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Related papers: How Panel Layouts Define Manga: Insights from Visu…

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Manga is a popular medium that combines stylized drawings and text to convey stories. As manga panels differ from natural images, computational systems traditionally had to be designed specifically for manga. Recently, the adaptive nature…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Hikaru Ikuta , Leslie Wöhler , Kiyoharu Aizawa

Understanding how humans communicate and perceive narratives is important for media technology research and development. This is particularly important in current times when there are tools and algorithms that are easily available for…

Artificial Intelligence · Computer Science 2023-12-15 Yi-Chun Chen , Arnav Jhala

We developed "Comicolorization", a semi-automatic colorization system for manga images. Given a monochrome manga and reference images as inputs, our system generates a plausible color version of the manga. This is the first work to address…

Computer Vision and Pattern Recognition · Computer Science 2017-09-29 Chie Furusawa , Kazuyuki Hiroshiba , Keisuke Ogaki , Yuri Odagiri

Manga, or comics, which are a type of multimodal artwork, have been left behind in the recent trend of deep learning applications because of the lack of a proper dataset. Hence, we built Manga109, a dataset consisting of a variety of 109…

Multimedia · Computer Science 2020-05-13 Kiyoharu Aizawa , Azuma Fujimoto , Atsushi Otsubo , Toru Ogawa , Yusuke Matsui , Koki Tsubota , Hikaru Ikuta

Manga, a widely celebrated Japanese comic art form, is renowned for its diverse narratives and distinct artistic styles. However, the inherently visual and intricate structure of Manga, which comprises images housing multiple panels, poses…

Information Retrieval · Computer Science 2023-11-07 Conghao Tom Shen , Violet Yao , Yixin Liu

Understanding region-wise correspondences between manga line art images is fundamental for high-level manga processing, supporting downstream tasks such as line art colorization and in-between frame generation. Unlike natural images that…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yingxuan Li , Jiafeng Mao , Qianru Qiu , Yusuke Matsui

The topic of facial landmark detection has been widely covered for pictures of human faces, but it is still a challenge for drawings. Indeed, the proportions and symmetry of standard human faces are not always used for comics or mangas. The…

Computer Vision and Pattern Recognition · Computer Science 2018-11-09 Marco Stricker , Olivier Augereau , Koichi Kise , Motoi Iwata

Comics have long been a popular form of storytelling, offering visually engaging narratives that captivate audiences worldwide. However, the visual nature of comics presents a significant barrier for visually impaired readers, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Ragav Sachdeva , Andrew Zisserman

Manga is a world popular comic form originated in Japan, which typically employs black-and-white stroke lines and geometric exaggeration to describe humans' appearances, poses, and actions. In this paper, we propose MangaGAN, the first…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Hao Su , Jianwei Niu , Xuefeng Liu , Qingfeng Li , Jiahe Cui , Ji Wan

The Japanese comic format known as Manga is popular all over the world. It is traditionally produced in black and white, and colorization is time consuming and costly. Automatic colorization methods generally rely on greyscale values, which…

Graphics · Computer Science 2017-06-22 Paulina Hensman , Kiyoharu Aizawa

Manga, or Japanese comics, is a richly multimodal narrative form that blends images and text in complex ways. Teaching large multimodal models (LMMs) to understand such narratives at a human-like level could help manga creators reflect on…

Computation and Language · Computer Science 2026-01-27 Jeonghun Baek , Kazuki Egashira , Shota Onohara , Atsuyuki Miyai , Yuki Imajuku , Hikaru Ikuta , Kiyoharu Aizawa

The process of adapting or repurposing manga pages is a time-consuming task that requires manga artists to manually work on every single screentone region and apply new patterns to create novel screentones across multiple panels. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Minshan Xie , Chengze Li , Tien-Tsin Wong

Existing methods for AI-generated artworks still struggle with generating high-quality stylized content, where high-level semantics are preserved, or separating fine-grained styles from various artists. We propose a novel Generative…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Sitao Xiang , Hao Li

There has been a widely held view that visual representations (e.g., photographs and illustrations) do not depict negation, for example, one that can be expressed by a sentence "the train is not coming". This view is empirically challenged…

Computer Vision and Pattern Recognition · Computer Science 2021-05-24 Yuri Sato , Koji Mineshima , Kazuhiro Ueda

A system that enables blind or visually impaired users to access comics/manga would introduce a new medium of storytelling to this community. However, no such system currently exists. Generative vision-language models (VLMs) have shown…

While manga is a popular entertainment form, creating manga is tedious, especially adding screentones to the created sketch, namely manga screening. Unfortunately, there is no existing method that tailors for automatic manga screening,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Jian Lin , Xueting Liu , Chengze Li , Minshan Xie , Tien-Tsin Wong

We investigate the challenges of style transfer in multi-modal visual narratives. Among static visual narratives such as comics and manga, there are distinct visual styles in terms of presentation. They include style features across…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Yi-Chun Chen , Arnav Jhala

Multimodal manga analysis focuses on enhancing manga understanding with visual and textual features, which has attracted considerable attention from both natural language processing and computer vision communities. Currently, most comics…

Computation and Language · Computer Science 2023-10-27 Hongcheng Guo , Boyang Wang , Jiaqi Bai , Jiaheng Liu , Jian Yang , Zhoujun Li

Onomatopoeia is an important element for textual messaging in manga. Unlike character dialogue in manga, onomatopoeic expressions are visually stylized, with variations in shape, size, and placement that reflect the scene's intensity and…

Multimedia · Computer Science 2025-09-30 Takara Taniguchi , Wataru Shimoda , Kota Yamaguchi , Hideki Nakayama

Manga, a form of Japanese comics and distinct visual storytelling, has captivated readers worldwide. Traditionally presented in black and white, manga's appeal lies in its ability to convey complex narratives and emotions through intricate…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Tawin Jiramahapokee
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