English
Related papers

Related papers: Joint Optimization for 4D Human-Scene Reconstructi…

200 papers

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

We propose a method to reconstruct global human trajectories from videos in the wild. Our optimization method decouples the camera and human motion, which allows us to place people in the same world coordinate frame. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Vickie Ye , Georgios Pavlakos , Jitendra Malik , Angjoo Kanazawa

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

Reconstructing high-fidelity animatable 3D human avatars from monocular RGB videos remains challenging, particularly in unconstrained in-the-wild scenarios where camera parameters and human poses from off-the-shelf methods (e.g., COLMAP,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Zihan Lou , Jinlong Fan , Sihan Ma , Yuxiang Yang , Jing Zhang

Creating a photorealistic scene and human reconstruction from a single monocular in-the-wild video figures prominently in the perception of a human-centric 3D world. Recent neural rendering advances have enabled holistic human-scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Zetong Zhang , Manuel Kaufmann , Lixin Xue , Jie Song , Martin R. Oswald

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

Reconstructing dense, volumetric models of real-world 3D scenes is important for many tasks, but capturing large scenes can take significant time, and the risk of transient changes to the scene goes up as the capture time increases. These…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Stuart Golodetz , Tommaso Cavallari , Nicholas A Lord , Victor A Prisacariu , David W Murray , Philip H S Torr

We focus on the task of estimating a physically plausible articulated human motion from monocular video. Existing approaches that do not consider physics often produce temporally inconsistent output with motion artifacts, while…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Erik Gärtner , Mykhaylo Andriluka , Hongyi Xu , Cristian Sminchisescu

Recent advances in 3D foundation models have led to growing interest in reconstructing humans and their surrounding environments. However, most existing approaches focus on monocular inputs, and extending them to multi-view settings…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Sangmin Kim , Minhyuk Hwang , Geonho Cha , Dongyoon Wee , Jaesik Park

Learning the prior knowledge of the 3D human-object spatial relation is crucial for reconstructing human-object interaction from images and understanding how humans interact with objects in 3D space. Previous works learn this prior from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Chaofan Huo , Ye Shi , Jingya Wang

This paper presents an algorithm to reconstruct temporally consistent 3D meshes of deformable object instances from videos in the wild. Without requiring annotations of 3D mesh, 2D keypoints, or camera pose for each video frame, we pose…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Xueting Li , Sifei Liu , Shalini De Mello , Kihwan Kim , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz

We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video. To address this problem, we propose a joint optimization…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Muhammed Kocabas , Ye Yuan , Pavlo Molchanov , Yunrong Guo , Michael J. Black , Otmar Hilliges , Jan Kautz , Umar Iqbal

Animating realistic character interactions with the surrounding environment is important for autonomous agents in gaming, AR/VR, and robotics. However, current methods for human motion reconstruction struggle with accurately placing humans…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Joshua Li , Brendan Chharawala , Chang Shu , Xue Bin Peng , Pengcheng Xi

We introduce UniCon3R, a unified feed-forward framework for online human-scene 4D reconstruction from monocular video. Current feed-forward human-scene reconstruction methods suffer from artifacts, where bodies float above the ground or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Tanuj Sur , Shashank Tripathi , Nikos Athanasiou , Ha Linh Nguyen , Kai Xu , Michael J. Black , Angela Yao

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

Videos from edited media like movies are a useful, yet under-explored source of information. The rich variety of appearance and interactions between humans depicted over a large temporal context in these films could be a valuable source of…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Georgios Pavlakos , Jitendra Malik , Angjoo Kanazawa

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

We introduce CRISP, a method that recovers simulatable human motion and scene geometry from monocular video. Prior work on joint human-scene reconstruction relies on data-driven priors and joint optimization with no physics in the loop, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zihan Wang , Jiashun Wang , Jeff Tan , Yiwen Zhao , Jessica Hodgins , Shubham Tulsiani , Deva Ramanan

We present a method to reconstruct time-consistent human body models from monocular videos, focusing on extremely loose clothing or handheld object interactions. Prior work in human reconstruction is either limited to tight clothing with no…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Jeff Tan , Donglai Xiang , Shubham Tulsiani , Deva Ramanan , Gengshan Yang

A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…

Graphics · Computer Science 2019-07-19 Aron Monszpart , Paul Guerrero , Duygu Ceylan , Ersin Yumer , Niloy J. Mitra
‹ Prev 1 2 3 10 Next ›