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Related papers: Manga Generation via Layout-controllable Diffusion

200 papers

Manga is a world popular comic form originated in Japan, which typically employs black-and-white stroke lines and geometric exaggeration to describe humans' appearances, poses, and actions. In this paper, we propose MangaGAN, the first…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Hao Su , Jianwei Niu , Xuefeng Liu , Qingfeng Li , Jiahe Cui , Ji Wan

Text-to-image diffusion generative models can generate high quality images at the cost of tedious prompt engineering. Controllability can be improved by introducing layout conditioning, however existing methods lack layout editing ability…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Alessandro Fontanella , Petru-Daniel Tudosiu , Yongxin Yang , Shifeng Zhang , Sarah Parisot

The expanding market for e-comics has spurred interest in the development of automated methods to analyze comics. For further understanding of comics, an automated approach is needed to link text in comics to characters speaking the words.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Yingxuan Li , Kiyoharu Aizawa , Yusuke Matsui

Creating graphic layouts is a fundamental step in graphic designs. In this work, we present a novel generative model named LayoutDiffusion for automatic layout generation. As layout is typically represented as a sequence of discrete tokens,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Junyi Zhang , Jiaqi Guo , Shizhao Sun , Jian-Guang Lou , Dongmei Zhang

While diffusion models have significantly advanced the quality of image generation their capability to accurately and coherently render text within these images remains a substantial challenge. Conventional diffusion-based methods for scene…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Qilong Zhangli , Jindong Jiang , Di Liu , Licheng Yu , Xiaoliang Dai , Ankit Ramchandani , Guan Pang , Dimitris N. Metaxas , Praveen Krishnan

It is a time-consuming and tedious work for manually colorizing anime line drawing images, which is an essential stage in cartoon animation creation pipeline. Reference-based line drawing colorization is a challenging task that relies on…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Yu Cao , Xiangqiao Meng , P. Y. Mok , Xueting Liu , Tong-Yee Lee , Ping Li

Cross-Modal learning tasks have picked up pace in recent times. With plethora of applications in diverse areas, generation of novel content using multiple modalities of data has remained a challenging problem. To address the same, various…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Nikhil Verma

Recent diffusion-based generative models show promise in their ability to generate text images, but limitations in specifying the styles of the generated texts render them insufficient in the realm of typographic design. This paper proposes…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 KhayTze Peong , Seiichi Uchida , Daichi Haraguchi

Text-to-story visualization is challenging due to the need for consistent interaction among multiple characters across frames. Existing methods struggle with character consistency, leading to artifact generation and inaccurate dialogue…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ayan Banerjee , Josep Llados , Umapada Pal , Anjan Dutta

Diffusion models have become a new generative paradigm for text generation. Considering the discrete categorical nature of text, in this paper, we propose GlyphDiffusion, a novel diffusion approach for text generation via text-guided image…

Computation and Language · Computer Science 2023-05-09 Junyi Li , Wayne Xin Zhao , Jian-Yun Nie , Ji-Rong Wen

Diffusion-based methods have achieved remarkable achievements in 2D image or 3D object generation, however, the generation of 3D scenes and even $360^{\circ}$ images remains constrained, due to the limited number of scene datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Weicai Ye , Chenhao Ji , Zheng Chen , Junyao Gao , Xiaoshui Huang , Song-Hai Zhang , Wanli Ouyang , Tong He , Cairong Zhao , Guofeng Zhang

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Handwritten Text Generation (HTG) conditioned on text and style is a challenging task due to the variability of inter-user characteristics and the unlimited combinations of characters that form new words unseen during training. Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Konstantina Nikolaidou , George Retsinas , Giorgos Sfikas , Marcus Liwicki

The process of adapting or repurposing manga pages is a time-consuming task that requires manga artists to manually work on every single screentone region and apply new patterns to create novel screentones across multiple panels. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Minshan Xie , Chengze Li , Tien-Tsin Wong

Generative models, e.g., Stable Diffusion, have enabled the creation of photorealistic images from text prompts. Yet, the generation of 360-degree panorama images from text remains a challenge, particularly due to the dearth of paired…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Cheng Zhang , Qianyi Wu , Camilo Cruz Gambardella , Xiaoshui Huang , Dinh Phung , Wanli Ouyang , Jianfei Cai

Layout generation is a foundation task of graphic design, which requires the integration of visual aesthetics and harmonious expression of content delivery. However, existing methods still face challenges in generating precise and visually…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yu Li , Yifan Chen , Gongye Liu , Fei Yin , Qingyan Bai , Jie Wu , Hongfa Wang , Ruihang Chu , Yujiu Yang

Current text-to-image models struggle to render the nuanced facial expressions required for compelling manga narratives, largely due to the ambiguity of language itself. To bridge this gap, we introduce an interactive system built on a…

Human-Computer Interaction · Computer Science 2025-11-21 Qing Zhang , Jing Huang , Yifei Huang , Jun Rekimoto

Graphical novels such as comics and mangas are well known all over the world. The digital transition started to change the way people are reading comics, more and more on smartphones and tablets and less and less on paper. In the recent…

Multimedia · Computer Science 2018-04-17 Olivier Augereau , Motoi Iwata , Koichi Kise

It is common in graphic design humans visually arrange various elements according to their design intent and semantics. For example, a title text almost always appears on top of other elements in a document. In this work, we generate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Kotaro Kikuchi , Edgar Simo-Serra , Mayu Otani , Kota Yamaguchi

Text-driven image generation using diffusion models has recently gained significant attention. To enable more flexible image manipulation and editing, recent research has expanded from single image generation to transparent layer generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Junjia Huang , Pengxiang Yan , Jinhang Cai , Jiyang Liu , Zhao Wang , Yitong Wang , Xinglong Wu , Guanbin Li