Related papers: Goal-Conditioned Data Augmentation for Offline Rei…
The limited scale of annotated data constraints existing context-dependent text-to-SQL models because of the complexity of labeling. The data augmentation method is a commonly used method to solve this problem. However, the data generated…
In offline reinforcement learning, the challenge of out-of-distribution (OOD) is pronounced. To address this, existing methods often constrain the learned policy through policy regularization. However, these methods often suffer from the…
Many applications of reinforcement learning can be formalized as goal-conditioned environments, where, in each episode, there is a "goal" that affects the rewards obtained during that episode but does not affect the dynamics. Various…
We study sequential decision-making with offline reinforcement learning (RL). Traditional offline RL policies may result in out-of-distribution (OOD) actions when training relies only on sparse offline representations. To ensure safe…
Q-learning algorithms are appealing for real-world applications due to their data-efficiency, but they are very prone to overfitting and training instabilities when trained from visual observations. Prior work, namely SVEA, finds that…
Offline reinforcement learning (RL) recently gains growing interests from RL researchers. However, the performance of offline RL suffers from the out-of-distribution problem, which can be corrected by feedback in online RL. Previous offline…
A reinforcement learning (RL) based methodology is proposed and implemented for online fine-tuning of PID controller gains, thus, improving quadrotor effective and accurate trajectory tracking. The RL agent is first trained offline on a…
Large language models often require fine-tuning to better align their behavior with user intent at deployment. Existing approaches are commonly divided into online and offline paradigms. Online methods, such as RL-based alignment, can…
Offline reinforcement learning (RL) can learn optimal policies from pre-collected offline datasets without interacting with the environment, but the sampled actions of the agent cannot often cover the action distribution under a given…
Synthetically augmenting training datasets with diffusion models has become an effective strategy for improving the generalization of image classifiers. However, existing approaches typically increase dataset size by 10-30x and struggle to…
Offline reinforcement learning, by learning from a fixed dataset, makes it possible to learn agent behaviors without interacting with the environment. However, depending on the quality of the offline dataset, such pre-trained agents may…
Diffusion and flow models achieve State-Of-The-Art (SOTA) generative performance, yet many practically important behaviors such as fine-grained prompt fidelity, compositional correctness, and text rendering are weakly specified by score or…
A major challenge in real-world reinforcement learning (RL) is the sparsity of reward feedback. Often, what is available is an intuitive but sparse reward function that only indicates whether the task is completed partially or fully.…
Offline reinforcement learning (RL) offers a promising framework for training agents using pre-collected datasets without the need for further environment interaction. However, policies trained on offline data often struggle to generalise…
Reinforcement learning (RL) for large language model reasoning is frequently hindered by signal loss, a phenomenon where standard uniform sampling with small group sizes fails to uncover informative learning signals for difficult prompts.…
In sequential decision-making problems, Return-Conditioned Supervised Learning (RCSL) has gained increasing recognition for its simplicity and stability in modern decision-making tasks. Unlike traditional offline reinforcement learning (RL)…
Offline reinforcement learning algorithms have proven effective on datasets highly connected to the target downstream task. Yet, leveraging a novel testbed (MOOD) in which trajectories come from heterogeneous sources, we show that existing…
The major challenge of offline RL is the distribution shift that appears when out-of-distribution actions are queried, which makes the policy improvement direction biased by extrapolation errors. Most existing methods address this problem…
Reinforcement Learning (RL) in partially observable environments poses significant challenges due to the complexity of learning under uncertainty. While additional information, such as that available in simulations, can enhance training,…
Offline reinforcement learning provides a viable approach to obtain advanced control strategies for dynamical systems, in particular when direct interaction with the environment is not available. In this paper, we introduce a conceptual…