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While thinking aloud has been reported to positively affect problem-solving, the effects of the presence of an embodied entity (e.g., a social robot) to whom words can be directed remain mostly unexplored. In this work, we investigated the…

Robotics · Computer Science 2023-01-19 Maria Teresa Parreira , Sarah Gillet , Iolanda Leite

Educator attention is critical for student success, yet how educators distribute their attention across students remains poorly understood due to data and methodological constraints. This study presents the first large-scale computational…

Computation and Language · Computer Science 2025-02-28 Qingyang Zhang , Rose E. Wang , Ana T. Ribeiro , Dora Demszky , Susanna Loeb

Most AI-based educational tools today adopt a one-on-one tutoring paradigm, pairing a single LLM with a single learner. Yet decades of learning science research suggest that multi-party interaction -- through peer modeling, co-construction,…

Human-Computer Interaction · Computer Science 2026-04-06 Harsh Kumar , Zi Kang , Mu , Jonathan Vincentius , Ashton Anderson

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

Machine Learning · Computer Science 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova

Our brain learns to update its mental model of the environment by abstracting sensory experiences for adaptation and survival. Learning to categorize sounds is one essential abstracting process for high-level human cognition, such as speech…

Neurons and Cognition · Quantitative Biology 2025-10-22 Nan Wang , Gangyi Feng

When speaking in presence of background noise, humans reflexively change their way of speaking in order to improve the intelligibility of their speech. This reflex is known as Lombard effect. Collecting speech in Lombard conditions is…

Audio and Speech Processing · Electrical Eng. & Systems 2019-11-05 Daniel Michelsanti , Zheng-Hua Tan , Sigurdur Sigurdsson , Jesper Jensen

Conversation is like an intricate partner dance and behavioral convergence, or the similarity in observable behaviors of partners over time, can lead to shared understanding, changed beliefs and increased rapport. This article describes a…

Computers and Society · Computer Science 2016-08-11 Tanmay Sinha

Crowdsourcing has gained popularity as a tool to harness human brain power to help solve problems that are difficult for computers. Previous work in crowdsourcing often assumes that workers complete crowdwork independently. In this paper,…

Human-Computer Interaction · Computer Science 2018-10-24 Chien-Ju Ho , Ming Yin

Hybrid human-AI tutoring, where technology and humans jointly facilitate student learning, can be more beneficial than AI-only tutoring. However, preliminary evidence suggests that lower-performing students derive greater benefit from…

Peer learning is a novel high-level reinforcement learning framework for agents learning in groups. While standard reinforcement learning trains an individual agent in trial-and-error fashion, all on its own, peer learning addresses a…

Machine Learning · Computer Science 2024-05-07 Cedric Derstroff , Mattia Cerrato , Jannis Brugger , Jan Peters , Stefan Kramer

Transforming educational technologies through the integration of large language models (LLMs) and virtual reality (VR) offers the potential for immersive and interactive learning experiences. However, the effects of LLMs on user engagement…

Human-Computer Interaction · Computer Science 2025-05-13 Suleyman Ozdel , Can Sarpkaya , Efe Bozkir , Hong Gao , Enkelejda Kasneci

Mobile devices have proven to be an appropriate tool in the area of mobile language learning by expanding the horizons of learning beyond the classroom. The power of mobile devices and advanced technologies have created ease of access to…

Computers and Society · Computer Science 2016-06-07 Fazeena Jamaldeen , Yamaya Ekanayaka , Kamalanath Hewagamage

The bystander effect is a social psychological phenomenon in which individuals are less likely to help a person potentially in need if there are others present. Sociologists and psychologists have proposed multiple plausible reasons for the…

Physics and Society · Physics 2026-01-13 Tiffanie Ng , Sara M Clifton

This study examines the impact of an AI instructional agent on students' perceived learner control and academic performance in a medium demanding course with lecturing as the main teaching strategy. Based on a randomized controlled trial,…

Computers and Society · Computer Science 2025-05-29 Fei Qin , Zhanxin Hao , Jifan Yu , Zhiyuan Liu , Yu Zhang

In this study, I explored the impact of Generative AI on learning efficacy in academic reading materials using experimental methods. College-educated participants engaged in three cycles of reading and writing tasks. After each cycle, they…

Computers and Society · Computer Science 2023-11-13 Qirui Ju

Learning analytics (LA) is argued to be able to improve learning outcomes, learner support and teaching. However, despite an increasingly expanding amount of student (digital) data accessible from various online education and learning…

Computers and Society · Computer Science 2021-05-17 Olga Viberg , Ake Gronlund

Despite the large body of research showing that students in STEM classes at all levels learn better via active learning than they do via lecture, post-secondary physics and astronomy (P&A) faculty members continue to primarily use…

Physics Education · Physics 2026-01-07 Andria C. Schwortz , Michael Frey , Andrea C. Burrows Borowczak

The purpose of this study is to explore students' backtracking patterns in using a digital textbook and reveal the relationship between backtracking behaviors and academic performance as well as learning styles. The study was carried out…

Human-Computer Interaction · Computer Science 2022-06-10 Bo Jiang , Meijun Gu , Chengjiu Yin

Wearable devices capture physiological and behavioral data with increasing fidelity, but the psychological context shaping these outcomes is difficult to recover from sensor data alone, limiting passive sensing utility for digital health.…

In peer mediation--an approach to conflict resolution used in many K-12 schools in the United States--students help other students to resolve conflicts. For schools without peer mediation programs, socially assistive robots (SARs) may be…

Human-Computer Interaction · Computer Science 2026-03-09 Kaleen Shrestha , Harish Dukkipati , Avni Hulyalkar , Kyla Penamante , Ankita Samanta , Maja Matarić