Related papers: Generative Face Parsing Map Guided 3D Face Reconst…
In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, existing division methods are occlusion-agnostic, meaning that…
Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…
The human face is one of the most crucial parts in interhuman communication. Even when parts of the face are hidden or obstructed the underlying facial movements can be understood. Machine learning approaches often fail in that regard due…
3D face reconstruction and face alignment are two fundamental and highly related topics in computer vision. Recently, some works start to use deep learning models to estimate the 3DMM coefficients to reconstruct 3D face geometry. However,…
Face parsing assigns pixel-wise semantic labels as the face representation for computers, which is the fundamental part of many advanced face technologies. Compared with 2D face parsing, 3D face parsing shows more potential to achieve…
In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve…
Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…
Aiming at inferring 3D shapes from 2D images, 3D shape reconstruction has drawn huge attention from researchers in computer vision and deep learning communities. However, it is not practical to assume that 2D input images and their…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
Effectively parsing the facade is essential to 3D building reconstruction, which is an important computer vision problem with a large amount of applications in high precision map for navigation, computer aided design, and city generation…
We develop a new algorithm to perform facial reconstruction from a given skull. This technique has forensic application in helping the identification of skeletal remains when other information is unavailable. Unlike most existing strategies…
State-of-the-art face super-resolution methods employ deep convolutional neural networks to learn a mapping between low- and high- resolution facial patterns by exploring local appearance knowledge. However, most of these methods do not…
Reconstructing 3D objects from a single image remains challenging, especially under real-world occlusions. While recent diffusion-based view synthesis models can generate consistent novel views from a single RGB image, they typically assume…
Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…
The convergence of generative artificial intelligence and advanced computer vision technologies introduces a groundbreaking approach to transforming textual descriptions into three-dimensional representations. This research proposes a fully…
Recent success of generative adversarial networks (GAN) has made great progress on the face animation task. However, the complex scene structure of a face image still makes it a challenge to generate videos with face poses significantly…
Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…
Occlusion in face recognition is a common yet challenging problem. While sparse representation based classification (SRC) has been shown promising performance in laboratory conditions (i.e. noiseless or random pixel corrupted), it performs…
We present a new learning-based method for multi-frame depth estimation from a color video, which is a fundamental problem in scene understanding, robot navigation or handheld 3D reconstruction. While recent learning-based methods estimate…
A lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the recent works, the texture features either correspond to…