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Diminished Reality (DR) is considered as the conceptual counterpart to Augmented Reality (AR), and has recently gained increasing attention from both industry and academia. Unlike AR which adds virtual objects to the real world, DR allows…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Hongyu Ke , Haoxin Wang

Currently, it is impossible for educators to be in multiple places simultaneously and teach each student individually. Technologies such as Extended Reality (XR) and Artificial Intelligence (AI) enable the creation of realistic educational…

Human-Computer Interaction · Computer Science 2025-04-22 Clara Sayffaerth

This work proposes a WebXR-based cross-platform conceptual architecture, leveraging the A-Frame and Networked-Aframe frameworks, in order to facilitate the development of an open, accessible, and interoperable metaverse. By introducing the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Giuseppe Macario

In recent years, the Internet of Things (IoT) is studied in the context of the Metaverse to provide users immersive cyber-virtual experiences in mixed reality environments. This survey introduces six typical IoT applications in the…

Networking and Internet Architecture · Computer Science 2022-08-30 Kai Li , Yingping Cui , Weicai Li , Tiejun Lv , Xin Yuan , Shenghong Li , Wei Ni , Meryem Simsek , Falko Dressler

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

Human-Computer Interaction · Computer Science 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

Wearable Augmented Reality (AR) is increasingly deployed in on-the-move contexts such as automated driving, cycling, and pedestrian navigation. To date, most systems rely on additive overlays that highlight hazards, intentions, or…

Human-Computer Interaction · Computer Science 2026-03-10 Pascal Jansen

The Metaverse is driving the next wave of innovation for new opportunities by replacing the digital world (Internet) with the virtual world through a single, shared, immersive, persistent 3D virtual space. In this paper, we present…

Artificial Intelligence · Computer Science 2023-02-03 Danda B Rawat , Hassan El alami

The provision of open science is defined as a general policy aimed at overcoming the barriers that hinder the implementation of the European Research Area (ERA). An open science foundation seeks to capture all the elements needed for the…

Computers and Society · Computer Science 2020-03-18 Mariya P. Shyshkina , Maiia V. Marienko

Just as the emergence of personal computers and smartphones has changed the life of modern society, the Internet of Things, augmented reality and ultra-fast and reliable telecommunications networks of the new generation, by combining the…

Computers and Society · Computer Science 2019-02-22 A. S. Smirnov , A. V. Tumialis , K. S. Golokhvast

Metaverse, with the combination of the prefix "meta" (meaning transcending) and the word "universe", has been deemed as the next-generation (NextG) Internet. It aims to create a shared virtual space that connects all virtual worlds via the…

Networking and Internet Architecture · Computer Science 2023-01-26 Ruizhi Cheng , Nan Wu , Songqing Chen , Bo Han

The use of eXtended Reality (XR) technologies in the space domain has increased significantly over the past few years as it can offer many advantages when simulating complex and challenging environments. Space agencies are currently using…

Human-Computer Interaction · Computer Science 2024-10-22 Florian Saling , Andrea Emanuele Maria Casini , Andreas Treuer , Martial Costantini , Leonie Bensch , Tommy Nilsson , Lionel Ferra

A switchable virtual reality (VR), augmented reality (AR), and mixed reality (MR) system is proposed using digital optical cloaking. Optical cloaking allows completely opaque VR devices to be "cloaked," switching to AR or MR while providing…

Optics · Physics 2018-02-07 Joseph S. Choi

Virtual and Augmented Reality have the potential to change information work. The ability to modify the workers senses can transform everyday environments into a productive office, using portable head-mounted displays combined with…

Human-Computer Interaction · Computer Science 2021-11-09 Verena Biener , Eyal Ofek , Michel Pahud , Per Ola Kristensson , Jens Grubert

Visualization has long been fundamental to human communication and decision-making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning…

Human-Computer Interaction · Computer Science 2025-04-22 Alexander Klippel , Bart Knuiman , Jiayan Zhao , Jan Oliver Wallgrün , Jascha Grübel

The recent advances of Augmented Reality (AR) in healthcare have shown that technology is a significant part of the current healthcare system. In recent days, augmented reality has proposed numerous smart applications in healthcare domain…

Computers and Society · Computer Science 2021-01-19 Jinat Ara , Hanif Bhuiyan , Yeasin Arafat Bhuiyan , Salma Begum Bhyan , Muhammad Ismail Bhuiyan

Extended reality (XR) technologies are highly suited in assisting individuals in learning motor skills and movements -- referred to as motion guidance. In motion guidance, the "feedforward" provides instructional cues of the motions that…

Human-Computer Interaction · Computer Science 2024-02-19 Xingyao Yu , Benjamin Lee , Michael Sedlmair

Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

Human-Computer Interaction · Computer Science 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

Research has found social VR to bring various benefits to users with and without disabilities. Given the success of social VR applications that support user-created worlds, it is important to consider how we can empower users in building…

Human-Computer Interaction · Computer Science 2023-05-09 Ken Jen Lee , Edith Law

Inaccurate spatial tracking in extended reality (XR) devices leads to virtual object jitter, misalignment, and user discomfort, fundamentally limiting immersive experiences and natural interactions. In this work, we introduce a novel…

Systems and Control · Electrical Eng. & Systems 2025-08-13 Tianyi Hu , Tianyuan Du , Zhehan Qu , Maria Gorlatova

Early identification of on-site hazards is crucial for accident prevention in the construction industry. Currently, the construction industry relies on experienced safety advisors (SAs) to identify site hazards and generate mitigation…

Human-Computer Interaction · Computer Science 2025-04-11 Pengkun Liu , Jinding Xing , Ruoxin Xiong , Pingbo Tang