Related papers: SVFR: A Unified Framework for Generalized Video Fa…
Event cameras offer unique advantages for vision tasks in challenging environments, yet processing asynchronous event streams remains an open challenge. While existing methods rely on specialized architectures or resource-intensive…
Video frame interpolation (VFI) aims to generate predictive frames by warping learnable motions from the bidirectional historical references. Most existing works utilize spatio-temporal semantic information extractor to realize motion…
There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…
In this paper, we consider the task of space-time video super-resolution (ST-VSR), namely, expanding a given source video to a higher frame rate and resolution simultaneously. However, most existing schemes either consider a fixed…
Sparse representation-based classification (SRC) has been shown to achieve a high level of accuracy in face recognition (FR). However, matching faces captured in unconstrained video against a gallery with a single reference facial still per…
Despite much recent progress in video-based person re-identification (re-ID), the current state-of-the-art still suffers from common real-world challenges such as appearance similarity among various people, occlusions, and frame…
Learning a good representation for space-time correspondence is the key for various computer vision tasks, including tracking object bounding boxes and performing video object pixel segmentation. To learn generalizable representation for…
We introduce a novel formulation for continuous space-time video super-resolution. Instead of decoupling the representation of a video sequence into separate spatial and temporal components and relying on brittle, explicit frame warping for…
In a scenario where multi-modal cameras are operating together, the problem of working with non-aligned images cannot be avoided. Yet, existing image fusion algorithms rely heavily on strictly registered input image pairs to produce more…
The existing face image super-resolution (FSR) algorithms usually train a specific model for a specific low input resolution for optimal results. By contrast, we explore in this work a unified framework that is trained once and then used to…
This paper introduces a novel paradigm for the generalizable neural radiance field (NeRF). Previous generic NeRF methods combine multiview stereo techniques with image-based neural rendering for generalization, yielding impressive results,…
Recognizing wild faces is extremely hard as they appear with all kinds of variations. Traditional methods either train with specifically annotated variation data from target domains, or by introducing unlabeled target variation data to…
Video super-resolution (VSR) aims to restore a sequence of high-resolution (HR) frames from their low-resolution (LR) counterparts. Although some progress has been made, there are grand challenges to effectively utilize temporal dependency…
Generalizing deepfake detection to unseen manipulations remains a key challenge. A recent approach to tackle this issue is to train a network with pristine face images that have been manipulated with hand-crafted artifacts to extract more…
Video super-resolution (VSR) methods have recently achieved a remarkable success due to the development of deep convolutional neural networks (CNN). Current state-of-the-art CNN methods usually treat the VSR problem as a large number of…
Smartphones with multi-camera systems, featuring cameras with varying field-of-views (FoVs), are increasingly common. This variation in FoVs results in content differences across videos, paving the way for an innovative approach to video…
Facial semantic guidance (including facial landmarks, facial heatmaps, and facial parsing maps) and facial generative adversarial networks (GAN) prior have been widely used in blind face restoration (BFR) in recent years. Although existing…
Representing 3D scenes from multiview images is a core challenge in computer vision and graphics, which requires both precise rendering and accurate reconstruction. Recently, 3D Gaussian Splatting (3DGS) has garnered significant attention…
Video Super-Resolution (VSR) aims to recover sequences of high-resolution (HR) frames from low-resolution (LR) frames. Previous methods mainly utilize temporally adjacent frames to assist the reconstruction of target frames. However, in the…
While large-scale video diffusion models have demonstrated impressive capabilities in generating high-resolution and semantically rich content, a significant gap remains between their pretraining performance and real-world deployment…