as an additional dimension in search space is…

Robotics · Computer Science 2019-03-04 Chao Cao , Pete Trautman , Soshi Iba

In this paper, we present a novel method for 3D geometric scene graph generation using range sensors and RGB cameras. We initially detect instance-wise keypoints with a YOLOv8s model to compute 6D pose estimates of known objects by solving…

Robotics · Computer Science 2024-08-12 Lennart Niecksch , Alexander Mock , Felix Igelbrink , Thomas Wiemann , Joachim Hertzberg

High-Sfrequency (HF) ray tracing in the complex ionospheric medium generally faces a fundamental trade-off between path accuracy and computational efficiency. This paper presents a high-fidelity Ray Tracing Method (RTM) synergistically…

Atmospheric and Oceanic Physics · Physics 2025-07-10 Qinglin Li , Wen Liu , Zhigang Zhang , Fengjuan Sun , Rong Chen , Zhongxin Deng , Zhiqiang Yao

Previous attempts to integrate Neural Radiance Fields (NeRF) into the Simultaneous Localization and Mapping (SLAM) framework either rely on the assumption of static scenes or require the ground truth camera poses, which impedes their…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Chengyao Duan , Zhiliu Yang

We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…

Networking and Internet Architecture · Computer Science 2013-10-24 Vasilios A. Siris , Maria Anagnostopoulou , Dimitris Dimopoulos

We report the development of a new ray-tracing simulation tool having the potential of the full characterization of a radio link through the accurate study of the propagation path of the signal from the transmitting to the receiving…

Computational Physics · Physics 2007-05-23 C. Tannous , J. Nigrin

An imaging technique with sensitivity to short duration optical transients is described. The technique is based on the use of wide-field cameras operating in a drift scanning mode, whereby persistent objects produce trails on the sensor and…

Instrumentation and Methods for Astrophysics · Physics 2020-04-15 Steven Tingay

Tracking the 6D pose of objects in video sequences is important for robot manipulation. This task, however, introduces multiple challenges: (i) robot manipulation involves significant occlusions; (ii) data and annotations are troublesome…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Bowen Wen , Chaitanya Mitash , Baozhang Ren , Kostas E. Bekris

Ray tracing is an efficient channel modeling method. However, the traditional ray tracing method has high computation complexity. To solve this problem, an improved bounding volume hierarchies (BVH) algorithm is proposed in this paper.…

Signal Processing · Electrical Eng. & Systems 2022-08-23 Chen Wang , Yinghua Wang , Yuxiao Li , Jialing Huang , Jie Huang , Cheng-Xiang Wang

Localization and tracking are critical components of integrated sensing and communication (ISAC) systems, enhancing resource management, beamforming accuracy, and overall system reliability through precise sensing. Due to the high path loss…

Signal Processing · Electrical Eng. & Systems 2025-02-20 Xueting Xu , Hui Chen , Shengqiang Shen , Hyowon Kim , Xu Fang , Ao Peng , Fan Jiang , Henk Wymeersch

Predicting the object's 6D pose from a single RGB image is a fundamental computer vision task. Generally, the distance between transformed object vertices is employed as an objective function for pose estimation methods. However, projective…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Jaewoo Park , Nam Ik Cho

Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Krzysztof Byrski , Grzegorz Wilczyński , Weronika Smolak-Dyżewska , Piotr Borycki , Dawid Baran , Sławomir Tadeja , Przemysław Spurek

Most existing motion planning algorithms assume that a map (of some quality) is fully determined prior to generating a motion plan. In many emerging applications of robotics, e.g., fast-moving agile aerial robots with constrained embedded…

Robotics · Computer Science 2018-08-03 Thomas Sayre-McCord , Sertac Karaman

Future sixth-generation (6G) networks are envisioned to support intelligent applications across various vertical scenarios, which have stringent requirements on high-precision sensing as well as ultra-low-latency data processing and…

Information Theory · Computer Science 2024-10-29 Yuanhao Cui , Xiaowen Cao , Guangxu Zhu , Jiali Nie , Jie Xu

In this work, we face the issue of achieving an efficient dynamic mapping in vehicular networking scenarios, i.e., to obtain an accurate estimate of the positions and trajectories of connected vehicles in a certain area. State of the art…

Networking and Internet Architecture · Computer Science 2019-10-17 Federico Mason , Marco Giordani , Federico Chiariotti , Andrea Zanella , Michele Zorzi

Six-dimensional movable antenna (6DMA) has been identified as a new disruptive technology for future wireless systems to support a large number of users with only a few antennas. However, the intricate relationships between the signal…

Information Theory · Computer Science 2025-06-23 Xiaodan Shao , Limei Hu , Yulong Sun , Xing Li , Yixiao Zhang , Jingze Ding , Xiaoming Shi , Feng Chen , Derrick Wing Kwan Ng , Robert Schober

Ray tracing accelerated with graphics processing units (GPUs) is an accurate and efficient simulation technique of wireless communication channels. In this paper, we extend a GPU-accelerated ray tracer (RT) to support the effects of…

Signal Processing · Electrical Eng. & Systems 2024-02-21 Sara Sandh , Hamed Radpour , Benjamin Rainer , Markus Hofer , Thomas Zemen
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