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We propose and discuss a paradigm that allows for expressing \emph{data-parallel} rendering with the classically non-parallel ANARI API. We propose this as a new standard for data-parallel sci-vis rendering, describe two different…

Graphics · Computer Science 2024-07-02 Ingo Wald , Stefan Zellmann , Jefferson Amstutz , Qi Wu , Kevin Griffin , Milan Jaros , Stefan Wesner

We are living in the big data age: An ever increasing amount of data is being produced through data acquisition and computer simulations. While large scale analysis and simulations have received significant attention for cloud and…

Graphics · Computer Science 2019-02-26 Stefan Eilemann

Recent developments in differentiable and neural rendering have made impressive breakthroughs in a variety of 2D and 3D tasks, e.g. novel view synthesis, 3D reconstruction. Typically, differentiable rendering relies on a dense viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Michal Nazarczuk , Thomas Tanay , Sibi Catley-Chandar , Richard Shaw , Radu Timofte , Eduardo Pérez-Pellitero

Developing complex, real world graphics applications which leverage multiple GPUs and computers for interactive 3D rendering tasks is a complex task. It requires expertise in distributed systems and parallel rendering in addition to the…

Graphics · Computer Science 2018-02-23 Stefan Eilemann , David Steiner , Renato Pajarola

Exploring scientific datasets with billions of samples in real-time visualization presents a challenge - balancing high-fidelity rendering with speed. This work introduces a neural accelerated renderer, NARVis, that uses the neural deferred…

Graphics · Computer Science 2026-03-31 Srinidhi Hegde , Kaur Kullman , Thomas Grubb , Leslie Lait , Stephen Guimond , Matthias Zwicker

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

Parallel computing is a standard approach to achieving high-performance computing (HPC). Three commonly used methods to implement parallel computing include: 1) applying multithreading technology on single-core or multi-core CPUs; 2)…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-18 Xinyao Yi

With the growing complexity and capability of contemporary robotic systems, the necessity of sophisticated computing solutions to efficiently handle tasks such as real-time processing, sensor integration, decision-making, and control…

Robotics · Computer Science 2025-09-09 Md Rafid Islam

Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically for in situ…

Graphics · Computer Science 2023-05-15 Will Usher , Ingo Wald , Jefferson Amstutz , Johannes Günther , Carson Brownlee , Valerio Pascucci

The next generation HPC and data centers are likely to be reconfigurable and data-centric due to the trend of hardware specialization and the emergence of data-driven applications. In this paper, we propose ARENA -- an asynchronous…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-20 Cheng Tan , Chenhao Xie , Tong Geng , Andres Marquez , Antonino Tumeo , Kevin Barker , Ang Li

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

High-Performance Computing (HPC) platforms enable scientific software to achieve breakthroughs in many research fields such as physics, biology, and chemistry, by employing Research Software Engineering (RSE) techniques. These include 1)…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-16 Matan Rusanovsky , Re'em Harel , Lee-or Alon , Idan Mosseri , Harel Levin , Gal Oren

The amount of remote sensing data available to applications is constantly growing due to the rise of very-high-resolution sensors and short repeat cycle satellites. Consequently, tackling computational complexity in Earth Observation…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-09-29 Remi Cresson

The HPEC Graph Challenge is a collection of benchmarks representing complex workloads that test the hardware and software components of HPC systems, which traditional benchmarks, such as LINPACK, do not. The first benchmark, Subgraph…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-05 Siddharth Samsi , Dan Campbell , Emanuel Scoullos , Oded Green

Autonomous driving in high-speed racing, as opposed to urban environments, presents significant challenges in scene understanding due to rapid changes in the track environment. Traditional sequential network approaches may struggle to meet…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Suwesh Prasad Sah

The advent of high performance computing (HPC) and graphics processing units (GPU), present an enormous computation resource for Large data transactions (big data) that require parallel processing for robust and prompt data analysis. While…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-10-17 Kato Mivule , Benjamin Harvey , Crystal Cobb , Hoda El Sayed

Pre-exascale High Performance Computers (HPC) can reach more than 400 Pflop/s real perfor-mance according the HPLinpack benchmarks. For nanoscience and quantum biology there are requirements for those program codes based on quantum physics…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-04 Mindaugas Macernis , Vaidotas Mickus , Janne Ahonen , Laurynas Diska , Jonas Franukevicius , Juozas Sulskus

Supercomputers are complex systems producing vast quantities of performance data from multiple sources and of varying types. Performance data from each of the thousands of nodes in a supercomputer tracks multiple forms of storage, memory,…

It has been clearly identified that I/O is one of the bottleneck to extend application for the exascale era. New concepts such as 'in transit' and 'in situ' visualization and analysis have been identified as key technologies to circumvent…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-13 Loic Strafella , Damien Chapon

3D Gaussian Splatting (3D-GS) has recently emerged as a powerful technique for real-time, photorealistic rendering by optimizing anisotropic Gaussian primitives from view-dependent images. While 3D-GS has been extended to scientific…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-16 Mengjiao Han , Andres Sewell , Joseph Insley , Janet Knowles , Victor A. Mateevitsi , Michael E. Papka , Steve Petruzza , Silvio Rizzi
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