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The recognition of dynamic and social behavior in animals is fundamental for advancing ethology, ecology, medicine and neuroscience. Recent progress in deep learning has enabled automated behavior recognition from video, yet an accurate…
Simulating realistic interaction and motions for physics-based characters is of great interest for interactive applications, and automatic secondary character animation in the movie and video game industries. Recent works in reinforcement…
Sports action classification representing complex body postures and player-object interactions is an emerging area in image-based sports analysis. Some works have contributed to automated sports action recognition using machine learning…
Any collection can be ranked. Sports and games are common examples of ranked systems: players and teams are constantly ranked using different methods. The statistical properties of rankings have been studied for almost a century in a…
A lack of standardized datasets has long hindered progress in automatic intrapulse modulation classification (AIMC), a critical task in radar signal analysis for electronic support systems, particularly under noisy or degraded conditions.…
Existing function-calling benchmarks focus on single-turn interactions. However, they overlook the complexity of real-world scenarios. To quantify how existing benchmarks address practical applications, we introduce DICE-SCORE, a metric…
Human annotators typically provide annotated data for training machine learning models, such as neural networks. Yet, human annotations are subject to noise, impairing generalization performances. Methodological research on approaches…
Meta learning generalizes the empirical experience with different learning tasks and holds promise for providing important empirical insight into the behaviour of machine learning algorithms. In this paper, we present a comprehensive…
Multimodal human action recognition (HAR) leverages complementary sensors for activity classification. Beyond recognition, recent advances in large language models (LLMs) enable detailed descriptions and causal reasoning, motivating new…
Physical attacks against object detection have gained increasing attention due to their significant practical implications. However, conducting physical experiments is extremely time-consuming and labor-intensive. Moreover, physical…
In this work, we propose an approach to the spatiotemporal localisation (detection) and classification of multiple concurrent actions within temporally untrimmed videos. Our framework is composed of three stages. In stage 1, appearance and…
Skeletal motion plays a vital role in human activity recognition as either an independent data source or a complement. The robustness of skeleton-based activity recognizers has been questioned recently, which shows that they are vulnerable…
Long-term action quality assessment (AQA) focuses on evaluating the quality of human activities in videos lasting up to several minutes. This task plays an important role in the automated evaluation of artistic sports such as rhythmic…
Information processing tasks involve complex cognitive mechanisms that are shaped by various factors, including individual goals, prior experience, and system environments. Understanding such behaviors requires a sophisticated and…
Balancing methods for single-label data cannot be applied to multi-label problems as they would also resample the samples with high occurrences. We propose to reformulate this problem as an optimization problem in order to balance…
Dual-arm robotic grasping is crucial for handling large objects that require stable and coordinated manipulation. While single-arm grasping has been extensively studied, datasets tailored for dual-arm settings remain scarce. We introduce a…
Recent works in video prediction have mainly focused on passive forecasting and low-level action-conditional prediction, which sidesteps the learning of interaction between agents and objects. We introduce the task of semantic…
Road++ Track3 proposes a multi-label atomic activity recognition task in traffic scenarios, which can be standardized as a 64-class multi-label video action recognition task. In the multi-label atomic activity recognition task, the…
Facial expression captioning has found widespread application across various domains. Recently, the emergence of video Multimodal Large Language Models (MLLMs) has shown promise in general video understanding tasks. However, describing…
In this work, we contribute a large-scale study benchmarking the performance of multiple motion-based learning from demonstration approaches. Given the number and diversity of existing methods, it is critical that comprehensive empirical…