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Related papers: An Evaluation of Borda Count Variations Using Rank…

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We present a method and software for ballot-polling risk-limiting audits (RLAs) based on Bernoulli sampling: ballots are included in the sample with probability $p$, independently. Bernoulli sampling has several advantages: (1) it does not…

A committee's decisions on more than two alternatives much depend on the adopted voting method, and so does the distribution of power among the committee members. We investigate how different aggregation methods such as plurality runoff,…

Computer Science and Game Theory · Computer Science 2021-02-15 Sascha Kurz , Alexander Mayer , Stefan Napel

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

In collective decision making, where a voting rule is used to take a collective decision among a group of agents, manipulation by one or more agents is usually considered negative behavior to be avoided, or at least to be made…

Artificial Intelligence · Computer Science 2013-03-05 Umberto Grandi , Andrea Loreggia , Francesca Rossi , Kristen Brent Venable , Toby Walsh

The main risk-limiting ballot polling audit in use today, BRAVO, is designed for use when single ballots are drawn at random and a decision regarding whether to stop the audit or draw another ballot is taken after each ballot draw…

Cryptography and Security · Computer Science 2021-02-23 Filip Zagórski , Grant McClearn , Sarah Morin , Neal McBurnett , Poorvi L. Vora

In the context of computational social choice, we study voting methods that assign a set of winners to each profile of voter preferences. A voting method satisfies the property of positive involvement (PI) if for any election in which a…

Computer Science and Game Theory · Computer Science 2021-06-23 Wesley H. Holliday , Eric Pacuit

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

In this paper we develop a novel approach to relaxing Arrow's axioms for voting rules, addressing a long-standing critique in social choice theory. Classical axioms (often styled as fairness axioms or fairness criteria) are assessed in a…

Computer Science and Game Theory · Computer Science 2025-06-17 Suvadip Sana , Daniel Brous , Martin T. Wells , Moon Duchin

We propose a new single-winner election method ("Schulze method") and prove that it satisfies many academic criteria (e.g. monotonicity, reversal symmetry, resolvability, independence of clones, Condorcet criterion, k-consistency,…

Computer Science and Game Theory · Computer Science 2025-10-28 Markus Schulze

We study a modification of the so-called Parrondo's paradox where a large number of individuals choose the game they want to play by voting. We show that it can be better for the players to vote randomly than to vote according to their own…

Physics and Society · Physics 2014-10-03 L. Dinis , J. M. R. Parrondo

U.S. elections rely heavily on computers such as voter registration databases, electronic pollbooks, voting machines, scanners, tabulators, and results reporting websites. These introduce digital threats to election outcomes. Risk-limiting…

Cryptography and Security · Computer Science 2020-12-08 Amanda K. Glazer , Jacob V. Spertus , Philip B. Stark

We study the classical Election problem in anonymous net- works, where solutions can rely on the use of random bits, which may be either shared or unshared among nodes. We provide a complete char- acterization of the conditions under which…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-06 Jérémie Chalopin , Emmanuel Godard

We study the voting problem with two alternatives where voters' preferences depend on a not-directly-observable state variable. While equilibria in the one-round voting mechanisms lead to a good decision, they are usually hard to compute…

Computer Science and Game Theory · Computer Science 2025-05-16 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

A simple and quick general test to screen for numerical anomalies is presented. It can be applied, for example, to electoral processes, both electronic and manual. It uses vote counts in officially published voting units, which are…

Methodology · Statistics 2012-05-16 Luis Pericchi , David Torres

Condorcet's jury theorem states that the correct outcome is reached in direct majority voting systems with sufficiently large electorates as long as each voter's independent probability of voting for that outcome is greater than 0.5. Yet,…

Combinatorics · Mathematics 2023-01-10 Lucas Böttcher , Georgia Kernell

In boosting, we aim to leverage multiple weak learners to produce a strong learner. At the center of this paradigm lies the concept of building the strong learner as a voting classifier, which outputs a weighted majority vote of the weak…

Machine Learning · Computer Science 2024-12-23 Arthur da Cunha , Kasper Green Larsen , Martin Ritzert

Errors are inevitable in the implementation of any complex process. Here we examine the effect of random errors on Single Transferable Vote (STV) elections, a common approach to deciding multi-seat elections. It is usually expected that…

Computers and Society · Computer Science 2020-11-10 Michelle Blom , Andrew Conway , Peter J. Stuckey , Vanessa Teague , Damjan Vukcevic

We analyze the performance of the Borda counting algorithm in a non-parametric model. The algorithm needs to utilize probabilistic rankings of the items within $m$-sized subsets to accurately determine which items are the overall top-$k$…

Data Structures and Algorithms · Computer Science 2022-05-25 Wenjing Chen , Ruida Zhou , Chao Tian , Cong Shen

We consider the problem of learning over non-stationary ranking streams. The rankings can be interpreted as the preferences of a population and the non-stationarity means that the distribution of preferences changes over time. Our goal is…

Machine Learning · Statistics 2020-10-28 Ekhine Irurozki , Jesus Lobo , Aritz Perez , Javier Del Ser

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski