Related papers: Comparing Few to Rank Many: Active Human Preferenc…
In this paper, we propose a novel ranking framework for collaborative filtering with the overall aim of learning user preferences over items by minimizing a pairwise ranking loss. We show the minimization problem involves dependent random…
Offline algorithms for Reinforcement Learning from Human Preferences (RLHF), which use only a fixed dataset of sampled responses given an input, and preference feedback among these responses, have gained increasing prominence in the…
Recent advancements in Large Language Models (LLMs) have been remarkable, with new models consistently surpassing their predecessors. These advancements are underpinned by extensive research on various training mechanisms. Among these,…
Recently, there has been a renewed interest in the machine learning community for variants of a sparse greedy approximation procedure for concave optimization known as {the Frank-Wolfe (FW) method}. In particular, this procedure has been…
Aligning large language models (LLMs) with human preferences has become essential for safe and beneficial AI deployment. While Reinforcement Learning from Human Feedback (RLHF) established the dominant paradigm, a proliferation of…
We present a new Frank-Wolfe (FW) type algorithm that is applicable to minimization problems with a nonsmooth convex objective. We provide convergence bounds and show that the scheme yields so-called coreset results for various Machine…
A critical component of the current generation of language models is preference alignment, which aims to precisely control the model's behavior to meet human needs and values. The most notable among such methods is Reinforcement Learning…
Plackett-Luce gradient estimation enables the optimization of stochastic ranking models within feasible time constraints through sampling techniques. Unfortunately, the computational complexity of existing methods does not scale well with…
As recommender systems become increasingly central for sorting and prioritizing the content available online, they have a growing impact on the opportunities or revenue of their items producers. For instance, they influence which recruiter…
Maximizing a DR-submodular function subject to a general convex set is an NP-hard problem arising from many applications in combinatorial optimization and machine learning. While it is highly desirable to design efficient approximation…
While Reinforcement Learning from Human Feedback (RLHF) is widely used to align Large Language Models (LLMs) with human preferences, it typically assumes homogeneous preferences across users, overlooking diverse human values and minority…
In this article, we investigate the alignment of Large Language Models according to human preferences. We discuss the features of training a Preference Model, which simulates human preferences, and the methods and details we found essential…
User preference learning is generally a hard problem. Individual preferences are typically unknown even to users themselves, while the space of choices is infinite. Here we study user preference learning from information-theoretic…
Large language models (LLMs) often contain misleading content, emphasizing the need to align them with human values to ensure secure AI systems. Reinforcement learning from human feedback (RLHF) has been employed to achieve this alignment.…
Recent progress in strengthening the capabilities of large language models has stemmed from applying reinforcement learning to domains with automatically verifiable outcomes. A key question is whether we can similarly use RL to optimize for…
This paper presents a reinforcement learning (RL) framework that leverages Frank-Wolfe policy optimization to address frame-level bit allocation for HEVC/H.265. Most previous RL-based approaches adopt the single-critic design, which weights…
Structured constraints in Machine Learning have recently brought the Frank-Wolfe (FW) family of algorithms back in the spotlight. While the classical FW algorithm has poor local convergence properties, the Away-steps and Pairwise FW…
We present Self-Play Preference Optimization (SPO), an algorithm for reinforcement learning from human feedback. Our approach is minimalist in that it does not require training a reward model nor unstable adversarial training and is…
Aligning agent behaviors with diverse human preferences remains a challenging problem in reinforcement learning (RL), owing to the inherent abstractness and mutability of human preferences. To address these issues, we propose AlignDiff, a…
Quality of datasets plays an important role in large language model (LLM) alignment. In collecting human feedback, however, preference flipping is ubiquitous and causes corruption in data annotation; the issue necessitates the alignment…