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Related papers: Bringing Objects to Life: training-free 4D generat…

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Text-to-3D, known for its efficient generation methods and expansive creative potential, has garnered significant attention in the AIGC domain. However, the pixel-wise rendering of NeRF and its ray marching light sampling constrain the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Xinhai Li , Huaibin Wang , Kuo-Kun Tseng

Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Cuican Yu , Guansong Lu , Yihan Zeng , Jian Sun , Xiaodan Liang , Huibin Li , Zongben Xu , Songcen Xu , Wei Zhang , Hang Xu

Many high-level video understanding methods require input in the form of object proposals. Currently, such proposals are predominantly generated with the help of networks that were trained for detecting and segmenting a set of known object…

Computer Vision and Pattern Recognition · Computer Science 2020-05-22 Aljosa Osep , Paul Voigtlaender , Mark Weber , Jonathon Luiten , Bastian Leibe

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qi Sun , Zhiyang Guo , Ziyu Wan , Jing Nathan Yan , Shengming Yin , Wengang Zhou , Jing Liao , Houqiang Li

Text-guided diffusion models have revolutionized image and video generation and have also been successfully used for optimization-based 3D object synthesis. Here, we instead focus on the underexplored text-to-4D setting and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Huan Ling , Seung Wook Kim , Antonio Torralba , Sanja Fidler , Karsten Kreis

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

Impressive progress in generative models and implicit representations gave rise to methods that can generate 3D shapes of high quality. However, being able to locally control and edit shapes is another essential property that can unlock…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Konstantinos Tertikas , Despoina Paschalidou , Boxiao Pan , Jeong Joon Park , Mikaela Angelina Uy , Ioannis Emiris , Yannis Avrithis , Leonidas Guibas

Stable Diffusion has advanced text-to-image synthesis, but training models to generate images with accurate object quantity is still difficult due to the high computational cost and the challenge of teaching models the abstract concept of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Yanyu Li , Pencheng Wan , Liang Han , Yaowei Wang , Liqiang Nie , Min Zhang

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

Generating human motion that satisfies customized zero-shot goal functions, enabling applications such as controllable character animation and behavior synthesis for virtual agents, is a critical capability. While current approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Hanchao Liu , Fang-Lue Zhang , Shining Zhang , Tai-Jiang Mu , Shi-Min Hu

Generating a coherent sequence of images that tells a visual story, using text-to-image diffusion models, often faces the critical challenge of maintaining subject consistency across all story scenes. Existing approaches, which typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Gopalji Gaur , Mohammadreza Zolfaghari , Thomas Brox

In this work, we develop intuitive controls for editing the style of 3D objects. Our framework, Text2Mesh, stylizes a 3D mesh by predicting color and local geometric details which conform to a target text prompt. We consider a disentangled…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Oscar Michel , Roi Bar-On , Richard Liu , Sagie Benaim , Rana Hanocka

Most natural objects have inherent complexity and variability. While some simple objects can be modeled from first principles, many real-world phenomena, such as cloud formation, require computationally expensive simulations that limit…

Machine Learning · Computer Science 2025-06-13 Nadav Torem , Tamar Sde-Chen , Yoav Y. Schechner

Recently, text-to-3D approaches have achieved high-fidelity 3D content generation using text description. However, the generated objects are stochastic and lack fine-grained control. Sketches provide a cheap approach to introduce such…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Minglin Chen , Weihao Yuan , Yukun Wang , Zhe Sheng , Yisheng He , Zilong Dong , Liefeng Bo , Yulan Guo

Existing subject-driven text-to-image generation models suffer from tedious fine-tuning steps and struggle to maintain both text-image alignment and subject fidelity. For generating compositional subjects, it often encounters problems such…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Shengyuan Liu , Bo Wang , Ye Ma , Te Yang , Xipeng Cao , Quan Chen , Han Li , Di Dong , Peng Jiang

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

We study the problem of generating temporal object intrinsics -- temporally evolving sequences of object geometry, reflectance, and texture, such as a blooming rose -- from pre-trained 2D foundation models. Unlike conventional 3D modeling…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Chen Geng , Yunzhi Zhang , Shangzhe Wu , Jiajun Wu

Generating realistic robot videos from explicit action trajectories is a critical step toward building effective world models and robotics foundation models. We introduce two training-free, inference-time techniques that fully exploit…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Seungwook Kim , Seunghyeon Lee , Minsu Cho

While AI-generated text and 2D images continue to expand its territory, 3D generation has gradually emerged as a trend that cannot be ignored. Since the year 2023 an abundant amount of research papers has emerged in the domain of 3D…

Artificial Intelligence · Computer Science 2024-01-08 Song Bai , Jie Li

Recent advances in 2D/3D generative models enable the generation of dynamic 3D objects from a single-view video. Existing approaches utilize score distillation sampling to form the dynamic scene as dynamic NeRF or dense 3D Gaussians.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Zijie Wu , Chaohui Yu , Yanqin Jiang , Chenjie Cao , Fan Wang , Xiang Bai
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