Related papers: MagicFace: High-Fidelity Facial Expression Editing…
Face editing methods, essential for tasks like virtual avatars, digital human synthesis and identity preservation, have traditionally been built upon GAN-based techniques, while recent focus has shifted to diffusion-based models due to…
Text-conditioned image editing has greatly benefitted from the advancements in Image Diffusion Models. However, extending these techniques to facial video editing introduces challenges in preserving facial identity throughout the source…
Facial Appearance Editing (FAE) aims to modify physical attributes, such as pose, expression and lighting, of human facial images while preserving attributes like identity and background, showing great importance in photograph. In spite of…
Facial expression manipulation aims at editing facial expression with a given condition. Previous methods edit an input image under the guidance of a discrete emotion label or absolute condition (e.g., facial action units) to possess the…
Generative models have surged in popularity recently due to their ability to produce high-quality images and video. However, steering these models to produce images with specific attributes and precise control remains challenging. Humans,…
Deep learning vision models excel with abundant supervision, but many applications face label scarcity and class imbalance. Controllable image editing can augment scarce labeled data, yet edits often introduce artifacts and entangle…
Human facial images encode a rich spectrum of information, encompassing both stable identity-related traits and mutable attributes such as pose, expression, and emotion. While recent advances in image generation have enabled high-quality…
Face attribute editing aims to generate faces with one or multiple desired face attributes manipulated while other details are preserved. Unlike prior works such as GAN inversion, which has an expensive reverse mapping process, we propose a…
In this work, we propose MagicPose, a diffusion-based model for 2D human pose and facial expression retargeting. Specifically, given a reference image, we aim to generate a person's new images by controlling the poses and facial expressions…
Facial appearance editing is crucial for digital avatars, AR/VR, and personalized content creation, driving realistic user experiences. However, preserving identity with generative models is challenging, especially in scenarios with limited…
Facial video editing has become increasingly important for content creators, enabling the manipulation of facial expressions and attributes. However, existing models encounter challenges such as poor editing quality, high computational…
Expressions and facial action units (AUs) are two levels of facial behavior descriptors. Expression auxiliary information has been widely used to improve the AU detection performance. However, most existing expression representations can…
Facial Action Unit (AU) detection has gained significant attention as it enables the breakdown of complex facial expressions into individual muscle movements. In this paper, we revisit two fundamental factors in AU detection: diverse and…
Cycle consistency is widely used for face editing. However, we observe that the generator tends to find a tricky way to hide information from the original image to satisfy the constraint of cycle consistency, making it impossible to…
Face editing modifies the appearance of face, which plays a key role in customization and enhancement of personal images. Although much work have achieved remarkable success in text-driven face editing, they still face significant…
Facial action unit (AU) intensity plays a pivotal role in quantifying fine-grained expression behaviors, which is an effective condition for facial expression manipulation. However, publicly available datasets containing intensity…
Facial micro-expressions are spontaneous, brief and subtle facial motions that unveil the underlying, suppressed emotions. Detecting Action Units (AUs) in micro-expressions is crucial because it yields a finer representation of facial…
Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…
As a fine-grained and local expression behavior measurement, facial action unit (FAU) analysis (e.g., detection and intensity estimation) has been documented for its time-consuming, labor-intensive, and error-prone annotation. Thus a…
Audio-driven talking face generation has gained significant attention for applications in digital media and virtual avatars. While recent methods improve audio-lip synchronization, they often struggle with temporal consistency, identity…