English
Related papers

Related papers: KeyNode-Driven Geometry Coding for Real-World Scan…

200 papers

Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Pengxiang Su , Zhenguang Liu , Shuang Wu , Lei Zhu , Yifang Yin , Xuanjing Shen

The development of deep learning algorithms has extensively empowered humanity's task automatization capacity. However, the huge improvement in the performance of these models is highly correlated with their increasing level of complexity,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Eduarda Caldeira , Pedro C. Neto , Marco Huber , Naser Damer , Ana F. Sequeira

Complex geometric tasks such as geometric modeling, physical simulation, and texture parametrization often involve the embedding of many complex sub-domains with potentially different dimensions. These tasks often require evolving the…

Graphics · Computer Science 2025-01-03 Michael Tao , Jiacheng Dai , Denis Zorin , Teseo Schneider , Daniele Panozzo

Conventional approaches to human mesh recovery predominantly employ a region-based strategy. This involves initially cropping out a human-centered region as a preprocessing step, with subsequent modeling focused on this zoomed-in image.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Zeyu Wang , Zhenzhen Weng , Serena Yeung-Levy

Swept volume computation, the determination of regions occupied by moving objects, is essential in graphics, robotics, and manufacturing. Existing approaches either explicitly track surfaces, suffering from robustness issues under complex…

Computational Geometry · Computer Science 2025-09-12 Pengfei Wang , Yuexin Yang , Shuangmin Chen , Shiqing Xin , Changhe Tu , Wenping Wang

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…

Graphics · Computer Science 2019-08-21 He Wang , Edmond S. L. Ho , Hubert P. H. Shum , Zhanxing Zhu

We explore an error-bounded lossy compression approach for reducing scientific data associated with 2D/3D unstructured meshes. While existing lossy compressors offer a high compression ratio with bounded error for regular grid data,…

Graphics · Computer Science 2024-04-04 Congrong Ren , Xin Liang , Hanqi Guo

We address the problem of accelerating thin-shell deformable object simulations by dimension reduction. We present a new algorithm to embed a high-dimensional configuration space of deformable objects in a low-dimensional feature space,…

Graphics · Computer Science 2020-03-02 Qingyang Tan , Zherong Pan , Lin Gao , Dinesh Manocha

The recent proliferation of 3D content that can be consumed on hand-held devices necessitates efficient tools for transmitting large geometric data, e.g., 3D meshes, over the Internet. Detailed high-resolution assets can pose a challenge to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Yun-Chun Chen , Vladimir G. Kim , Noam Aigerman , Alec Jacobson

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not…

Robotics · Computer Science 2025-12-09 Matthias Heyrman , Chenhao Li , Victor Klemm , Dongho Kang , Stelian Coros , Marco Hutter

We introduce the concept of compressed convolution, a technique to convolve a given data set with a large number of non-orthogonal kernels. In typical applications our technique drastically reduces the effective number of computations. The…

Instrumentation and Methods for Astrophysics · Physics 2014-01-08 F. Elsner , B. D. Wandelt

Nowadays, skeleton information in videos plays an important role in human-centric video analysis but effective coding such massive skeleton information has never been addressed in previous work. In this paper, we make the first attempt to…

Multimedia · Computer Science 2019-05-14 Mingzhou Liu , Xiaoyi He , Weiyao Lin , Xintong Han , Yanmin Zhu , Hongtao Lu , Hongkai Xiong

Electron tomography has achieved higher resolution and quality at reduced doses with recent advances in compressed sensing. Compressed sensing (CS) theory exploits the inherent sparse signal structure to efficiently reconstruct…

Computational Physics · Physics 2020-12-02 Jonathan Schwartz , Huihuo Zheng , Marcus Hanwell , Yi Jiang , Robert Hovden

Real-world data typically contain repeated and periodic patterns. This suggests that they can be effectively represented and compressed using only a few coefficients of an appropriate basis (e.g., Fourier, Wavelets, etc.). However, distance…

Machine Learning · Statistics 2014-05-26 Michail Vlachos , Nikolaos Freris , Anastasios Kyrillidis

Recently, regression-based methods have dominated the field of 3D human pose and shape estimation. Despite their promising results, a common issue is the misalignment between predictions and image observations, often caused by minor joint…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Tom Wehrbein , Bodo Rosenhahn , Iain Matthews , Carsten Stoll

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Collocated tactile sensing is a fundamental enabling technology for dexterous manipulation. However, deformable sensors introduce complex dynamics between the robot, grasped object, and environment that must be considered for fine…

Robotics · Computer Science 2022-09-28 Miquel Oller , Mireia Planas , Dmitry Berenson , Nima Fazeli

The finite element method (FEM) is among the most commonly used numerical methods for solving engineering problems. Due to its computational cost, various ideas have been introduced to reduce computation times, such as domain decomposition,…

Computational Engineering, Finance, and Science · Computer Science 2019-11-07 Andrea Mendizabal , Pablo Márquez-Neila , Stéphane Cotin

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

A metric-accurate semantic 3D representation is essential for many robotic tasks. This work proposes a simple, yet powerful, way to integrate the 2D embeddings of a Vision-Language Model in a metric-accurate 3D representation at real-time.…

Robotics · Computer Science 2025-08-11 Christian Rauch , Björn Ellensohn , Linus Nwankwo , Vedant Dave , Elmar Rueckert
‹ Prev 1 3 4 5 6 7 10 Next ›