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Related papers: 3DGraphLLM: Combining Semantic Graphs and Large La…

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We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g.…

Robotics · Computer Science 2020-06-18 Antoni Rosinol , Arjun Gupta , Marcus Abate , Jingnan Shi , Luca Carlone

Vision language models (VLMs) are AI systems paired with both language and vision encoders to process multimodal input. They are capable of performing complex semantic tasks such as automatic captioning, but it remains an open question…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Tyler Tran , Sangeet Khemlani , J. G. Trafton

Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Zhenyang Liu , Sixiao Zheng , Siyu Chen , Cairong Zhao , Longfei Liang , Xiangyang Xue , Yanwei Fu

Large language models (LLMs) have garnered significant attention for their superior performance in many knowledge-driven applications on the world wide web.These models are designed to train hundreds of millions or more parameters on large…

Computation and Language · Computer Science 2025-04-09 Bingchen Liu , Yuanyuan Fang , Naixing Xu , Shihao Hou , Xin Li , Qian Li

Despite the ubiquity of large language models (LLMs) in AI research, the question of embodiment in LLMs remains underexplored, distinguishing them from embodied systems in robotics where sensory perception directly informs physical action.…

Computation and Language · Computer Science 2024-05-28 Philipp Wicke , Lennart Wachowiak

Building 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (eg,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

Large language models (LLMs) have recently taken the world by storm. They can generate coherent text, hold meaningful conversations, and be taught concepts and basic sets of instructions - such as the steps of an algorithm. In this context,…

Human-Computer Interaction · Computer Science 2023-03-17 Sara Di Bartolomeo , Giorgio Severi , Victor Schetinger , Cody Dunne

Autonomous robots that interact with their environment require a detailed semantic scene model. For this, volumetric semantic maps are frequently used. The scene understanding can further be improved by including object-level information in…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Julian Hau , Simon Bultmann , Sven Behnke

Vision-language models (VLMs) have recently emerged as powerful representation learning systems that align visual observations with natural language concepts, offering new opportunities for semantic reasoning in safety-critical autonomous…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Ross Greer , Maitrayee Keskar , Angel Martinez-Sanchez , Parthib Roy , Shashank Shriram , Mohan Trivedi

Understanding scene contexts is crucial for machines to perform tasks and adapt prior knowledge in unseen or noisy 3D environments. As data-driven learning is intractable to comprehensively encapsulate diverse ranges of layouts and open…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Junho Kim , Gwangtak Bae , Eun Sun Lee , Young Min Kim

We present LL3M, a multi-agent system that leverages pretrained large language models (LLMs) to generate 3D assets by writing interpretable Python code in Blender. We break away from the typical generative approach that learns from a…

Graphics · Computer Science 2025-08-12 Sining Lu , Guan Chen , Nam Anh Dinh , Itai Lang , Ari Holtzman , Rana Hanocka

Comprehending 3D environments is vital for intelligent systems in domains like robotics and autonomous navigation. Voxel grids offer a structured representation of 3D space, but extracting high-level semantic meaning remains challenging.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Alan Dao , Norapat Buppodom

Learning to build 3D scene graphs is essential for real-world perception in a structured and rich fashion. However, previous 3D scene graph generation methods utilize a fully supervised learning manner and require a large amount of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Xu Wang , Yifan Li , Qiudan Zhang , Wenhui Wu , Mark Junjie Li , Jianmin Jinag

The burgeoning presence of Large Language Models (LLM) is propelling the development of personalized recommender systems. Most existing LLM-based methods fail to sufficiently explore the multi-view graph structure correlations inherent in…

Information Retrieval · Computer Science 2025-07-30 Xu Guo , Tong Zhang , Yuanzhi Wang , Chenxu Wang , Fuyun Wang , Xudong Wang , Xiaoya Zhang , Xin Liu , Zhen Cui

Scene understanding is an important capability for robots acting in unstructured environments. While most SLAM approaches provide a geometrical representation of the scene, a semantic map is necessary for more complex interactions with the…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Radu Alexandru Rosu , Jan Quenzel , Sven Behnke

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Libin Liu , Shen Chen , Sen Jia , Jingzhe Shi , Zhongyu Jiang , Can Jin , Wu Zongkai , Jenq-Neng Hwang , Lei Li

Large language models (LLMs) are being increasingly explored for graph tasks. Despite their remarkable success in text-based tasks, LLMs' capabilities in understanding explicit graph structures remain limited, particularly with large…

Machine Learning · Computer Science 2024-10-31 Sambhav Khurana , Xiner Li , Shurui Gui , Shuiwang Ji

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

Open-vocabulary 3D scene understanding is indispensable for embodied agents. Recent works leverage pretrained vision-language models (VLMs) for object segmentation and project them to point clouds to build 3D maps. Despite progress, a point…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Zhigang Wang , Yifei Su , Chenhui Li , Dong Wang , Yan Huang , Bin Zhao , Xuelong Li