Related papers: MusicGen-Stem: Multi-stem music generation and edi…
We present the Melody-Guided Music Generation (MG2) model, a novel approach using melody to guide the text-to-music generation that, despite a simple method and limited resources, achieves excellent performance. Specifically, we first align…
Autoregressive music generation depends strongly on the audio tokenizer. Existing high-fidelity codecs often use residual multi-codebook quantization, which preserves reconstruction quality but complicates language modeling after sequence…
In recent decades, neuroscientific and psychological research has traced direct relationships between taste and auditory perceptions. This article explores multimodal generative models capable of converting taste information into music,…
Automatic music generation with artificial intelligence typically requires a large amount of data which is hard to obtain for many less common genres and musical instruments. To tackle this issue, we present ongoing work and preliminary…
We introduce ACE-Step, a novel open-source foundation model for music generation that overcomes key limitations of existing approaches and achieves state-of-the-art performance through a holistic architectural design. Current methods face…
Generating music has a few notable differences from generating images and videos. First, music is an art of time, necessitating a temporal model. Second, music is usually composed of multiple instruments/tracks with their own temporal…
Spurred by the potential of deep learning, computational music generation has gained renewed academic interest. A crucial issue in music generation is that of user control, especially in scenarios where the music generation process is…
Automatic Music Generation (AMG) has become an interesting research topic for many scientists in artificial intelligence, who are also interested in the music industry. One of the main challenges in AMG is that there is no clear objective…
Our goal is to be able to build a generative model from a deep neural network architecture to try to create music that has both harmony and melody and is passable as music composed by humans. Previous work in music generation has mainly…
Music generation has attracted growing interest with the advancement of deep generative models. However, generating music conditioned on textual descriptions, known as text-to-music, remains challenging due to the complexity of musical…
Synthesize human motions from music, i.e., music to dance, is appealing and attracts lots of research interests in recent years. It is challenging due to not only the requirement of realistic and complex human motions for dance, but more…
We propose a generative framework for multi-track music source separation (MSS) that reformulates the task as conditional discrete token generation. Unlike conventional approaches that directly estimate continuous signals in the time or…
Research on audio generation has progressively developed along both waveform-based and spectrogram-based directions, giving rise to diverse strategies for representing and generating audio. At the same time, advances in image synthesis have…
Music source separation (MSS) aims to extract individual instrument sources from their mixture. While most existing methods focus on the widely adopted four-stem separation setup (vocals, bass, drums, and other instruments), this approach…
Traditionally, music was treated as an analogue signal and was generated manually. In recent years, music is conspicuous to technology which can generate a suite of music automatically without any human intervention. To accomplish this…
Recent advances in deep neural networks have enabled algorithms to compose music that is comparable to music composed by humans. However, few algorithms allow the user to generate music with tunable parameters. The ability to tune…
In music creation, rapid prototyping is essential for exploring and refining ideas, yet existing generative tools often fall short when users require both structural control and stylistic flexibility. Prior approaches in stem-to-stem…
In this paper we introduce StyleWaveGAN, a style-based drum sound generator that is a variation of StyleGAN, a state-of-the-art image generator. By conditioning StyleWaveGAN on both the type of drum and several audio descriptors, we are…
Considering music as a sequence of events with multiple complex dependencies, the Long Short-Term Memory (LSTM) architecture has proven very efficient in learning and reproducing musical styles. However, the generation of rhythms requires…
In music source separation, a standard training data augmentation procedure is to create new training samples by randomly combining instrument stems from different songs. These random mixes have mismatched characteristics compared to real…