Related papers: Real-Time Computational Visual Aberration Correcti…
One of the major open problems in computer vision is detection of features in visually impaired images. In this paper, we describe a potential solution using Phase Stretch Transform, a new computational approach for image analysis, edge…
Images from adaptive optics systems are generally affected by significant distortions of the point spread function (PSF) across the field of view, depending on the position of natural and artificial guide stars. Image reduction techniques…
Integrating conventional optics into compact nanostructured surfaces is the goal of flat optics. Despite the enormous progress of this technology, there are still critical challenges for real world applications due to a limited efficiency…
We describe a rapid and direct method for regularizing, post-facto, the point-spread function (PSF) of a telescope or other imaging instrument, across its entire field of view. Imaging instruments in general blur point sources of light by…
A large portion of today's world population suffer from vision impairments and wear prescription eyeglasses. However, eyeglasses causes additional bulk and discomfort when used with augmented and virtual reality headsets, thereby negatively…
We present MatDecompSDF, a novel framework for recovering high-fidelity 3D shapes and decomposing their physically-based material properties from multi-view images. The core challenge of inverse rendering lies in the ill-posed…
Unsupervised visual anomaly detection from multi-view images presents a significant challenge: distinguishing genuine defects from benign appearance variations caused by viewpoint changes. Existing methods, often designed for single-view…
Most commercially available optical see-through head-mounted displays (OST-HMDs) utilize optical combiners to simultaneously visualize the physical background and virtual objects. The displayed images perceived by users are a blend of…
Instrumental aberrations strongly limit high-contrast imaging of exoplanets, especially when they produce quasistatic speckles in the science images. With the help of recent advances in deep learning, we have developed in previous works an…
In the case of ground-based telescopes equipped with adaptive optics systems, the point spread function (PSF) is only poorly known or completely unknown. Moreover, an accurate modeling of the PSF is in general not available. Therefore in…
The study of astronomical phenomena through ground-based observations is always challenged by the distorting effects of Earth's atmosphere. Traditional methods of post-facto image correction, essential for correcting these distortions,…
Methods of three-dimensional deconvolution (3DD) or volumetric deconvolution of optical complex-valued wavefronts diffracted by 3D samples with the 3D point spread function are presented. Particularly, the quantitative correctness of the…
In this paper, we develop a modified differential Structure from Motion (SfM) algorithm that can estimate relative pose from two consecutive frames despite of Rolling Shutter (RS) artifacts. In particular, we show that under constant…
Banding artifacts, which manifest as staircase-like color bands on pictures or video frames, is a common distortion caused by compression of low-textured smooth regions. These false contours can be very noticeable even on high-quality…
Blur in facial images significantly impedes the efficiency of recognition approaches. However, most existing blind deconvolution methods cannot generate satisfactory results due to their dependence on strong edges, which are sufficient in…
Deconvolution is the most widely used aberration correction technique in microscopy, however most techniques assume that the aberrations are the same for each point in the image, which is rarely true. Methods for tracking spatially varying…
This Point spread function (PSF) plays a crucial role in many computational imaging applications, such as shape from focus/defocus, depth estimation, and fluorescence microscopy. However, the mathematical model of the defocus process is…
Nearly all 3D displays need calibration for correct rendering. More often than not, the optical elements in a 3D display are misaligned from the designed parameter setting. As a result, 3D magic does not perform well as intended. The…
Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…
Video semantic segmentation is active in recent years benefited from the great progress of image semantic segmentation. For such a task, the per-frame image segmentation is generally unacceptable in practice due to high computation cost. To…