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We present a method for predicting dense depth in scenarios where both a monocular camera and people in the scene are freely moving. Existing methods for recovering depth for dynamic, non-rigid objects from monocular video impose strong…

Computer Vision and Pattern Recognition · Computer Science 2019-04-26 Zhengqi Li , Tali Dekel , Forrester Cole , Richard Tucker , Noah Snavely , Ce Liu , William T. Freeman

Reconstructing deformable surgical scenes from endoscopic videos is challenging and clinically important. Recent state-of-the-art methods based on implicit neural representations or 3D Gaussian splatting have made notable progress. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Jiwei Shan , Zeyu Cai , Cheng-Tai Hsieh , Yirui Li , Hao Liu , Lijun Han , Hesheng Wang , Shing Shin Cheng

Research into dynamic 3D scene understanding has primarily focused on short-term change tracking from dense observations, while little attention has been paid to long-term changes with sparse observations. We address this gap with MoRE, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Liyuan Zhu , Shengyu Huang , Konrad Schindler , Iro Armeni

We consider the problem of estimating frame-level full human body meshes given a video of a person with natural motion dynamics. While much progress in this field has been in single image-based mesh estimation, there has been a recent…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Runze Li , Srikrishna Karanam , Ren Li , Terrence Chen , Bir Bhanu , Ziyan Wu

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Understanding dynamic scenes from casual videos is critical for scalable robot learning, yet four-dimensional (4D) reconstruction under strictly monocular settings remains highly ill-posed. To address this challenge, our key insight is that…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Can Li , Jie Gu , Jingmin Chen , Fangzhou Qiu , Lei Sun

Reconstructing metrically accurate humans and their surrounding scenes from a single image is crucial for virtual reality, robotics, and comprehensive 3D scene understanding. However, existing methods struggle with depth ambiguity,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Pradyumna Yalandur Muralidhar , Yuxuan Xue , Xianghui Xie , Margaret Kostyrko , Gerard Pons-Moll

The recovery of 3D human mesh from monocular images has significantly been developed in recent years. However, existing models usually ignore spatial and temporal information, which might lead to mesh and image misalignment and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Wei Yao , Hongwen Zhang , Yunlian Sun , Jinhui Tang

We introduce a simple and effective network architecture for monocular 3D hand pose estimation consisting of an image encoder followed by a mesh convolutional decoder that is trained through a direct 3D hand mesh reconstruction loss. We…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Dominik Kulon , Riza Alp Güler , Iasonas Kokkinos , Michael Bronstein , Stefanos Zafeiriou

Dynamic view synthesis has seen significant advances, yet reconstructing scenes from uncalibrated, casual video remains challenging due to slow optimization and complex parameter estimation. In this work, we present Instant4D, a monocular…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Zhanpeng Luo , Haoxi Ran , Li Lu

Dense 3D reconstruction and tracking of dynamic scenes from monocular video remains an important open challenge in computer vision. Progress in this area has been constrained by the scarcity of high-quality datasets with dense, complete,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Zeren Jiang , Yushi Lan , Yihang Luo , Yufan Deng , Zihang Lai , Edgar Sucar , Christian Rupprecht , Iro Laina , Diane Larlus , Chuanxia Zheng , Andrea Vedaldi

Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhiyin Qian , Siwei Zhang , Bharat Lal Bhatnagar , Federica Bogo , Siyu Tang

In monocular video 3D multi-person pose estimation, inter-person occlusion and close interactions can cause human detection to be erroneous and human-joints grouping to be unreliable. Existing top-down methods rely on human detection and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Yu Cheng , Bo Wang , Bo Yang , Robby T. Tan

Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Jingbo Zhang , Ziyu Wan , Jing Liao

High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zi-Xin Zou , Shi-Sheng Huang , Yan-Pei Cao , Tai-Jiang Mu , Ying Shan , Hongbo Fu

We present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Jiawei Yang , Jiahui Huang , Yuxiao Chen , Yan Wang , Boyi Li , Yurong You , Apoorva Sharma , Maximilian Igl , Peter Karkus , Danfei Xu , Boris Ivanovic , Yue Wang , Marco Pavone

This paper deals with motion capture of kinematic chains (e.g. human skeletons) from monocular image sequences taken by uncalibrated cameras. We present a method based on projecting an observation into a kinematic chain space (KCS). An…

Computer Vision and Pattern Recognition · Computer Science 2017-02-02 Bastian Wandt , Hanno Ackermann , Bodo Rosenhahn

Reconstructing 3D scenes from monocular surgical videos can enhance surgeon's perception and therefore plays a vital role in various computer-assisted surgery tasks. However, achieving scale-consistent reconstruction remains an open…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Jiaxin Guo , Wenzhen Dong , Tianyu Huang , Hao Ding , Ziyi Wang , Haomin Kuang , Qi Dou , Yun-Hui Liu

Neural rendering has advanced significantly in 3D reconstruction and novel view synthesis, and integrating physics into these frameworks opens new applications such as physically accurate digital twins for robotics and XR. However, the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Daniel Rho , Jun Myeong Choi , Biswadip Dey , Roni Sengupta

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner