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Architectural design is a highly complex practice that involves a wide diversity of disciplines, technologies, proprietary design software, expertise, and an almost infinite number of constraints, across a vast array of design tasks.…

Computation and Language · Computer Science 2023-05-04 Theodoros Galanos , Antonios Liapis , Georgios N. Yannakakis

We present Assembler, a scalable and generalizable framework for 3D part assembly that reconstructs complete objects from input part meshes and a reference image. Unlike prior approaches that mostly rely on deterministic part pose…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Wang Zhao , Yan-Pei Cao , Jiale Xu , Yuejiang Dong , Ying Shan

Recent advances in 3D imaging technologies provide novel insights to researchers and reveal finer and more detail of examined specimen, especially in the biomedical domain, but also impose huge challenges regarding scalability for automated…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Dominik Drees , Aaron Scherzinger , René Hägerling , Friedemann Kiefer , Xiaoyi Jiang

Generating high-quality 3D assets from a given image is highly desirable in various applications such as AR/VR. Recent advances in single-image 3D generation explore feed-forward models that learn to infer the 3D model of an object without…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Yongwei Chen , Tengfei Wang , Tong Wu , Xingang Pan , Kui Jia , Ziwei Liu

Part-based 3D generation holds great potential for various applications. Previous part generators that represent parts using implicit vector-set tokens often suffer from insufficient geometric details. Another line of work adopts an…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Lihe Ding , Shaocong Dong , Yaokun Li , Chenjian Gao , Xiao Chen , Rui Han , Yihao Kuang , Hong Zhang , Bo Huang , Zhanpeng Huang , Zibin Wang , Dan Xu , Tianfan Xue

As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by…

Graphics · Computer Science 2024-05-15 Wenqi Dong , Bangbang Yang , Lin Ma , Xiao Liu , Liyuan Cui , Hujun Bao , Yuewen Ma , Zhaopeng Cui

Establishing structure-property linkages in polycrystalline materials requires representative two- (2D) and three- (3D) dimensional microstructural inputs for full-field simulations. A core objective of microstructure characterization and…

Generative models have achieved success in producing semantically plausible 2D images, but it remains challenging in 3D generation due to the absence of spatial geometry constraints. Typically, existing methods utilize geometric features as…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Haonan Wang , Hanyu Zhou , Haoyue Liu , Tao Gu , Luxin Yan

The generation of medical images presents significant challenges due to their high-resolution and three-dimensional nature. Existing methods often yield suboptimal performance in generating high-quality 3D medical images, and there is…

Image and Video Processing · Electrical Eng. & Systems 2025-12-02 Haoshen Wang , Zhentao Liu , Kaicong Sun , Xiaodong Wang , Dinggang Shen , Zhiming Cui

Scaling artist-designed meshes to high triangle numbers remains challenging for autoregressive generative models. Existing transformer-based methods suffer from long-sequence bottlenecks and limited quantization resolution, primarily due to…

Graphics · Computer Science 2025-11-17 Rui Xu , Tianyang Xue , Qiujie Dong , Le Wan , Zhe Zhu , Peng Li , Zhiyang Dou , Cheng Lin , Shiqing Xin , Yuan Liu , Wenping Wang , Taku Komura

Sparse RGBD scene completion is a challenging task especially when considering consistent textures and geometries throughout the entire scene. Different from existing solutions that rely on human-designed text prompts or predefined camera…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Ming-Feng Li , Yueh-Feng Ku , Hong-Xuan Yen , Chi Liu , Yu-Lun Liu , Albert Y. C. Chen , Cheng-Hao Kuo , Min Sun

Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive training costs and struggle to extract high-quality 3D meshes. In…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Minghua Liu , Chong Zeng , Xinyue Wei , Ruoxi Shi , Linghao Chen , Chao Xu , Mengqi Zhang , Zhaoning Wang , Xiaoshuai Zhang , Isabella Liu , Hongzhi Wu , Hao Su

3D meshes are a critical building block for applications ranging from industrial design and gaming to simulation and robotics. Traditionally, meshes are crafted manually by artists, a process that is time-intensive and difficult to scale.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Xiatao Sun , Chen Liang , Qian Wang , Daniel Rakita

Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifically designed to assist human imagination in 3D creation --…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Juil Koo , Wei-Tung Lin , Chanho Park , Chanhyeok Park , Minhyuk Sung

In this paper, we present an automated pipeline for generating domain-specific synthetic datasets with diffusion models, addressing the distribution shift between pre-trained models and real-world deployment environments. Our three-stage…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Dongsik Yoon , Jongeun Kim

We consider the problem of scaling deep generative shape models to high-resolution. Drawing motivation from the canonical view representation of objects, we introduce a novel method for the fast up-sampling of 3D objects in voxel space…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Edward Smith , Scott Fujimoto , David Meger

Using the latent diffusion model has proven effective in developing novel 3D generation techniques. To harness the latent diffusion model, a key challenge is designing a high-fidelity and efficient representation that links the latent space…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Haitao Yang , Yuan Dong , Hanwen Jiang , Dejia Xu , Georgios Pavlakos , Qixing Huang

Efficient and scalable 3D surface reconstruction from range data remains a core challenge in computer graphics and vision, particularly in real-time and resource-constrained scenarios. Traditional volumetric methods based on…

Graphics · Computer Science 2025-11-27 Lorenzo De Rebotti , Emanuele Giacomini , Giorgio Grisetti , Luca Di Giammarino

Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…

Graphics · Computer Science 2017-09-25 Chiyu "Max" Jiang , Philip Marcus

We propose a Point-Voxel DeConvolution (PVDeConv) module for 3D data autoencoder. To demonstrate its efficiency we learn to synthesize high-resolution point clouds of 10k points that densely describe the underlying geometry of Computer…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Kseniya Cherenkova , Djamila Aouada , Gleb Gusev
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