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Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…
Learning 3D generative models from a dataset of monocular images enables self-supervised 3D reasoning and controllable synthesis. State-of-the-art 3D generative models are GANs which use neural 3D volumetric representations for synthesis.…
In this work, we present a practical approach to the problem of facial landmark detection. The proposed method can deal with large shape and appearance variations under the rich shape deformation. To handle the shape variations we equip our…
Despite recent advances in appearance-based gaze estimation techniques, the need for training data that covers the target head pose and gaze distribution remains a crucial challenge for practical deployment. This work examines a novel…
We propose a straightforward method that simultaneously reconstructs the 3D facial structure and provides dense alignment. To achieve this, we design a 2D representation called UV position map which records the 3D shape of a complete face…
We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…
With the rise of open data, identifiability of individuals based on 3D renderings obtained from routine structural magnetic resonance imaging (MRI) scans of the head has become a growing privacy concern. To protect subject privacy, several…
This work proposes novel hyperparameter-free losses for single view 3D reconstruction with morphable models (3DMM). We dispense with the hyperparameters used in other works by exploiting geometry, so that the shape of the object and the…
In this paper, a low parameter deep learning framework utilizing the Non-metric Multi-Dimensional scaling (NMDS) method, is proposed to recover the 3D shape of 2D landmarks on a human face, in a single input image. Hence, NMDS approach is…
Recently, a surge of high-quality 3D-aware GANs have been proposed, which leverage the generative power of neural rendering. It is natural to associate 3D GANs with GAN inversion methods to project a real image into the generator's latent…
Existing research has made impressive strides in reconstructing human facial shapes and textures from images with well-illuminated faces and minimal external occlusions. Nevertheless, it remains challenging to recover accurate facial…
Existing 3D face modeling methods usually depend on 3D Morphable Models, which inherently constrain the representation capacity to fixed shape priors. Optimization-based approaches offer high-quality reconstructions but tend to be…
3D vision systems are fundamentally constrained by their reliance on visual overlap: reconstruction methods require it for geometric alignment, while generative models use it to enforce multi-view consistency. This limitation is…
Understanding the 3D world is a fundamental problem in computer vision. However, learning a good representation of 3D objects is still an open problem due to the high dimensionality of the data and many factors of variation involved. In…
We present an algorithm that takes a single frame of a person's face from a depth camera, e.g., Kinect, and produces a high-resolution 3D mesh of the input face. We leverage a dataset of 3D face meshes of 1204 distinct individuals ranging…
There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…
We present to recover the complete 3D facial geometry from a single depth view by proposing an Attention Guided Generative Adversarial Networks (AGGAN). In contrast to existing work which normally requires two or more depth views to recover…
Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…
In this paper, we propose a novel 3D-RecGAN approach, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike the existing work which typically requires…
Estimating the 3D shape of an object using a single image is a difficult problem. Modern approaches achieve good results for general objects, based on real photographs, but worse results on less expressive representations such as historic…