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Machine hearing or listening represents an emerging area. Conventional approaches rely on the design of handcrafted features specialized to a specific audio task and that can hardly generalized to other audio fields. For example,…

Computer Vision and Pattern Recognition · Computer Science 2018-12-13 Imad Rida , Romain Hérault , Gilles Gasso

We present a data-driven approach to automate audio signal processing by incorporating stateful third-party, audio effects as layers within a deep neural network. We then train a deep encoder to analyze input audio and control effect…

Audio and Speech Processing · Electrical Eng. & Systems 2021-05-12 Marco A. Martínez Ramírez , Oliver Wang , Paris Smaragdis , Nicholas J. Bryan

In this paper, we propose a differentiable WORLD synthesizer and demonstrate its use in end-to-end audio style transfer tasks such as (singing) voice conversion and the DDSP timbre transfer task. Accordingly, our baseline differentiable…

Audio and Speech Processing · Electrical Eng. & Systems 2023-05-09 Shahan Nercessian

With the advent of data-driven statistical modeling and abundant computing power, researchers are turning increasingly to deep learning for audio synthesis. These methods try to model audio signals directly in the time or frequency domain.…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-13 Krishna Subramani , Preeti Rao , Alexandre D'Hooge

The ability to automatically generate music that appropriately matches an arbitrary input track is a challenging task. We present a novel controllable system for generating single stems to accompany musical mixes of arbitrary length. At the…

Sound · Computer Science 2024-02-05 Marco Pasini , Maarten Grachten , Stefan Lattner

Video to sound generation aims to generate realistic and natural sound given a video input. However, previous video-to-sound generation methods can only generate a random or average timbre without any controls or specializations of the…

Multimedia · Computer Science 2022-11-22 Chenye Cui , Yi Ren , Jinglin Liu , Rongjie Huang , Zhou Zhao

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

This work introduces Text2FX, a method that leverages CLAP embeddings and differentiable digital signal processing to control audio effects, such as equalization and reverberation, using open-vocabulary natural language prompts (e.g., "make…

Audio and Speech Processing · Electrical Eng. & Systems 2025-02-21 Annie Chu , Patrick O'Reilly , Julia Barnett , Bryan Pardo

In recent years, there has been significant progress in Text-to-Speech (TTS) synthesis technology, enabling the high-quality synthesis of voices in common scenarios. In unseen situations, adaptive TTS requires a strong generalization…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-10 Zhipeng Li , Xiaofen Xing , Jun Wang , Shuaiqi Chen , Guoqiao Yu , Guanglu Wan , Xiangmin Xu

We propose a unified model for three inter-related tasks: 1) to \textit{separate} individual sound sources from a mixed music audio, 2) to \textit{transcribe} each sound source to MIDI notes, and 3) to\textit{ synthesize} new pieces based…

Sound · Computer Science 2021-08-10 Liwei Lin , Qiuqiang Kong , Junyan Jiang , Gus Xia

Audio-to-score alignment aims at generating an accurate mapping between a performance audio and the score of a given piece. Standard alignment methods are based on Dynamic Time Warping (DTW) and employ handcrafted features, which cannot be…

Sound · Computer Science 2020-11-17 Ruchit Agrawal , Simon Dixon

Timbre spaces have been used in music perception to study the perceptual relationships between instruments based on dissimilarity ratings. However, these spaces do not generalize to novel examples and do not provide an invertible mapping,…

Sound · Computer Science 2018-10-02 Philippe Esling , Axel Chemla--Romeu-Santos , Adrien Bitton

We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include…

Sound · Computer Science 2023-12-06 Mark Levy , Bruno Di Giorgi , Floris Weers , Angelos Katharopoulos , Tom Nickson

Large Language Models (LLMs) have demonstrated remarkable capabilities in natural language processing (NLP) and multimodal learning, with successful applications in text generation and speech synthesis, enabling a deeper understanding and…

Sound · Computer Science 2025-05-14 Yu-Ren Guo , Wen-Kai Tai

Controllable speech synthesis aims to control the style of generated speech using reference input, which can be of various modalities. Existing face-based methods struggle with robustness and generalization due to data quality constraints,…

Sound · Computer Science 2025-06-27 Rui Niu , Weihao Wu , Jie Chen , Long Ma , Zhiyong Wu

We propose a semi-supervised singing synthesizer, which is able to learn new voices from audio data only, without any annotations such as phonetic segmentation. Our system is an encoder-decoder model with two encoders, linguistic and…

Sound · Computer Science 2020-11-06 Jordi Bonada , Merlijn Blaauw

The ubiquity of sound synthesizers has reshaped music production and even entirely defined new music genres. However, the increasing complexity and number of parameters in modern synthesizers make them harder to master. Hence, the…

Machine Learning · Computer Science 2019-07-03 Philippe Esling , Naotake Masuda , Adrien Bardet , Romeo Despres , Axel Chemla--Romeu-Santos

This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-01 Eloi Moliner , Vesa Välimäki

Conditional sound separation in multi-source audio mixtures without having access to single source sound data during training is a long standing challenge. Existing mix-and-separate based methods suffer from significant performance drop…

Sound · Computer Science 2024-04-03 Tanvir Mahmud , Saeed Amizadeh , Kazuhito Koishida , Diana Marculescu

An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between…